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Something I'd like is for there to be a simple method of grabbing/downloading your own avatar that you currently have on LANCommander, and copying it to a location where it might be needed.
I have a few games that support avatars where you simply place, for example, "avatar.png" in the game files and then that avatar will show up ingame. It would be cool if there was something similar to the "Name Change" function but instead for avatars. "Avatar Change"?
The text was updated successfully, but these errors were encountered:
There are a couple of API endpoints that could be used for this purpose:
/api/Profile/Avatar
This will return the image of the current user's avatar, but the request has to be authed
/api/Profile/{username}/Avatar
This route will return the avatar image of the specified user and can be used with no authentication.
There may be a way to do more event-driven scripts in the future, but as of right now I'd probably recommend using one of these two routes with a Before Start script.
Something I'd like is for there to be a simple method of grabbing/downloading your own avatar that you currently have on LANCommander, and copying it to a location where it might be needed.
I have a few games that support avatars where you simply place, for example, "avatar.png" in the game files and then that avatar will show up ingame. It would be cool if there was something similar to the "Name Change" function but instead for avatars. "Avatar Change"?
The text was updated successfully, but these errors were encountered: