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I prefer to use construct instead of Kaitai because construct offers some advance features of rebuilding and dynamic structures.
There is a project that implemented that by timrid: https://github.com/timrid/construct-editor .
I'd like to use hobbits's advanced features with construct.
I've looked little bit on the Kaitai implementation and its looks possible mission but when I've failed to implement that by myself.
Thanks
The text was updated successfully, but these errors were encountered:
This would definitely be doable in a plugin (I'd be happy to coach anyone through that process), but if I'm being honest:
the python integration in hobbits was my first attempt at Python bindings and it's pretty poorly designed and very DIY. I've since started using pybind11 which is great and makes me throw up a little bit when I have to look at the atrocities I committed in hobbits
I probably don't have time to do this or fix the underlying design problems anytime soon
Hello there,
I prefer to use construct instead of Kaitai because construct offers some advance features of rebuilding and dynamic structures.
There is a project that implemented that by timrid: https://github.com/timrid/construct-editor .
I'd like to use hobbits's advanced features with construct.
I've looked little bit on the Kaitai implementation and its looks possible mission but when I've failed to implement that by myself.
Thanks
The text was updated successfully, but these errors were encountered: