Replies: 3 comments 4 replies
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its handled as part of the equipment tables instead of a modifier CREATE TABLE `item_equipment` (
`itemId` smallint(5) unsigned NOT NULL DEFAULT 0,
`name` tinytext DEFAULT NULL,
`level` tinyint(3) unsigned NOT NULL DEFAULT 0,
`ilevel` tinyint(3) unsigned NOT NULL DEFAULT 0,
`jobs` int(10) unsigned NOT NULL DEFAULT 0,
`MId` smallint(3) unsigned NOT NULL DEFAULT 0,
`shieldSize` tinyint(1) unsigned NOT NULL DEFAULT 0,
`scriptType` smallint(5) unsigned NOT NULL DEFAULT 0,
`slot` smallint(5) unsigned NOT NULL DEFAULT 0,
`rslot` smallint(5) unsigned NOT NULL DEFAULT 0,
`su_level` tinyint(3) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`itemId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 AVG_ROW_LENGTH=37 PACK_KEYS=1 CHECKSUM=1;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `item_equipment`
--
LOCK TABLES `item_equipment` WRITE;
/*!40000 ALTER TABLE `item_equipment` DISABLE KEYS */;
INSERT INTO `item_equipment` VALUES (itemId,name,level,itemLevel,jobs,model,shieldSize,scriptType,slot,rslot,su_level); |
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The only other possibly related piece of the puzzle I can think of would be item_mods_pet.sql. There are disabled entries in there about +1 level bonuses for various pets. Not sure how they would get applied and all... but the only place I recall seeing anything related when I realized my eminent sachet wasn't tweaking my avatars last year (no entries for it, but again, there were disabled entries on gear that list +1 to level). So it appears someone somewhere was looking into some means of tweaking it, just never got it worked out I guess. Seeing as the item I had in question was really tied to newer content than where we are in development, didn't take it any further than discussing it in our discord as one of those things waiting to be worked out (like higher tier SU gears and such). |
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continued in actual issue thread, where I appear to be wrong based on what the item dats say |
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Didn't see any other discussion related to this, as I am sure everyone knows pet classes completely fall out over level 75. There is currently no modifier I could find related to improving pet levels to add to the "+1 Avatar" or "iLvl 119 Avatar" type equipment.
Is there anything in the works for these classes related to scaling/levels?
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