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[Feature Request]: Module: RenameVehicles #26
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I am currently implementing this feature and have most of the functionality ready for vehicles. Regarding "conditional variables and strings" IMHO the most preferable way would be to use a JS template engine that supports an if-else structure, among other possible features that allow advanced use cases when templating an unit / building name. Do you have any preferences? Quick research: |
I haven't looked at them in detail but on first sight, it looks like I would prever I'm not sure if that is already written down somewhere in the chats etc. but to be sure here 2 thoughts for RenameVehicles that are curently in my mind that I would love to be considered:
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additional note: A way to import v3 aliases into v4 would be very useful. |
By detecting and importing The generic import function would either need to be modified to delegate the import process to the respective modules or have the migration inline. Former one could be quite complex (and OOS for this feature/PR IMHO), later one would introduce module-specific logic into the core. Use the local storage could be done as simple Vue setting component inside the module which would allow to recurringly import the v3 |
Since between there is a major change between v3 and v4 I won't force this feature. |
Maybe an export function in v3 and a script, which converts the aliases to a readable v4 setting |
Seems like for importing missionKeywords into v4, I already did some stuff but we never released that: https://github.com/LSS-Manager/lss-manager-v3/tree/missionkeywords-to-v4 |
Is your feature request related to a problem?
Renaming all vehicles after same system normally takes a long time. This module should ease the process
Solution / Feature
Features:
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)Alternatives
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Additional
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