-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathvisualizer.asm
365 lines (307 loc) · 5.6 KB
/
visualizer.asm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
INCLUDE "gbhw.asm"
current_music_pause EQU $90
music_pointer EQU $91
done_flag EQU $93
pcm_read_index EQU $94
pcm_write_index EQU $95
pcm_ram_start EQU $c000
; Reading these two undocumented registers returns the current PCM value of the
; 4 APU channels in each of their nibbles.
rPCM12 EQU $ff76
rPCM34 EQU $ff77
SECTION "VBlank", ROM0[$40]
jp VBlank
SECTION "OAMInt", ROM0[$48]
jp OAMInt
SECTION "Timer", ROM0[$50]
Timer::
; Point HL to the write position
ld h, pcm_ram_start / $100
ldh a, [pcm_write_index]
ld l, a
; Advance the index
inc a
ldh [pcm_write_index], a
; Sum the four nibbles in registers PCM12 and PCM34
ldh a, [rPCM12]
ld b, a
ldh a, [rPCM34]
ld d, a
and $F
ld c, a
ld a, d
swap a
and $F
add c
ld c, a
ld a, b
and $F
add c
ld c, a
ld a, b
swap b
and $F
add c
; Store result to hl
ld [hl], a
reti
SECTION "Header", ROM0[$100]
Start::
di
jp _Start
SECTION "Home", ROM0[$150]
_Start::
; Increase the CPU speed from 4MHz to 8MHz
ld a, 1
ldh [rKEY1], a
stop
; Init the stack
ld sp, $fffe
; Init buffer pointers
xor a
ldh [pcm_write_index], a
ldh [pcm_read_index], a
; Other inits
call LCDOff
call LoadGraphics
call InitSound
call CreateMap
call LoadPalette
call InitTimer
; Start Playing
call InitMusic
jp Main
WaitFrame::
ldh a, [rLY]
and a
jr nz, WaitFrame
; Fall through
WaitVBlank::
ldh a, [rLY]
cp 145
jr nz, WaitVBlank
ret
LCDOff::
call WaitVBlank
ldh a, [rLCDC]
and $7F
ldh [rLCDC], a
ret
LCDOn::
di
ldh a, [rLCDC]
or $80
ldh [rLCDC], a
call WaitVBlank
xor a
ldh [rIF], a
reti
InitTimer::
ld a, $100-30 ; 262144 / 144*60 is about 30
ldh [rTIMA], a
ldh [rTMA], a
ld a, 5 ; Enabled, 262144
ldh [rTAC], a
ret
InitSound::
xor a
ldh [rNR10], a
ld a, $80
ldh [rNR11], a
ldh [rNR21], a
ld a, $20
ldh [rNR32], a
; Make the waveform square.
ld a, $FF
ld hl, $FF30
ld b, $8
.loop
ld [hli], a
dec b
jr nz, .loop
xor a
ld b, $8
.loop2
ld [hli], a
dec b
jr nz, .loop2
ret
LoadGraphics::
ld de, $8000
ld b, TilesEnd - Tiles
ld hl, Tiles
.loop
ld a, [hli]
ld [de], a
inc de
dec b
jr nz, .loop
ret
Colors::
dw $65C3
dw $077F
dw $5BDF
dw $2108
LoadPalette::
ld hl, Colors
ld a, $80
ldh [rBGPI], a
ld b, 64
.loop
ld a, [hli]
ldh [rBGPD], a
dec b
jr nz, .loop
ret
CreateMap::
ld hl, $9800
ld c, 18
.loopY
ld b, 19
ld a, 2
ld [hli], a
xor a
.loopX
ld [hli], a
dec b
jr nz, .loopX
ld b, 12
ld a, 1
.loopX2
ld [hli], a
dec b
jr nz, .loopX2
xor 1
dec c
jr nz, .loopY
ret
Tiles::
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %00000000
db %11111111
db %00000000
db %11111111
db %00000000
db %11111111
db %00000000
db %11111111
db %00000000
db %11111111
db %00000000
db %11111111
db %00000000
db %11111111
db %00000000
db %11111111
db %00000000
db %11111101
db %00000011
db %11111101
db %00000011
db %11111101
db %00000011
db %11111101
db %00000011
db %11111101
db %00000011
db %11111101
db %00000011
db %11111101
db %00000011
db %11111101
db %00000011
TilesEnd::
VBlank::
; Sync pointers
ldh a, [pcm_read_index]
ldh [pcm_write_index], a
call HandleMusic
reti
OAMInt::
; Point HL to the read position
ld h, pcm_ram_start / $100
ldh a, [pcm_read_index]
ld l, a
; Advance the index
inc a
ldh [pcm_read_index], a
; Read
ld a, [hl]
; Negate
xor $FF
inc a
; Update SCX
ldh [rSCX], a
reti
InitMusic::
xor a
ldh [done_flag], a
; Init the music pointer
ld a, Music >> 8
ldh [music_pointer + 1], a
ld a, Music & $FF
ldh [music_pointer], a
; Clear pending interrupts
ldh [rIF], a
; Enable interrupts
ld a, 7
ldh [rIE], a
ld a, 32
ldh [rSTAT], a
call LCDOn
ret
; The main loop. We only operate inside interrupts, we just constantly halt.
Main::
halt
jr Main
HandleMusic:
; The music system is a simple array of 2-byte items. The first byte is a
; pointer to HRAM (which includes our sound registers) and second byte is a
; value that should be written into this pointer.
; We also define two variables in the HRAM: current_music_pause, which will
; stop this loop when it's non-zero, and cause an n-frame pause in the music
; until the next byte is written. The second variable, done_flag, reset the
; music pointer to loop the song.
; This function will never return without writing to current_music_pause or
; the done_flag.
ldh a, [music_pointer + 1]
ld h, a
ldh a, [music_pointer]
ld l, a
.loop
ldh a, [done_flag]
and a
jr nz, InitMusic
ldh a, [current_music_pause]
and a
jr nz, .exit
ld a, [hli]
ld c, a
ld a, [hli]
ld [c], a
jr .loop
.exit
dec a
ldh [current_music_pause], a
ld a, h
ldh [music_pointer + 1], a
ld a, l
ldh [music_pointer], a
ret
Music::
INCBIN "music.gbm"
db done_flag, $01 ; loop