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Just discovered this issue, too. It is a rather annoying blocker. My solution was to increase the readBufferSize to 5 MB, since none of my packets will be bigger and I am using Unix domain sockets, but it would be much better to use a timeout and let not block the application.
Tested on Linux and MacOS and manifests on both.
Below is the reproduction pattern. Just copy/paste to SocketsTests.swift and run tests.
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}
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