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binding.cc
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binding.cc
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/*
* Copyright (c) 2011 Justin Tulloss
* Copyright (c) 2010 Justin Tulloss
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <v8.h>
#include <node.h>
#include <node_version.h>
#include <node_buffer.h>
#if !NODE_VERSION_AT_LEAST(0, 5, 5)
#include <ev.h>
#endif
#include <zmq.h>
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <stdexcept>
using namespace v8;
using namespace node;
enum {
STATE_READY
, STATE_BUSY
, STATE_CLOSED
};
namespace zmq {
class Socket;
class Context : ObjectWrap {
friend class Socket;
public:
static void Initialize(v8::Handle<v8::Object> target);
virtual ~Context();
private:
Context(int io_threads);
static Handle<Value> New(const Arguments& args);
static Context* GetContext(const Arguments &args);
void Close();
static Handle<Value> Close(const Arguments& args);
void* context_;
};
class Socket : ObjectWrap {
public:
static void Initialize(v8::Handle<v8::Object> target);
virtual ~Socket();
private:
static Handle<Value> New(const Arguments &args);
Socket(Context *context, int type);
static Socket* GetSocket(const Arguments &args);
static Handle<Value> GetState(Local<String> p, const AccessorInfo& info);
template<typename T>
Handle<Value> GetSockOpt(int option);
template<typename T>
Handle<Value> SetSockOpt(int option, Handle<Value> wrappedValue);
static Handle<Value> GetSockOpt(const Arguments &args);
static Handle<Value> SetSockOpt(const Arguments &args);
struct BindState;
static Handle<Value> Bind(const Arguments &args);
#if NODE_VERSION_AT_LEAST(0, 5, 4)
static void EIO_DoBind(eio_req *req);
#else
static int EIO_DoBind(eio_req *req);
#endif
static int EIO_BindDone(eio_req *req);
static Handle<Value> BindSync(const Arguments &args);
static Handle<Value> Connect(const Arguments &args);
class IncomingMessage;
static Handle<Value> Recv(const Arguments &args);
class OutgoingMessage;
static Handle<Value> Send(const Arguments &args);
void Close();
static Handle<Value> Close(const Arguments &args);
Persistent<Object> context_;
void *socket_;
uint8_t state_;
};
static void
Initialize(Handle<Object> target);
/*
* Helpers for dealing with ØMQ errors.
*/
static inline const char*
ErrorMessage() {
return zmq_strerror(zmq_errno());
}
static inline Local<Value>
ExceptionFromError() {
return Exception::Error(String::New(ErrorMessage()));
}
/*
* Context methods.
*/
void
Context::Initialize(v8::Handle<v8::Object> target) {
HandleScope scope;
Local<FunctionTemplate> t = FunctionTemplate::New(New);
t->InstanceTemplate()->SetInternalFieldCount(1);
NODE_SET_PROTOTYPE_METHOD(t, "close", Close);
target->Set(String::NewSymbol("Context"), t->GetFunction());
}
Context::~Context() {
Close();
}
Handle<Value>
Context::New(const Arguments& args) {
HandleScope scope;
int io_threads = 1;
if (args.Length() == 1) {
if (!args[0]->IsNumber()) {
return ThrowException(Exception::TypeError(
String::New("io_threads must be an integer")));
}
io_threads = (int) args[0]->ToInteger()->Value();
if (io_threads < 1) {
return ThrowException(Exception::RangeError(
String::New("io_threads must be a positive number")));
}
}
Context *context = new Context(io_threads);
context->Wrap(args.This());
return args.This();
}
Context::Context(int io_threads) : ObjectWrap() {
context_ = zmq_init(io_threads);
if (!context_) throw std::runtime_error(ErrorMessage());
}
Context *
Context::GetContext(const Arguments &args) {
return ObjectWrap::Unwrap<Context>(args.This());
}
void
Context::Close() {
if (context_ != NULL) {
if (zmq_term(context_) < 0) throw std::runtime_error(ErrorMessage());
context_ = NULL;
}
}
Handle<Value>
Context::Close(const Arguments& args) {
HandleScope scope;
GetContext(args)->Close();
return Undefined();
}
/*
* Socket methods.
*/
void
Socket::Initialize(v8::Handle<v8::Object> target) {
HandleScope scope;
Local<FunctionTemplate> t = FunctionTemplate::New(New);
t->InstanceTemplate()->SetInternalFieldCount(1);
t->InstanceTemplate()->SetAccessor(
String::NewSymbol("state"), GetState, NULL);
NODE_SET_PROTOTYPE_METHOD(t, "bind", Bind);
NODE_SET_PROTOTYPE_METHOD(t, "bindSync", BindSync);
NODE_SET_PROTOTYPE_METHOD(t, "connect", Connect);
NODE_SET_PROTOTYPE_METHOD(t, "getsockopt", GetSockOpt);
NODE_SET_PROTOTYPE_METHOD(t, "setsockopt", SetSockOpt);
NODE_SET_PROTOTYPE_METHOD(t, "recv", Recv);
NODE_SET_PROTOTYPE_METHOD(t, "send", Send);
NODE_SET_PROTOTYPE_METHOD(t, "close", Close);
target->Set(String::NewSymbol("Socket"), t->GetFunction());
}
Socket::~Socket() {
Close();
}
Handle<Value>
Socket::New(const Arguments &args) {
HandleScope scope;
if (args.Length() != 2) {
return ThrowException(Exception::Error(
String::New("Must pass a context and a type to constructor")));
}
Context *context = ObjectWrap::Unwrap<Context>(args[0]->ToObject());
if (!args[1]->IsNumber()) {
return ThrowException(Exception::TypeError(
String::New("Type must be an integer")));
}
int type = (int) args[1]->ToInteger()->Value();
Socket *socket = new Socket(context, type);
socket->Wrap(args.This());
return args.This();
}
Socket::Socket(Context *context, int type) : ObjectWrap() {
context_ = Persistent<Object>::New(context->handle_);
socket_ = zmq_socket(context->context_, type);
state_ = STATE_READY;
}
Socket *
Socket::GetSocket(const Arguments &args) {
return ObjectWrap::Unwrap<Socket>(args.This());
}
/*
* This macro makes a call to GetSocket and checks the socket state. These two
* things go hand in hand everywhere in our code.
*/
#define GET_SOCKET(args) \
Socket* socket = GetSocket(args); \
if (socket->state_ == STATE_CLOSED) \
return ThrowException(Exception::TypeError( \
String::New("Socket is closed"))); \
if (socket->state_ == STATE_BUSY) \
return ThrowException(Exception::TypeError( \
String::New("Socket is busy")));
Handle<Value>
Socket::GetState(Local<String> p, const AccessorInfo& info) {
Socket* socket = ObjectWrap::Unwrap<Socket>(info.Holder());
return Integer::New(socket->state_);
}
template<typename T>
Handle<Value> Socket::GetSockOpt(int option) {
T value = 0;
size_t len = sizeof(T);
if (zmq_getsockopt(socket_, option, &value, &len) < 0)
return ThrowException(ExceptionFromError());
return Integer::New(value);
}
template<typename T>
Handle<Value> Socket::SetSockOpt(int option, Handle<Value> wrappedValue) {
if (!wrappedValue->IsNumber())
return ThrowException(Exception::TypeError(
String::New("Value must be an integer")));
T value = (T) wrappedValue->ToInteger()->Value();
if (zmq_setsockopt(socket_, option, &value, sizeof(T)) < 0)
return ThrowException(ExceptionFromError());
return Undefined();
}
template<> Handle<Value>
Socket::GetSockOpt<char*>(int option) {
char value[1024];
size_t len = sizeof(value) - 1;
if (zmq_getsockopt(socket_, option, value, &len) < 0)
return ThrowException(ExceptionFromError());
value[len] = '\0';
return v8::String::New(value);
}
template<> Handle<Value>
Socket::SetSockOpt<char*>(int option, Handle<Value> wrappedValue) {
if (!Buffer::HasInstance(wrappedValue))
return ThrowException(Exception::TypeError(
String::New("Value must be a buffer")));
Local<Object> buf = wrappedValue->ToObject();
size_t length = Buffer::Length(buf);
if (zmq_setsockopt(socket_, option, Buffer::Data(buf), length) < 0)
return ThrowException(ExceptionFromError());
return Undefined();
}
Handle<Value> Socket::GetSockOpt(const Arguments &args) {
if (args.Length() != 1)
return ThrowException(Exception::Error(
String::New("Must pass an option")));
if (!args[0]->IsNumber())
return ThrowException(Exception::TypeError(
String::New("Option must be an integer")));
int64_t option = args[0]->ToInteger()->Value();
GET_SOCKET(args);
// FIXME: How to handle ZMQ_FD on Windows?
switch (option) {
case ZMQ_HWM:
case ZMQ_AFFINITY:
case ZMQ_SNDBUF:
case ZMQ_RCVBUF:
case ZMQ_RCVMORE:
return socket->GetSockOpt<uint64_t>(option);
case ZMQ_SWAP:
case ZMQ_RATE:
case ZMQ_RECOVERY_IVL:
case ZMQ_MCAST_LOOP:
return socket->GetSockOpt<int64_t>(option);
case ZMQ_IDENTITY:
return socket->GetSockOpt<char*>(option);
case ZMQ_EVENTS:
return socket->GetSockOpt<uint32_t>(option);
case ZMQ_FD:
case ZMQ_TYPE:
case ZMQ_LINGER:
case ZMQ_RECONNECT_IVL:
case ZMQ_BACKLOG:
return socket->GetSockOpt<int>(option);
case ZMQ_SUBSCRIBE:
case ZMQ_UNSUBSCRIBE:
return ThrowException(Exception::TypeError(
String::New("Socket option cannot be read")));
default:
return ThrowException(Exception::TypeError(
String::New("Unknown socket option")));
}
}
Handle<Value> Socket::SetSockOpt(const Arguments &args) {
if (args.Length() != 2)
return ThrowException(Exception::Error(
String::New("Must pass an option and a value")));
if (!args[0]->IsNumber())
return ThrowException(Exception::TypeError(
String::New("Option must be an integer")));
int64_t option = args[0]->ToInteger()->Value();
GET_SOCKET(args);
switch (option) {
case ZMQ_HWM:
case ZMQ_AFFINITY:
case ZMQ_SNDBUF:
case ZMQ_RCVBUF:
return socket->SetSockOpt<uint64_t>(option, args[1]);
case ZMQ_SWAP:
case ZMQ_RATE:
case ZMQ_RECOVERY_IVL:
case ZMQ_MCAST_LOOP:
return socket->SetSockOpt<int64_t>(option, args[1]);
case ZMQ_IDENTITY:
case ZMQ_SUBSCRIBE:
case ZMQ_UNSUBSCRIBE:
return socket->SetSockOpt<char*>(option, args[1]);
case ZMQ_LINGER:
case ZMQ_RECONNECT_IVL:
case ZMQ_BACKLOG:
return socket->SetSockOpt<int>(option, args[1]);
case ZMQ_RCVMORE:
case ZMQ_EVENTS:
case ZMQ_FD:
case ZMQ_TYPE:
return ThrowException(Exception::TypeError(
String::New("Socket option cannot be written")));
default:
return ThrowException(Exception::TypeError(
String::New("Unknown socket option")));
}
}
struct Socket::BindState {
BindState(Socket* sock_, Handle<Function> cb_, Handle<String> addr_)
: addr(addr_) {
sock_obj = Persistent<Object>::New(sock_->handle_);
sock = sock_->socket_;
cb = Persistent<Function>::New(cb_);
error = 0;
}
~BindState() {
sock_obj.Dispose();
sock_obj.Clear();
cb.Dispose();
cb.Clear();
}
Persistent<Object> sock_obj;
void* sock;
Persistent<Function> cb;
String::Utf8Value addr;
int error;
};
Handle<Value>
Socket::Bind(const Arguments &args) {
HandleScope scope;
if (!args[0]->IsString())
return ThrowException(Exception::TypeError(
String::New("Address must be a string!")));
Local<String> addr = args[0]->ToString();
if (args.Length() > 1 && !args[1]->IsFunction())
return ThrowException(Exception::TypeError(
String::New("Provided callback must be a function")));
Local<Function> cb = Local<Function>::Cast(args[1]);
GET_SOCKET(args);
BindState* state = new BindState(socket, cb, addr);
eio_custom(EIO_DoBind, EIO_PRI_DEFAULT, EIO_BindDone, state);
ev_ref(EV_DEFAULT_UC);
socket->state_ = STATE_BUSY;
return Undefined();
}
#if NODE_VERSION_AT_LEAST(0, 5, 4)
void
#else
int
#endif
Socket::EIO_DoBind(eio_req *req) {
BindState* state = (BindState*) req->data;
if (zmq_bind(state->sock, *state->addr) < 0)
state->error = zmq_errno();
#if !NODE_VERSION_AT_LEAST(0, 5, 4)
return 0;
#endif
}
int
Socket::EIO_BindDone(eio_req *req) {
BindState* state = (BindState*) req->data;
HandleScope scope;
Local<Value> argv[1];
if (state->error) argv[0] = Exception::Error(String::New(zmq_strerror(state->error)));
else argv[0] = Local<Value>::New(Undefined());
Local<Function> cb = Local<Function>::New(state->cb);
ObjectWrap::Unwrap<Socket>(state->sock_obj)->state_ = STATE_READY;
delete state;
TryCatch try_catch;
cb->Call(v8::Context::GetCurrent()->Global(), 1, argv);
if (try_catch.HasCaught()) FatalException(try_catch);
ev_unref(EV_DEFAULT_UC);
return 0;
}
Handle<Value>
Socket::BindSync(const Arguments &args) {
HandleScope scope;
if (!args[0]->IsString())
return ThrowException(Exception::TypeError(
String::New("Address must be a string!")));
String::Utf8Value addr(args[0]->ToString());
GET_SOCKET(args);
socket->state_ = STATE_BUSY;
if (zmq_bind(socket->socket_, *addr) < 0)
return ThrowException(ExceptionFromError());
socket->state_ = STATE_READY;
return Undefined();
}
Handle<Value>
Socket::Connect(const Arguments &args) {
HandleScope scope;
if (!args[0]->IsString()) {
return ThrowException(Exception::TypeError(
String::New("Address must be a string!")));
}
GET_SOCKET(args);
String::Utf8Value address(args[0]->ToString());
if (zmq_connect(socket->socket_, *address))
return ThrowException(ExceptionFromError());
return Undefined();
}
/*
* An object that creates an empty ØMQ message, which can be used for
* zmq_recv. After the receive call, a Buffer object wrapping the ØMQ
* message can be requested. The reference for the ØMQ message will
* remain while the data is in use by the Buffer.
*/
class Socket::IncomingMessage {
public:
inline IncomingMessage() {
msgref_ = new MessageReference();
};
inline ~IncomingMessage() {
if (buf_.IsEmpty() && msgref_) {
delete msgref_;
msgref_ = NULL;
} else {
buf_.Dispose();
buf_.Clear();
}
};
inline operator zmq_msg_t*() {
return *msgref_;
}
inline Local<Value> GetBuffer() {
if (buf_.IsEmpty()) {
Buffer* buf_obj = Buffer::New(
(char*)zmq_msg_data(*msgref_), zmq_msg_size(*msgref_),
FreeCallback, msgref_);
if (!buf_obj)
return Local<Value>();
buf_ = Persistent<Object>::New(buf_obj->handle_);
}
return Local<Value>::New(buf_);
}
private:
static void FreeCallback(char* data, void* message) {
delete (MessageReference*) message;
}
class MessageReference {
public:
inline MessageReference() {
if (zmq_msg_init(&msg_) < 0)
throw std::runtime_error(ErrorMessage());
}
inline ~MessageReference() {
if (zmq_msg_close(&msg_) < 0)
throw std::runtime_error(ErrorMessage());
}
inline operator zmq_msg_t*() {
return &msg_;
}
private:
zmq_msg_t msg_;
};
Persistent<Object> buf_;
MessageReference* msgref_;
};
Handle<Value> Socket::Recv(const Arguments &args) {
HandleScope scope;
int flags = 0;
int argc = args.Length();
if (argc == 1) {
if (!args[0]->IsNumber())
return ThrowException(Exception::TypeError(
String::New("Argument should be an integer")));
flags = args[0]->ToInteger()->Value();
}
else if (argc != 0)
return ThrowException(Exception::TypeError(
String::New("Only one argument at most was expected")));
GET_SOCKET(args);
IncomingMessage msg;
if (zmq_recv(socket->socket_, msg, flags) < 0)
return ThrowException(ExceptionFromError());
return scope.Close(msg.GetBuffer());
}
/*
* An object that creates a ØMQ message from the given Buffer Object,
* and manages the reference to it using RAII. A persistent V8 handle
* for the Buffer object will remain while its data is in use by ØMQ.
*/
class Socket::OutgoingMessage {
public:
inline OutgoingMessage(Handle<Object> buf) {
bufref_ = new BufferReference(buf);
if (zmq_msg_init_data(&msg_, Buffer::Data(buf), Buffer::Length(buf),
BufferReference::FreeCallback, bufref_) < 0) {
delete bufref_;
throw std::runtime_error(ErrorMessage());
}
};
inline ~OutgoingMessage() {
if (zmq_msg_close(&msg_) < 0)
throw std::runtime_error(ErrorMessage());
};
inline operator zmq_msg_t*() {
return &msg_;
}
private:
class BufferReference {
public:
inline BufferReference(Handle<Object> buf) {
// Keep the handle alive until zmq is done with the buffer
noLongerNeeded_ = false;
buf_ = Persistent<Object>::New(buf);
buf_.MakeWeak(this, &WeakCheck);
}
inline ~BufferReference() {
buf_.Dispose();
buf_.Clear();
}
// Called by zmq when the message has been sent.
// NOTE: May be called from a worker thread. Do not modify V8/Node.
static void FreeCallback(void* data, void* message) {
// Raise a flag indicating that we're done with the buffer
((BufferReference*)message)->noLongerNeeded_ = true;
}
// Called when V8 would like to GC buf_
static void WeakCheck(v8::Persistent<v8::Value> obj, void* data) {
if (((BufferReference*)data)->noLongerNeeded_) {
delete (BufferReference*)data;
} else {
// Still in use, revive, prevent GC
obj.MakeWeak(data, &WeakCheck);
}
}
private:
bool noLongerNeeded_;
Persistent<Object> buf_;
};
zmq_msg_t msg_;
BufferReference* bufref_;
};
// WARNING: the buffer passed here will be kept alive
// until zmq_send completes, possibly on another thread.
// Do not modify or reuse any buffer passed to send.
// This is bad, but allows us to send without copying.
Handle<Value> Socket::Send(const Arguments &args) {
HandleScope scope;
int argc = args.Length();
if (argc != 1 && argc != 2)
return ThrowException(Exception::TypeError(
String::New("Must pass a Buffer and optionally flags")));
if (!Buffer::HasInstance(args[0]))
return ThrowException(Exception::TypeError(
String::New("First argument should be a Buffer")));
int flags = 0;
if (argc == 2) {
if (!args[1]->IsNumber())
return ThrowException(Exception::TypeError(
String::New("Second argument should be an integer")));
flags = args[1]->ToInteger()->Value();
}
GET_SOCKET(args);
#if 0 // zero-copy version, but doesn't properly pin buffer and so has GC issues
OutgoingMessage msg(args[0]->ToObject());
if (zmq_send(socket->socket_, msg, flags) < 0)
return ThrowException(ExceptionFromError());
#else // copying version that has no GC issues
zmq_msg_t msg;
Local<Object> buf = args[0]->ToObject();
size_t len = Buffer::Length(buf);
int res = zmq_msg_init_size(&msg, len);
if (res != 0)
return ThrowException(ExceptionFromError());
char * cp = (char *)zmq_msg_data(&msg);
const char * dat = Buffer::Data(buf);
std::copy(dat, dat + len, cp);
if (zmq_send(socket->socket_, &msg, flags) < 0)
return ThrowException(ExceptionFromError());
#endif // zero copy / copying version
return Undefined();
}
void
Socket::Close() {
if (socket_) {
if (zmq_close(socket_) < 0)
throw std::runtime_error(ErrorMessage());
socket_ = NULL;
state_ = STATE_CLOSED;
context_.Dispose();
context_.Clear();
}
}
Handle<Value>
Socket::Close(const Arguments &args) {
HandleScope scope;
GET_SOCKET(args);
socket->Close();
return Undefined();
}
// Make zeromq versions less than 2.1.3 work by defining
// the new constants if they don't already exist
#if (ZMQ_VERSION < 20103)
# define ZMQ_DEALER ZMQ_XREQ
# define ZMQ_ROUTER ZMQ_XREP
#endif
/*
* Module functions.
*/
static Handle<Value>
ZmqVersion(const Arguments& args) {
HandleScope scope;
int major, minor, patch;
zmq_version(&major, &minor, &patch);
char version_info[16];
snprintf(version_info, 16, "%d.%d.%d", major, minor, patch);
return scope.Close(String::New(version_info));
}
static void
Initialize(Handle<Object> target) {
HandleScope scope;
NODE_DEFINE_CONSTANT(target, ZMQ_PUB);
NODE_DEFINE_CONSTANT(target, ZMQ_SUB);
NODE_DEFINE_CONSTANT(target, ZMQ_REQ);
NODE_DEFINE_CONSTANT(target, ZMQ_XREQ);
NODE_DEFINE_CONSTANT(target, ZMQ_REP);
NODE_DEFINE_CONSTANT(target, ZMQ_XREP);
NODE_DEFINE_CONSTANT(target, ZMQ_DEALER);
NODE_DEFINE_CONSTANT(target, ZMQ_ROUTER);
NODE_DEFINE_CONSTANT(target, ZMQ_PUSH);
NODE_DEFINE_CONSTANT(target, ZMQ_PULL);
NODE_DEFINE_CONSTANT(target, ZMQ_PAIR);
NODE_DEFINE_CONSTANT(target, ZMQ_HWM);
NODE_DEFINE_CONSTANT(target, ZMQ_SWAP);
NODE_DEFINE_CONSTANT(target, ZMQ_AFFINITY);
NODE_DEFINE_CONSTANT(target, ZMQ_IDENTITY);
NODE_DEFINE_CONSTANT(target, ZMQ_SUBSCRIBE);
NODE_DEFINE_CONSTANT(target, ZMQ_UNSUBSCRIBE);
NODE_DEFINE_CONSTANT(target, ZMQ_RATE);
NODE_DEFINE_CONSTANT(target, ZMQ_RECOVERY_IVL);
NODE_DEFINE_CONSTANT(target, ZMQ_MCAST_LOOP);
NODE_DEFINE_CONSTANT(target, ZMQ_SNDBUF);
NODE_DEFINE_CONSTANT(target, ZMQ_RCVBUF);
NODE_DEFINE_CONSTANT(target, ZMQ_RCVMORE);
NODE_DEFINE_CONSTANT(target, ZMQ_FD);
NODE_DEFINE_CONSTANT(target, ZMQ_EVENTS);
NODE_DEFINE_CONSTANT(target, ZMQ_TYPE);
NODE_DEFINE_CONSTANT(target, ZMQ_LINGER);
NODE_DEFINE_CONSTANT(target, ZMQ_RECONNECT_IVL);
NODE_DEFINE_CONSTANT(target, ZMQ_BACKLOG);
NODE_DEFINE_CONSTANT(target, ZMQ_POLLIN);
NODE_DEFINE_CONSTANT(target, ZMQ_POLLOUT);
NODE_DEFINE_CONSTANT(target, ZMQ_POLLERR);
NODE_DEFINE_CONSTANT(target, ZMQ_SNDMORE);
NODE_DEFINE_CONSTANT(target, ZMQ_NOBLOCK);
NODE_DEFINE_CONSTANT(target, STATE_READY);
NODE_DEFINE_CONSTANT(target, STATE_BUSY);
NODE_DEFINE_CONSTANT(target, STATE_CLOSED);
NODE_SET_METHOD(target, "zmqVersion", ZmqVersion);
Context::Initialize(target);
Socket::Initialize(target);
}
} // namespace zmq
// module
extern "C" void
init(Handle<Object> target) {
zmq::Initialize(target);
}