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project_template.h
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project_template.h
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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012 Brian Sidebotham <[email protected]>
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
@page prj_tmp Project Templates
Author: Brian Sidebotham
Proposal
--------
To add new project template functionality to KiCad to facilitate the easy setup of projects
which have common attributes such as pre-defined board outlines, connector positions,
schematic elements, design rules, etc.
Definitions
-----------
A template is a directory of files, which includes a directory of metadata. The template system
name (SYSNAME) is the directory name under which the template files are stored. The metadata
directory (METADIR) contains pre-defined files which provide information about the template.
All files and directories in a template are copied to the new project path when a project is
created using a template, except METADIR.
All files and directories which start with SYSNAME will have SYSNAME replaced by the new
project file name, excluding the file extension.
Metadata
--------
A template's METADIR must contain the required files, and might optionally contain any of the
optional files
Required Files
~~~~~~~~~~~~~~
/info.html - Contains html formatted information about the template which is used by the
user to determine if the template is what they are after. The <title> tag
determines the actual name of the template that is exposed to the user for
template selection. Using html to format this document means that images can
be in-lined without having to invent a new scheme. Only HTML supported by
wxHTML can be used to format this document.
Optional Files
~~~~~~~~~~~~~~
/icon.png - A 64 x 64px PNG icon file which is used as a clickable icon in the template
selection dialog.
Operation
---------
The KiCad File menu will be modified to change New from a menu item to a pop-out menu item, in
the same manor as Open Recent. There will be two options on the pop-out menu:
Blank -> Will act exactly the same as the current new menu item so that anyone who wishes to
create a blank project won't have their settings lost or feel alienated.
From Template -> Will open the template selection dialog.
The template selection dialog will have a list of icons on the left, and a wxHTML window to the
right. A single click on a template's icon on the left will load that templates info.html
metadata file and display it in the wxHTML window.
A double click on a template's icon will start the new project creation and will open a new
file dialog. If the user selects a valid location for the new project, the template will be
copied to the new project location ( excluding METADIR as mentioned earlier ) and any files
that match the string replacement rules will be renamed to reflect the new project's name.
The list of available templates will be gathered from the following sources:
wxStandardPaths::GetExecutableDir()/../share/template/
wxStandardPaths::GetUserDataDir()/templates/
wxGetEnv(wxT("KICAD_PTEMPLATES"))
wxGetEnv(wxT("KICAD"))/template/
*/
#ifndef PROJECT_TEMPLATE_H
#define PROJECT_TEMPLATE_H
#include <vector>
#include <wx/filename.h>
#include <wx/intl.h>
class wxBitmap;
class wxFileName;
/**
* A directory which contains information about the project template and does not get
* copied. This define is the default filename for this directory
*
*/
#define METADIR wxT( "meta" )
/**
* A required html formatted file which contains information about the project template.
* This define is the default filename for this file
*
*/
#define METAFILE_INFO_HTML wxT( "info.html" )
/**
* An optional png icon, exactly 64px x 64px which is used in the template selector if
* present. This define is the default filename for this file
*
*/
#define METAFILE_ICON wxT( "icon.png" )
/**
* A class which provides project template functionality.
*/
class PROJECT_TEMPLATE
{
protected:
wxFileName m_basePath;
wxFileName m_metaPath;
wxFileName m_metaHtmlFile;
wxFileName m_metaIconFile;
wxBitmap* m_metaIcon;
wxString m_title;
public:
/**
* Create a new project instance from \a aPath. \a aPath should be a directory that
* conforms to the project template requirements
*
* @param aPath Should be a directory containing the template
*/
PROJECT_TEMPLATE( const wxString& aPath );
/**
* Non-virtual destructor (so no derived classes)
*/
~PROJECT_TEMPLATE();
/**
* Get the dir name of the project template (i.e. the name of the last folder containing
* the template files)
*
* @return the dir name of the template
*/
wxString GetPrjDirName();
/**
* Get the full Html filename for the project template
*
* @return the html meta information file for this template
*/
wxFileName GetHtmlFile();
/**
* Copies and renames all template files to create a new project.
*
* @param aNewProjectPath The full path of the new project file to create
* @param aErrorMsg is an optional string to place project creation error messages.
* @return true if the project creation was successful otherwise false.
*/
bool CreateProject( wxFileName& aNewProjectPath, wxString* aErrorMsg = nullptr );
/**
* Get the 64px^2 icon for the project template
*
* @return an image file of 64px x 64px which is the templates icon
*/
wxBitmap* GetIcon();
/**
* Get the title of the project (extracted from the html title tag)
*/
wxString* GetTitle();
/**
* Get a vector list of filenames for the template. The files are the source files,
* and have not yet been through any renaming
*/
std::vector<wxFileName> GetFileList();
/**
* Fetch the list of destination files to be copied when the new project is created.
*
* @param aNewProjectPath is the path to the project to be created.
* @param aDestFiles is a container to place the list of destination files to be created.
* @return the number of destination files added to the container.
*/
size_t GetDestinationFiles( const wxFileName& aNewProjectPath,
std::vector< wxFileName >& aDestFiles );
};
#endif