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Update lexicon to reflect new corporea funnel item frame values
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MC18_notes.txt

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@@ -13,6 +13,7 @@ Anyways, vanilla removed it from their method so we follow suit.
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* Removed icon methods from SubTileSignature
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-- Other --
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* Lang entries to be updated in non-english: Corporea funnel new numbers. Moving of prismarine entry.
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* Most things left untouched to make patches from upstream easier
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* Most uses of chunkcoordinates directly convert blockpos (THANK YOU VAZKII FOR USING THEM). Remove creation of extra instances
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since BlockPos'es are immutable and thus can be reused everywhere.
@@ -25,4 +26,4 @@ sorry :/ The systems needed to dynamically switch out the textures like that is
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* Quartz stair textures may be assigned incorrectly - resource pack authors check me
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* Glass pane inner faces are not getting culled (vanilla bug?)
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* Some item forms of technical/non-user blocks are removed
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* Full list: [all double slab items, all solid vine items]
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* Full list: [all double slab items, all solid vine items]

src/main/resources/assets/botania/lang/en_US.lang

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@@ -3300,7 +3300,7 @@ botania.page.corporeaIndex7=A certain magical one at that
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botania.entry.corporeaFunnel=Corporea Funnel
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botania.tagline.corporeaFunnel=Request items from a Corporea network via redstone
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botania.page.corporeaFunnel0=A simpler block that utilizes the prospects of the &4Corporea Network&0 is the &1Corporea Funnel&0, when given access to a network through a &1Corporea Spark&0 on top, it'll pull a single item from the network when given a redstone signal.<br>This item is put into an inventory 1 or 2 blocks below it, or case one doesn't exist or is full, tossed into the world right above the funnel.
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botania.page.corporeaFunnel1=The &1Corporea Funnel&0 may only pull items that match its filter, similarly to a &1Hopperhock&0, the filter is designated by items contained on &1Item Frames&0 placed on it. The item pulled is one of the various items in the frames at random.<br>Rotating the item changes how many will be requested at once, starting at 1, rotating once will pull 16, and each rotation thereafter increases the count by 8, up to a maximum of 64.
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botania.page.corporeaFunnel1=The &1Corporea Funnel&0 may only pull items that match its filter, similarly to a &1Hopperhock&0, the filter is designated by items contained on &1Item Frames&0 placed on it. The item pulled is one of the various items in the frames at random.<br>Rotating the item changes how many will be requested at once, starting at 1, rotating once will pull 2, twice 4, three times 8, four times 16, five times 32, six times 48, and finally seven times 64 items.
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botania.page.corporeaFunnel2=Energistically applied
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# -- CORPOREA INTERCEPTOR

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