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Job Point Implementation Tracker #13
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Thanks for taking this over @claywar ❤️ |
Note from testing: Capacity chain time needs more research for Chain1~30 |
Not going to create a new issue for this just yet... will do if requested. BLM "learned" Aspir III after spending the job points (it shows in the spell list), but it cannot cast it (gives yellow text... unable to cast) Guessing it may be like the RDM elemental spells gift where the job is not included in the core jobs bitmask for the spell and needs an alternate means of integration in order to be able to cast it? |
That's the same problem. Thanks for reminding me of that, it's somewhere in my backlog. I have an idea of how to implement it already and it's going to be hooked up to lua for module overrides. |
So it turns out Aspir III isn't implemented and doesn't have a lua, but I made a PR to properly check for job point gift levels to enable use if Aspir III is implemented, see #2693 |
Additional Information (Steps to reproduce/Expected behavior) :
Packets
Database
Capacity Points
Job Point Effects
WAR
MNK
WHM
BLM
RDM
THF
PLD
DRK
BST
BRD
RNG
SAM
NIN
DRG
SMN
BLU
COR
PUP
DNC
SCH
GEO
RUN
See #1340
Job Gifts
Shared
WAR
MNK
WHM
BLM
RDM
THF
PLD
DRK
BST
BRD
RNG
SAM
NIN
DRG
SMN
BLU
COR
PUP
DNC
SCH
GEO
-- Skipping. Not Implemented.
RUN
See #1340
All Pet Jobs
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