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The binding classes cannot be instantiated anymore and all function addresses have been moved to the capabilities classes. This was part (22e8f34) of the recent function calling optimizations.
The plan is to make all GLX & WGL extensions usable without a current context. I'll add GLXCapabilities and WGLCapabilities classes and all platform-specific extensions will be removed from GLCapabilities.
The class
org.lwjgl.opengl.WGL
has no constructor anymore to instantiate it via:I need to call WGL functions without having an OpenGL context current to create a context with the Windows platform API.
See: https://github.com/httpdigest/lwjgl3-swt/blob/master/src/org/lwjgl/opengl/swt/PlatformWin32GLCanvas.java
Is there another possibility to call into WGL without instantiating LWJGL and the capabilities?
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