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This repository has been archived by the owner on Jun 23, 2024. It is now read-only.

Releases: LeonBlade/PaisleyPark

Paisley Park v1.3.5

16 Jun 05:29
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  • Can manage presets from process selector (XIV isn't open).
  • Remove need to specify id in JSON and presets for waymarks. Still remains for legacy support and until full refactor.

Paisley Park v1.3.4

16 May 04:01
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  • Fixed crashes when leaving zone, or placing waymarks in housing areas.
  • Added an autostart checkbox for the HTTP server.
  • Changed updater to use Github REST API.
  • Added join Discord button.
  • Using JSON file for offsets.

Paisley Park v1.3.3

15 May 00:08
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  • Fix bug with HTTP requests not being sent.

Paisley Park v1.3.2

14 May 11:50
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  • Update for Patch 4.58
  • Crash still present in this release

Paisley Park v1.3.1

24 Apr 01:33
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  • Updates waymark offset for patch 4.57

Paisley Park v1.3.0

23 Apr 12:07
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  • Adds HTTP Server to send waymark commands to Paisley Park.
  • Update for Patch 4.57

Paisley Park v1.2.1

09 Apr 01:06
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  • Added a "Switch to" button for process selecting to make it easier to see which process is which.
  • New windows will now appear on the same monitor as the main application.

Paisley Park v.1.2.0

08 Apr 05:21
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  • Fixes hanging thread which is likely the cause of the game crashing after a while.
  • Fixes Edit button not working.
  • Uses process picker when game not loaded at startup.
  • Change of updater UI which should fix crashing the game when update is completed.

Paisley Park v1.1.1

07 Apr 04:26
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  • Adds a process selector in the event that more than one copy of the game is open at a time.

Paisley Park v1.1.0

07 Apr 03:14
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  • Added a delay feature to how long each waymark will take to place down.
  • Fixed Cancel button not working on "New Waymark" window.
  • Removed MahApps because it was being dumb.