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🐛 Map server crash when fighting #6725
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I don't get those lua errors as of head (72170d4) |
Those log errors were fixed over 24 hours ago and the crash is probably unrelated. Gonna edit the issue title. |
Is there anything else I can do to provide information related to the crashing? |
General found another one that I made a PR for here #6730 |
I should close this now, correct? |
I think your issue may not have been related, but i'd close if you can't repro after #6730 is merged |
No worries, just waiting for the checks to finish/ merge to happen and I'll rebuild immediately to try and get you updated |
Yeah, could be related. I'll make a PR to audit use of m_errorMsg more specifically |
Yeah i'm not really sure why you'd still have those errors myself. Just as a general note, lua errors/log message don't always directly correlate with the real crashes. The wheaty crash dump (if one is generated) will actually tell you whats wrong |
Still getting an unknown map crash; From crash log: !!! CRASH !!!
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There should be more to that file than just that. If there isn't build in debug mode and the next time it crashes there should be more info |
After the latest build I also started getting watchdog timeouts; New crash report incoming before long. |
New crash report post debug rebuild:!!! CRASH !!!
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I dont think you have this commit: can use |
I don't, that merge wasn't ready at the time of my last update (after 6730) |
rebase, should fix that crash |
Will update as soon as I can, doing that now |
As a general rule, before commenting or opening issues, be sure you can reproduce with the most recent and clean copy of the code, please. |
thanks for the followup |
I affirm:
OS / platform the server is running (if known)
Windows10
Branch affected by issue
base
Steps to reproduce
Fight any mob. TP moves affecting multiple players crashes the map server.
![resistanceerror](https://private-user-images.githubusercontent.com/191432293/403608463-4820b30d-1e38-47e7-96bf-130b7151af4f.PNG?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzg5MjgzMzgsIm5iZiI6MTczODkyODAzOCwicGF0aCI6Ii8xOTE0MzIyOTMvNDAzNjA4NDYzLTQ4MjBiMzBkLTFlMzgtNDdlNy05NmJmLTEzMGI3MTUxYWY0Zi5QTkc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjA3JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIwN1QxMTMzNThaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT0wZDMyYjIzMzI0NWJiYjQ1ZDIxMDdmYTMzYWQyMTc4ZGRlOGIwODg1M2NlZDYxOThiNzBlN2UzNmM4MGY4MDMwJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.up6vMXGmCUW9I30rO69hQx9mKyRH3S19xG4kuvppKZ4)
Expected behavior
Map not crashing
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