|
| 1 | +enum State { |
| 2 | + Pending, |
| 3 | + Waiting, |
| 4 | + Done, |
| 5 | +} |
| 6 | + |
| 7 | +impl State { |
| 8 | + fn as_str(&self) -> &'static str { |
| 9 | + match self { |
| 10 | + State::Pending => "pending", |
| 11 | + State::Waiting => "waiting", |
| 12 | + State::Done => "done", |
| 13 | + } |
| 14 | + } |
| 15 | + fn next(&mut self) { |
| 16 | + match self { |
| 17 | + State::Pending => *self = State::Waiting, |
| 18 | + State::Waiting => *self = State::Done, |
| 19 | + _ => {} |
| 20 | + } |
| 21 | + } |
| 22 | +} |
| 23 | + |
| 24 | +enum Action { |
| 25 | + Auth { state: State }, |
| 26 | + RateLimit { state: State }, |
| 27 | +} |
| 28 | + |
| 29 | +impl Action { |
| 30 | + fn trigger(&mut self) { |
| 31 | + match self { |
| 32 | + Action::Auth { .. } => self.auth(), |
| 33 | + Action::RateLimit { .. } => self.rate_limit(), |
| 34 | + } |
| 35 | + } |
| 36 | + |
| 37 | + fn get_state(&self) -> &State { |
| 38 | + match self { |
| 39 | + Action::Auth { state } => state, |
| 40 | + Action::RateLimit { state } => state, |
| 41 | + } |
| 42 | + } |
| 43 | + |
| 44 | + fn rate_limit(&mut self) { |
| 45 | + // Specifics for RL, returning State |
| 46 | + if let Action::RateLimit { state } = self { |
| 47 | + match state { |
| 48 | + State::Pending => { |
| 49 | + println!("Trigger the request and return State::Waiting"); |
| 50 | + state.next(); |
| 51 | + } |
| 52 | + State::Waiting => { |
| 53 | + println!( |
| 54 | + "When got on_grpc_response, process RL response and return State::Done" |
| 55 | + ); |
| 56 | + state.next(); |
| 57 | + } |
| 58 | + State::Done => { |
| 59 | + println!("Done for RL... calling next action (?)"); |
| 60 | + } |
| 61 | + } |
| 62 | + } |
| 63 | + } |
| 64 | + |
| 65 | + fn auth(&mut self) { |
| 66 | + // Specifics for Auth, returning State |
| 67 | + if let Action::Auth { state } = self { |
| 68 | + match state { |
| 69 | + State::Pending => { |
| 70 | + println!("Trigger the request and return State::Waiting"); |
| 71 | + state.next(); |
| 72 | + } |
| 73 | + State::Waiting => { |
| 74 | + println!( |
| 75 | + "When got on_grpc_response, process Auth response and return State::Done" |
| 76 | + ); |
| 77 | + state.next(); |
| 78 | + } |
| 79 | + State::Done => { |
| 80 | + println!("Done for Auth... calling next action (?)"); |
| 81 | + } |
| 82 | + } |
| 83 | + } |
| 84 | + } |
| 85 | +} |
| 86 | + |
| 87 | +struct ActionDispatcher { |
| 88 | + actions: Vec<Action>, |
| 89 | +} |
| 90 | + |
| 91 | +impl ActionDispatcher { |
| 92 | + fn default() -> ActionDispatcher { |
| 93 | + ActionDispatcher { actions: vec![] } |
| 94 | + } |
| 95 | + fn new(/*vec of PluginConfig actions*/) -> ActionDispatcher { |
| 96 | + ActionDispatcher { |
| 97 | + // hardcoded for now |
| 98 | + actions: vec![ |
| 99 | + Action::Auth { |
| 100 | + state: State::Pending, |
| 101 | + }, |
| 102 | + Action::RateLimit { |
| 103 | + state: State::Pending, |
| 104 | + }, |
| 105 | + ], |
| 106 | + } |
| 107 | + } |
| 108 | +} |
| 109 | + |
| 110 | +#[cfg(test)] |
| 111 | +mod tests { |
| 112 | + use super::*; |
| 113 | + |
| 114 | + #[test] |
| 115 | + fn action_transition() { |
| 116 | + let mut action = Action::Auth { |
| 117 | + state: State::Pending, |
| 118 | + }; |
| 119 | + assert_eq!(action.get_state().as_str(), "pending"); |
| 120 | + action.trigger(); |
| 121 | + assert_eq!(action.get_state().as_str(), "waiting"); |
| 122 | + action.trigger(); |
| 123 | + assert_eq!(action.get_state().as_str(), "done"); |
| 124 | + } |
| 125 | +} |
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