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[BUG 🐜] Incorrect ProcessingTime on Casting recipes #41

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AzuryxxVortex opened this issue Dec 12, 2024 · 1 comment
Open

[BUG 🐜] Incorrect ProcessingTime on Casting recipes #41

AzuryxxVortex opened this issue Dec 12, 2024 · 1 comment

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@AzuryxxVortex
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Describe the bug
ProcessingTime on certain casting recipes are incorrect by one or a few seconds. This is a custom recipe using CraftTweaker's json recipe creator.
image
Expected: 120/20 = 6s
Ingame: 2 seconds

To Reproduce
Steps to reproduce the behavior:

  1. Cast anything, taking note of the time expected
  2. Observe its tendencies to take shorter than programmed

Expected behavior
ProcessingTime should be accurate to the amount of ticks the recipe is programmed to.

Screenshots
Insert clock.png

Environment:

  • MC/Forge version - 1.20.1/47.3.12
  • Create version - 0.5.1j
  • Create Metallurgy version - 0.0.6
  • Others mods / modpacks, datapacks - VORTEX Foundations 2.5.0 ( 406 mods loaded )
    modlist.txt

Additional context
Recipes already set into the mod itself have the same issue I believe.

@AzuryxxVortex AzuryxxVortex changed the title [BUG 🐜] Incorrect ProcessingTime on Basin Casting [BUG 🐜] Incorrect ProcessingTime on Casting recipes Dec 12, 2024
@Lucreeper74
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Its weird indeed, all recipes included in my mod have no issues when I tested it in-game. I will try to add custom one to see.

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