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Occasional warnings for LaunchKit under Carthage #10

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ksm opened this issue Jan 20, 2016 · 6 comments
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Occasional warnings for LaunchKit under Carthage #10

ksm opened this issue Jan 20, 2016 · 6 comments
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@ksm
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ksm commented Jan 20, 2016

I'm getting multiple umbrella header for module LaunchKit does not include header warnings when building my project. I've had these warnings disappear and then reappear occasionally. I'm on Carthage 0.11 and Xcode 7.2. I build my Carthage dependencies using carthage update --platform iOS --no-use-binaries.

Screenshot:
screen shot 2016-01-19 at 14 37 01

Anyone seen this? I haven't seen a similar problem in other Carthage-installed dependencies.

@rsattar
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rsattar commented Jan 20, 2016

Hey @ksm thanks for filing the issue. I've seen others have that issue with some other Carthage projects. I'll take a look to see if there's anything I can do. In the meantime, if you clean your project and build folder, do the warnings go away (and then come back later)?

@rsattar rsattar self-assigned this Jan 20, 2016
@rsattar rsattar added the bug label Jan 20, 2016
@rsattar
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rsattar commented Jan 20, 2016

@ksm Would you mind trying out version 1.2.0 from Carthage. I was able to reproduce the problem, and changing the imports to be library imports appeared to fix the issue in my test project. However, I saw the warnings re-appear once, but I can't reproduce it again :(

@ksm
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ksm commented Jan 20, 2016

Did a "Clean Build Folder..." and then quit Xcode. Upgraded to 1.2.0 and rebuilt with Carthage. Built app and ran in simulator – the warnings reappeared. Then did a "Clean" action and built and ran app on simulator again. Warnings went away.

So yeah.. this is a fishy bug. Gone for now at least. Thank you so much for the help.

@rsattar
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rsattar commented Jan 20, 2016

Argh! Ok, thanks for testing it! Will keep working at it!

@ksm
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ksm commented Jan 21, 2016

Closing the issue, since the problem is gone for now for me.

@ksm ksm closed this as completed Jan 21, 2016
@ksm
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ksm commented Jan 21, 2016

Update: when I built for a real device the warnings reappeared. I did a clean and rebuilt and they went away.

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