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server.lua
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server.lua
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local basicCards = {"bulbasaur", "ivysaur", "charmander", "charmeleon", "squirtle", "wartortle", "caterpie", "metapod", "butterfree", "weedle", "kakuna", "beedrill", "pidgey","pidgeotto", "pidgeot", "rattata", "raticate", "spearow", "fearow", "ekans", "arbok", "pikachu", "sandshrew", "sandslash", "nidoran", "nidorina", "nidoqueen", "nidorino", "clefairy","clefable", "vulpix", "ninetails", "zubat", "golbat", "oddish", "gloom", "vileplume", "paras", "parasect", "venonat", "venomoth", "diglett", "dugtrio", "meowth", "persian", "psyduck","golduck", "mankey", "primeape", "growlithe", "arcanine", "poliwag", "poliwhirl", "poliwrath", "abra","machop", "machoke", "bellsprout", "weepinbell", "victreebel", "tentacool","tentacruel", "geodude", "graveler", "golem", "ponyta", "rapidash", "slowpoke", "slowbro", "magnemite", "magneton", "farfetchd", "doduo", "dodrio", "seel", "dewgong", "grimer", "muk", "shellder", "cloyster","gastly", "haunter", "gengar", "drowzee", "hypno", "krabby", "kingler", "voltorb", "electrode", "exeggcute", "exeggutor", "cubone", "marowak", "lickitung", "koffing", "weezing", "rhyhorn", "rhydon", "chansey", "tangela", "horsea", "seadra", "goldeen", "seaking", "staryu", "mrmime", "electabuzz", "magmar", "pinsir", "tauros", "magikarp"}
local rareCards = {"lapras", "eevee", "togepi", "vaporeon", "jolteon", "flareon", "jigglypuff","wigglytuff", "kadabra","raichu", "nidoking", "jynx", "kangaskhan", "gyarados","ditto","starmie", "onix", "machamp", "scyther", "hitmonlee", "hitmonchan", "venusaur" }
local ultraCards = {"charizard", "blastoise","porygon", "omanyte", "omastar", "dragonite", "mewtwo", "mew", "snorlax", "articuno", "zapdos", "kabuto", "kabutops", "aerodactyl", "moltres", "dratini", "dragonair"}
local vCards = {"blastoisev", "charizardv", "mewv", "pikachuv", "snorlaxv", "venusaurv"}
local vmaxCards = {"blastoisevmax", "mewtwogx", "snorlaxvmax", "venusaurvmax", "vmaxcharizard", "vmaxpikachu"}
local rainbowCards = {"rainbowmewtwogx", "rainbowvmaxcharizard", "rainbowvmaxpikachu", "snorlaxvmaxrainbow"}
local QBCore = exports['qb-core']:GetCoreObject()
QBCore.Functions.CreateUseableItem("boosterbox", function(source, item)
local Player = QBCore.Functions.GetPlayer(source)
if Player.Functions.RemoveItem(item.name, 1, item.slot, item.info) then
TriggerClientEvent("Cards:Client:OpenCards", source, item.name)
local xPlayer = QBCore.Functions.GetPlayer(source)
xPlayer.Functions.AddItem('boosterpack',4)
Citizen.Wait(4000)
TriggerClientEvent('QBCore:Notify', source, 'You got 4 booster packs!')
Citizen.Wait(1000)
end
end)
QBCore.Functions.CreateCallback("Cards:server:Menu",function(source,cb)
local player = QBCore.Functions.GetPlayer(source)
local item = "...."
if player ~= nil then
if player.Functions.GetItemByName(item) then
cb(item,item.amount)
end
end
end)
QBCore.Functions.CreateUseableItem("boosterpack", function(source, item)
local Player = QBCore.Functions.GetPlayer(source)
TriggerClientEvent("Cards:Client:OpenPack", source)
Citizen.Wait(4000)
TriggerClientEvent('QBCore:Notify', source, 'You got 4 cards!')
end)
RegisterServerEvent('Cards:Server:RemoveItem')
AddEventHandler('Cards:Server:RemoveItem', function()
local src = source
local Player = QBCore.Functions.GetPlayer(source)
local pack = Player.Functions.GetItemByName("boosterpack")
if pack.amount == nil then
TriggerClientEvent('QBCore:Notify', source, 'You dont have a boosterpack!')
else
Player.Functions.RemoveItem('boosterpack',1)
end
end)
CreateThread(function()
math.randomseed(os.time())
end)
RegisterServerEvent('Cards:Server:rewarditem')
AddEventHandler('Cards:Server:rewarditem', function()
local src = source
local Player = QBCore.Functions.GetPlayer(source)
local pack = Player.Functions.GetItemByName("boosterpack")
local card = ''
local randomChance = math.random(1, 1000)
-- print(randomChance) -- if you wanna see the random chance
if randomChance <= 5 then
card = rainbowCards[math.random(1,#rainbowCards)]
elseif randomChance >= 6 and randomChance <= 19 then
card = vmaxCards[math.random(1, #vmaxCards)]
elseif randomChance >= 20 and randomChance <= 50 then
card = vCards[math.random(1, #vCards)]
elseif randomChance >= 51 and randomChance <= 100 then
card = ultraCards[math.random(1, #ultraCards)]
elseif randomChance >= 101 and randomChance <= 399 then
card = rareCards[math.random(1, #rareCards)]
else
card = basicCards[math.random(1, #basicCards)]
end
Citizen.Wait(10)
--print(card)
if card ~= '' then
TriggerClientEvent('Cards:Client:CardChoosed', src, card)
else
TriggerClientEvent('QBCore:Notify', source, 'There is a problem in cards!')
end
end)
RegisterServerEvent('Cards:Server:GetPokemon')
AddEventHandler('Cards:Server:GetPokemon', function(pokemon)
local src = source
local Player = QBCore.Functions.GetPlayer(src)
local pokemonName = QBCore.Shared.Items[pokemon].label
if pokemon ~= nil then
TriggerClientEvent("inventory:client:ItemBox", QBCore.Shared.Items[pokemon], "add")
TriggerClientEvent('QBCore:Notify', source, "You got "..pokemonName.. "")
Player.Functions.AddItem(pokemon, 1)
end
end)
RegisterServerEvent("Cards:server:badges")
AddEventHandler("Cards:server:badges", function(type)
local total = 0
local canBadge = true
local Player = QBCore.Functions.GetPlayer(source)
for k, v in pairs(Config.Badge[type].cards) do
if Player.Functions.GetItemByName(k) ~= nil then
if Player.Functions.GetItemByName(k).amount < v then
canBadge = false
TriggerClientEvent('QBCore:Notify', source, 'Come back when you have all the items for the '..Config.Badge[type].label, 'error', 5000)
end
else
canBadge = false
TriggerClientEvent('QBCore:Notify', source, 'Come back when you have all the items for the '..Config.Badge[type].label, 'error', 5000)
break
end
end
if canBadge then
TriggerClientEvent('QBCore:Notify', source, 'You got a '..Config.Badge[type].label..'!', 'success', 10000)
for k, v in pairs(Config.Badge[type].cards) do
Player.Functions.RemoveItem(k, v)
end
Citizen.Wait(2000)
Player.Functions.AddItem(type, 1)
end
end)
QBCore.Functions.CreateUseableItem("pokebox", function(source, item)
local Player = QBCore.Functions.GetPlayer(source)
TriggerClientEvent("Cards:client:UseBox", source)
TriggerEvent("qb-log:server:CreateLog", "pokebox", "PokeBox", "white", "Player Opened The Box **"..GetPlayerName(source).."** Citizen ID : **"..Player.PlayerData.citizenid.. "**", false)
end)
function CanItemBeSaled(item)
local retval = false
if Config.AllowedItems[item] ~= nil then
retval = true
end
return retval
end
RegisterServerEvent("Cards:sellItem")
AddEventHandler("Cards:sellItem", function(itemName, amount, price)
local xPlayer = QBCore.Functions.GetPlayer(source)
if xPlayer.Functions.RemoveItem(itemName, amount) then
xPlayer.Functions.AddMoney('cash', price, 'Card-sell')
TriggerClientEvent("QBCore:Notify", source, "You sold " .. amount .. " " .. itemName .. " for $" .. price, "success", 5000)
end
end)
QBCore.Functions.CreateCallback('Cards:server:get:drugs:items', function(source, cb)
local src = source
local AvailableDrugs = {}
local Player = QBCore.Functions.GetPlayer(src)
for k, v in pairs(Config.CardshopItems) do
local DrugsData = Player.Functions.GetItemByName(k)
if DrugsData ~= nil then
table.insert(AvailableDrugs, {['Item'] = DrugsData.name, ['Amount'] = DrugsData.amount})
end
end
cb(AvailableDrugs)
end)
function tprint (t, s)
for k, v in pairs(t) do
local kfmt = '["' .. tostring(k) ..'"]'
if type(k) ~= 'string' then
kfmt = '[' .. k .. ']'
end
local vfmt = '"'.. tostring(v) ..'"'
if type(v) == 'table' then
tprint(v, (s or '')..kfmt)
else
if type(v) ~= 'string' then
vfmt = tostring(v)
end
print(type(t)..(s or '')..kfmt..' = '..vfmt)
end
end
end