-
Notifications
You must be signed in to change notification settings - Fork 655
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
🐛 Potential issues with weaponskill chains #6869
Comments
✨ Thanks for the report! ✨ This is a friendly automated reminder that the maintainers won't look at your report until you've properly completed all of the checkboxes in the pre-filled template. |
Could be related to trusts, that's where the issue occurs |
any specific trusts? |
I was using Arciella II, Harmonic Displacement, main_sc 11 secondary_sc 5~ As stated it worked properly roughly a week ago, and works properly the first SC |
It's worth noting if you blink (such as swapping gear) skillchains may not show up in the log -- classic SE bug from aeons ago but i will do a quick check just in case |
Thanks for checking! Weaponskills to Weaponskills work, so it may be related to it being a Mobskill -> Weaponskill I try to remove every additional potential layer of complication before posting to you guys~ No gearswaps or anything like that occured during the test. |
Arciela II doesnt have any gambits on LSB, so uh... I guess I can't check? well, at least specifically her https://github.com/LandSandBoat/server/blob/base/scripts/actions/spells/trust/arciela_ii.lua |
rofl no SC properties either, i think i will check another trust
|
And apparently that lua doesn't exist yet in LSB... so I've no real clue what to say here |
That's all I can ask for, Winter! Thanks for checking, I'll try to see if I can get more information compiled. |
Yeah if you can nail something down that would be neat |
I affirm:
OS / platform the server is running (if known)
Win10 Pro
Branch affected by issue
base
Steps to reproduce
Dragon Kick has an issue attached to it where it can only close light once and then stops being able to.
Does not appear to affect other WSs such as Savage Blade or other Fragmentation properties, which create light back to back properly. Dragon Kick appears to have this issue, others may as well.
Attempt to close Fusion with Dragon Kick more than once, it will not produce light after the first time.
Expected behavior
Fusion -> Fragmentation -> Lv3 Light via Dragon Kick
The text was updated successfully, but these errors were encountered: