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script.js
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script.js
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let userScore = 0;
let compScore = 0;
let choices = document.querySelectorAll(".choice");
let msg = document.querySelector(".msg");
let userScorePara = document.querySelector("#user")
let compScorePara = document.querySelector("#computer")
const randomChoice = () =>{
let options = ["rock","paper","scissors"];
let randInd = Math.floor(Math.random()*3);
return options[randInd];
};
const draw = () =>{
msg.innerText = "Match Draw. Please play again.";
msg.style.backgroundColor = "black";
};
const showWinner = (userWin, userChoice, compChoice) =>{
if(userWin){
userScore++;
userScorePara.innerText = userScore;
msg.innerText = `You Win! Your ${userChoice} beats ${compChoice}`;
msg.style.backgroundColor = "green";
}
else{
compScore++;
compScorePara.innerText = compScore;
msg.innerText = `You Lose! ${compChoice} beats your ${userChoice}`;
msg.style.backgroundColor = "red";
}
};
const playGame = (userChoice) =>{
//user choice
console.log(userChoice);
//computer choice
let compChoice = randomChoice();
console.log(compChoice);
if(userChoice === compChoice){
draw();
}
else{
let userWin = true;
if(userChoice === "rock"){
userWin = compChoice === "scissors" ? true : false;
}
else if(userChoice === "paper"){
userWin = compChoice === "rock" ? true : false;
}
else{
userWin = compChoice === "paper" ? true : false;
}
showWinner(userWin, userChoice, compChoice);
}
};
choices.forEach((choice)=>{
choice.addEventListener("click", () =>{
let choiceId = choice.getAttribute("id");
playGame(choiceId);
});
});