[LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: Version: 3.3.0 build 21 [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: OS: Linux v5.10.63-v7l+ [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: JRE: Linux arm 17.0.1 [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: JVM: OpenJDK Server VM v17.0.1+12-LTS by BellSoft [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: Loading JNI library: lwjgl [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: Module: org.lwjgl [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: linux/arm32/org/lwjgl/liblwjgl.so not found in java.library.path=/home/pi/.minecraft/bin/2d0543db-d44a-4b8e-8695-ed4172976163 [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: Loaded from java.library.path: /home/pi/.minecraft/bin/2d0543db-d44a-4b8e-8695-ed4172976163/liblwjgl.so [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: Loading library: jemalloc [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: Module: org.lwjgl.jemalloc [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: Loaded from java.library.path: /home/pi/.minecraft/bin/2d0543db-d44a-4b8e-8695-ed4172976163/libjemalloc.so [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: Java 9 check intrinsics enabled [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: Closure Registry: ConcurrentHashMap [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: Java 9 stack walker enabled [LWJGL] [14:08:13] [Render thread/INFO]: [STDERR]: MemoryUtil allocator: DebugAllocator [LWJGL] [14:08:17] [Render thread/INFO]: [STDERR]: Loading library: glfw [LWJGL] [14:08:17] [Render thread/INFO]: [STDERR]: Module: org.lwjgl.glfw [LWJGL] [14:08:17] [Render thread/INFO]: [STDERR]: Loaded from java.library.path: /home/pi/.minecraft/bin/2d0543db-d44a-4b8e-8695-ed4172976163/libglfw.so [14:08:17] [Render thread/INFO]: Backend library: LWJGL version 3.3.0 build 21 ---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 22/01/2022 14:08 Description: Initializing game java.lang.NullPointerException: Cannot invoke "org.lwjgl.system.libffi.FFIClosure.user_data()" because the return value of "org.lwjgl.system.Callback$ClosureRegistry.get(long)" is null at org.lwjgl.system.Callback.get(Callback.java:190) at org.lwjgl.glfw.GLFWErrorCallback.create(GLFWErrorCallback.java:40) at org.lwjgl.glfw.GLFWErrorCallback.createSafe(GLFWErrorCallback.java:49) at org.lwjgl.glfw.GLFW.glfwSetErrorCallback(GLFW.java:1288) at com.mojang.blaze3d.platform.GLX._setGlfwErrorCallback(SourceFile:83) at com.mojang.blaze3d.systems.RenderSystem.setErrorCallback(SourceFile:815) at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:77) at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:804) at dxo.(SourceFile:473) at net.minecraft.client.main.Main.main(SourceFile:199) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at org.lwjgl.system.Callback.get(Callback.java:190) at org.lwjgl.glfw.GLFWErrorCallback.create(GLFWErrorCallback.java:40) at org.lwjgl.glfw.GLFWErrorCallback.createSafe(GLFWErrorCallback.java:49) at org.lwjgl.glfw.GLFW.glfwSetErrorCallback(GLFW.java:1288) at com.mojang.blaze3d.platform.GLX._setGlfwErrorCallback(SourceFile:83) at com.mojang.blaze3d.systems.RenderSystem.setErrorCallback(SourceFile:815) at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:77) at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:804) at dxo.(SourceFile:473) -- Initialization -- Details: Modules: Stacktrace: at net.minecraft.client.main.Main.main(SourceFile:199) -- System Details -- Details: Minecraft Version: 1.18.1 Minecraft Version ID: 1.18.1 Operating System: Linux (arm) version 5.10.63-v7l+ Java Version: 17.0.1, BellSoft Java VM Version: OpenJDK Server VM (mixed mode), BellSoft Memory: 126360488 bytes (120 MiB) / 321912832 bytes (307 MiB) up to 1006632960 bytes (960 MiB) CPUs: 4 Processor Vendor: armv7l Processor Name: ARMv7 Processor rev 3 (v7l) Identifier: armv7l Family 7 Model 0xd08 Stepping r0x0p3 Microarchitecture: unknown Frequency (GHz): -0,00 Number of physical packages: 1 Number of physical CPUs: 1 Number of logical CPUs: 4 Graphics card #0 name: unknown Graphics card #0 vendor: unknown Graphics card #0 VRAM (MB): 0,00 Graphics card #0 deviceId: unknown Graphics card #0 versionInfo: unknown Virtual memory max (MB): 2019,36 Virtual memory used (MB): 1005,37 Swap memory total (MB): 100,00 Swap memory used (MB): 0,00 JVM Flags: 0 total; Launched Version: 1.18.1 Backend library: LWJGL version 3.3.0 build 21 Backend API: Unknown Window size: GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Probably not. Client jar signature and brand is untouched Type: Client (map_client.txt) CPU: #@!@# Game crashed! Crash report saved to: #@!@# /home/pi/.minecraft/crash-reports/crash-2022-01-22_14.08.18-client.txt [LWJGL] 24 bytes leaked, thread 1 (Render thread), address: 0xB3C04F64 at org.lwjgl.system.Callback.create(Callback.java:163) at org.lwjgl.system.CallbackI.address(CallbackI.java:25) at org.lwjgl.system.MemoryUtil.memAddressSafe(MemoryUtil.java:850) at org.lwjgl.glfw.GLFW.glfwSetErrorCallback(GLFW.java:1288) at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:64) at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:804) at dxo.(SourceFile:473) at net.minecraft.client.main.Main.main(SourceFile:199)