{{meta {load_files: ["code/journal.js", "code/chapter/04_data.js"], zip: "node/html"}}}
{{quote {author: "Charles Babbage", title: "Passages from the Life of a Philosopher (1864)", chapter: true}
On two occasions I have been asked, 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' [...] I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question.
quote}}
{{index "Babbage, Charles"}}
{{figure {url: "img/chapter_picture_4.jpg", alt: "Picture of a weresquirrel", chapter: framed}}}
{{index object, "data structure"}}
Numbers, Booleans, and strings are the atoms that ((data)) structures are built from. Many types of information require more than one atom, though. Objects allow us to group values—including other objects—to build more complex structures.
The programs we have built so far have been limited by the fact that they were operating only on simple data types. This chapter will introduce basic data structures. By the end of it, you'll know enough to start writing useful programs.
The chapter will work through a more or less realistic programming example, introducing concepts as they apply to the problem at hand. The example code will often build on functions and bindings that were introduced earlier in the text.
{{if book
The online coding ((sandbox)) for the book (https://eloquentjavascript.net/code) provides a way to run code in the context of a specific chapter. If you decide to work through the examples in another environment, be sure to first download the full code for this chapter from the sandbox page.
if}}
{{index "weresquirrel example", lycanthropy}}
Every now and then, usually between 8 p.m. and 10 p.m., ((Jacques)) finds himself transforming into a small furry rodent with a bushy tail.
On one hand, Jacques is quite glad that he doesn't have classic lycanthropy. Turning into a squirrel does cause fewer problems than turning into a wolf. Instead of having to worry about accidentally eating the neighbor (that would be awkward), he worries about being eaten by the neighbor's cat. After two occasions where he woke up on a precariously thin branch in the crown of an oak, naked and disoriented, he has taken to locking the doors and windows of his room at night and putting a few walnuts on the floor to keep himself busy.
That takes care of the cat and tree problems. But Jacques would prefer to get rid of his condition entirely. The irregular occurrences of the transformation make him suspect that they might be triggered by something. For a while, he believed that it happened only on days when he had been near oak trees. But avoiding oak trees did not stop the problem.
{{index journal}}
Switching to a more scientific approach, Jacques has started keeping a daily log of everything he does on a given day and whether he changed form. With this data he hopes to narrow down the conditions that trigger the transformations.
The first thing he needs is a data structure to store this information.
{{index ["data structure", collection], [memory, organization]}}
To work with a chunk of digital data, we'll first have to find a way to represent it in our machine's memory. Say, for example, that we want to represent a ((collection)) of the numbers 2, 3, 5, 7, and 11.
{{index string}}
We could get creative with strings—after all, strings can have any
length, so we can put a lot of data into them—and use "2 3 5 7 11"
as our representation. But this is awkward. You'd have to somehow
extract the digits and convert them back to numbers to access them.
{{index [array, creation], "[] (array)"}}
Fortunately, JavaScript provides a data type specifically for storing sequences of values. It is called an array and is written as a list of values between ((square brackets)), separated by commas.
let listOfNumbers = [2, 3, 5, 7, 11];
console.log(listOfNumbers[2]);
// → 5
console.log(listOfNumbers[0]);
// → 2
console.log(listOfNumbers[2 - 1]);
// → 3
{{index "[] (subscript)", [array, indexing]}}
The notation for getting at the elements inside an array also uses ((square brackets)). A pair of square brackets immediately after an expression, with another expression inside of them, will look up the element in the left-hand expression that corresponds to the ((index)) given by the expression in the brackets.
{{id array_indexing}} {{index "zero-based counting"}}
The first index of an array is zero, not one. So the first element is
retrieved with listOfNumbers[0]
. Zero-based counting has a long
tradition in technology and in certain ways makes a lot of sense, but
it takes some getting used to. Think of the index as the amount of
items to skip, counting from the start of the array.
{{id properties}}
{{index "Math object", "Math.max function", ["length property", "for string"], [object, property], "period character", [property, access]}}
We've seen a few suspicious-looking expressions like myString.length
(to get the length of a string) and Math.max
(the maximum function)
in past chapters. These are expressions that access a property
of some value. In the first case, we access the length
property of
the value in myString
. In the second, we access the property named
max
in the Math
object (which is a collection of
mathematics-related constants and functions).
{{index [property, access], null, undefined}}
Almost all JavaScript values have properties. The exceptions are
null
and undefined
. If you try to access a property on one of
these nonvalues, you get an error.
null.length;
// → TypeError: null has no properties
{{indexsee "dot character", "period character"}} {{index "[] (subscript)", "period character", "square brackets", "computed property", [property, access]}}
The two main ways to access properties in JavaScript are with a dot
and with square brackets. Both value.x
and value[x]
access a
property on value
—but not necessarily the same property. The
difference is in how x
is interpreted. When using a dot, the word
after the dot is the literal name of the property. When using square
brackets, the expression between the brackets is evaluated to get
the property name. Whereas value.x
fetches the property of value
named "x", value[x]
tries to evaluate the expression x
and uses
the result, converted to a string, as the property name.
So if you know that the property you are interested in is called
color, you say value.color
. If you want to extract the property
named by the value held in the binding i
, you say value[i]
.
Property names are strings. They can be any string, but the dot notation works only with
names that look like valid binding names. So if you want to access a
property named 2 or John Doe, you must use square brackets:
value[2]
or value["John Doe"]
.
The elements in an ((array)) are stored as the array's properties, using numbers as property names. Because you can't use the dot notation with numbers and usually want to use a binding that holds the index anyway, you have to use the bracket notation to get at them.
{{index ["length property", "for array"], [array, "length of"]}}
The length
property of an array tells us how many elements it has.
This property name is a valid binding name, and we know its name in
advance, so to find the length of an array, you typically write
array.length
because that's easier to write than array["length"]
.
{{id methods}}
{{index [function, "as property"], method, string}}
Both string and array objects contain, in addition to the length
property, a number of properties that hold function values.
let doh = "Doh";
console.log(typeof doh.toUpperCase);
// → function
console.log(doh.toUpperCase());
// → DOH
{{index "case conversion", "toUpperCase method", "toLowerCase method"}}
Every string has a toUpperCase
property. When called, it will return
a copy of the string in which all letters have been converted to
uppercase. There is also toLowerCase
, going the other way.
{{index "this binding"}}
Interestingly, even though the call to toUpperCase
does not pass any
arguments, the function somehow has access to the string "Doh"
, the
value whose property we called. How this works is described in
Chapter ?.
Properties that contain functions are generally called methods of
the value they belong to, as in "toUpperCase
is a method of a
string".
{{id array_methods}}
This example demonstrates two methods you can use to manipulate arrays:
let sequence = [1, 2, 3];
sequence.push(4);
sequence.push(5);
console.log(sequence);
// → [1, 2, 3, 4, 5]
console.log(sequence.pop());
// → 5
console.log(sequence);
// → [1, 2, 3, 4]
{{index collection, array, "push method", "pop method"}}
The push
method adds values to the end of an array, and the
pop
method does the opposite, removing the last value in the array
and returning it.
{{index ["data structure", stack]}}
These somewhat silly names are the traditional terms for operations on a ((stack)). A stack, in programming, is a data structure that allows you to push values into it and pop them out again in the opposite order so that the thing that was added last is removed first. These are common in programming—you might remember the function ((call stack)) from the previous chapter, which is an instance of the same idea.
{{index journal, "weresquirrel example", array, record}}
Back to the weresquirrel. A set of daily log entries can be represented as an array. But the entries do not consist of just a number or a string—each entry needs to store a list of activities and a Boolean value that indicates whether Jacques turned into a squirrel or not. Ideally, we would like to group these together into a single value and then put those grouped values into an array of log entries.
{{index [syntax, object], [property, definition], [braces, object], "{} (object)"}}
Values of the type ((object)) are arbitrary collections of properties. One way to create an object is by using braces as an expression.
let day1 = {
squirrel: false,
events: ["work", "touched tree", "pizza", "running"]
};
console.log(day1.squirrel);
// → false
console.log(day1.wolf);
// → undefined
day1.wolf = false;
console.log(day1.wolf);
// → false
{{index [quoting, "of object properties"], "colon character"}}
Inside the braces, there is a list of properties separated by commas. Each property has a name followed by a colon and a value. When an object is written over multiple lines, indenting it like in the example helps with readability. Properties whose names aren't valid binding names or valid numbers have to be quoted.
let descriptions = {
work: "Went to work",
"touched tree": "Touched a tree"
};
{{index [braces, object]}}
This means that braces have two meanings in JavaScript. At the start of a ((statement)), they start a ((block)) of statements. In any other position, they describe an object. Fortunately, it is rarely useful to start a statement with an object in braces, so the ambiguity between these two is not much of a problem.
{{index undefined}}
Reading a property that doesn't exist will give you the value
undefined
.
{{index [property, assignment], mutability, "= operator"}}
It is possible to assign a value to a property expression with the =
operator. This will replace the property's value if it already existed
or create a new property on the object if it didn't.
{{index "tentacle (analogy)", [property, "model of"], [binding, "model of"]}}
To briefly return to our tentacle model of ((binding))s—property bindings are similar. They grasp values, but other bindings and properties might be holding onto those same values. You may think of objects as octopuses with any number of tentacles, each of which has a name tattooed on it.
{{index "delete operator", [property, deletion]}}
The delete
operator cuts off a tentacle from such an octopus. It is
a unary operator that, when applied to an object property,
will remove the named property from the object. This is not a common
thing to do, but it is possible.
let anObject = {left: 1, right: 2};
console.log(anObject.left);
// → 1
delete anObject.left;
console.log(anObject.left);
// → undefined
console.log("left" in anObject);
// → false
console.log("right" in anObject);
// → true
{{index "in operator", [property, "testing for"], object}}
The binary in
operator, when applied to a string and an object,
tells you whether that object has a property with that name. The difference
between setting a property to undefined
and actually deleting it is
that, in the first case, the object still has the property (it just
doesn't have a very interesting value), whereas in the second case the
property is no longer present and in
will return false
.
{{index "Object.keys function"}}
To find out what properties an object has, you can use the
Object.keys
function. You give it an object, and it returns an array
of strings—the object's property names.
console.log(Object.keys({x: 0, y: 0, z: 2}));
// → ["x", "y", "z"]
There's an Object.assign
function that copies all properties from
one object into another.
let objectA = {a: 1, b: 2};
Object.assign(objectA, {b: 3, c: 4});
console.log(objectA);
// → {a: 1, b: 3, c: 4}
{{index array, collection}}
Arrays, then, are just a kind of object specialized for storing
sequences of things. If you evaluate typeof []
, it produces
"object"
. You can see them as long, flat octopuses with all their
tentacles in a neat row, labeled with numbers.
{{index journal, "weresquirrel example"}}
We will represent the journal that Jacques keeps as an array of objects.
let journal = [
{events: ["work", "touched tree", "pizza",
"running", "television"],
squirrel: false},
{events: ["work", "ice cream", "cauliflower",
"lasagna", "touched tree", "brushed teeth"],
squirrel: false},
{events: ["weekend", "cycling", "break", "peanuts",
"beer"],
squirrel: true},
/* and so on... */
];
We will get to actual programming real soon now. First there's one more piece of theory to understand.
{{index mutability, "side effect", number, string, Boolean, [object, mutability]}}
We saw that object values can be modified. The types of values
discussed in earlier chapters, such as numbers, strings, and Booleans,
are all ((immutable))—it is impossible to change values of those
types. You can combine them and derive new values from them, but when
you take a specific string value, that value will always remain the
same. The text inside it cannot be changed. If you have a string that
contains "cat"
, it is not possible for other code to change a
character in your string to make it spell "rat"
.
Objects work differently. You can change their properties, causing a single object value to have different content at different times.
{{index [object, identity], identity, [memory, organization], mutability}}
When we have two numbers, 120 and 120, we can consider them precisely the same number, whether or not they refer to the same physical bits. With objects, there is a difference between having two references to the same object and having two different objects that contain the same properties. Consider the following code:
let object1 = {value: 10};
let object2 = object1;
let object3 = {value: 10};
console.log(object1 == object2);
// → true
console.log(object1 == object3);
// → false
object1.value = 15;
console.log(object2.value);
// → 15
console.log(object3.value);
// → 10
{{index "tentacle (analogy)", [binding, "model of"]}}
The object1
and object2
bindings grasp the same object, which is
why changing object1
also changes the value of object2
. They are
said to have the same identity. The binding object3
points to a
different object, which initially contains the same properties as
object1
but lives a separate life.
{{index "const keyword", "let keyword", [binding, "as state"]}}
Bindings can also be changeable or constant, but this is separate from
the way their values behave. Even though number values don't change,
you can use a let
binding to keep track of a changing number by
changing the value the binding points at. Similarly, though a const
binding to an object can itself not be changed and will continue to
point at the same object, the contents of that object might change.
const score = {visitors: 0, home: 0};
// This is okay
score.visitors = 1;
// This isn't allowed
score = {visitors: 1, home: 1};
{{index "== operator", [comparison, "of objects"], "deep comparison"}}
When you compare objects with JavaScript's ==
operator, it compares
by identity: it will produce true
only if both objects are precisely
the same value. Comparing different objects will return false
, even
if they have identical properties. There is no "deep" comparison
operation built into JavaScript, which compares objects by contents,
but it is possible to write it yourself (which is one of the
exercises at the end of this chapter).
{{index "weresquirrel example", lycanthropy, "addEntry function"}}
So, Jacques starts up his JavaScript interpreter and sets up the environment he needs to keep his ((journal)).
let journal = [];
function addEntry(events, squirrel) {
journal.push({events, squirrel});
}
{{index [braces, object], "{} (object)", [property, definition]}}
Note that the object added to the journal looks a little odd. Instead
of declaring properties like events: events
, it just gives a
property name. This is shorthand that means the same thing—if a
property name in brace notation isn't followed by a value, its
value is taken from the binding with the same name.
So then, every evening at 10 p.m.—or sometimes the next morning, after climbing down from the top shelf of his bookcase—Jacques records the day.
addEntry(["work", "touched tree", "pizza", "running",
"television"], false);
addEntry(["work", "ice cream", "cauliflower", "lasagna",
"touched tree", "brushed teeth"], false);
addEntry(["weekend", "cycling", "break", "peanuts",
"beer"], true);
Once he has enough data points, he intends to use statistics to find out which of these events may be related to the squirrelifications.
{{index correlation}}
Correlation is a measure of ((dependence)) between statistical variables. A statistical variable is not quite the same as a programming variable. In statistics you typically have a set of measurements, and each variable is measured for every measurement. Correlation between variables is usually expressed as a value that ranges from -1 to 1. Zero correlation means the variables are not related. A correlation of one indicates that the two are perfectly related—if you know one, you also know the other. Negative one also means that the variables are perfectly related but that they are opposites—when one is true, the other is false.
{{index "phi coefficient"}}
To compute the measure of correlation between two Boolean variables, we can use the phi coefficient (ϕ). This is a formula whose input is a ((frequency table)) containing the number of times the different combinations of the variables were observed. The output of the formula is a number between -1 and 1 that describes the correlation.
We could take the event of eating ((pizza)) and put that in a frequency table like this, where each number indicates the amount of times that combination occurred in our measurements:
{{figure {url: "img/pizza-squirrel.svg", alt: "Eating pizza versus turning into a squirrel", width: "7cm"}}}
If we call that table n, we can compute ϕ using the following formula:
{{if html
ϕ = |
n11n00 −
n10n01
√
n1•n0•n•1n•0
|
if}}
{{if tex
[\begin{equation}\varphi = \frac{n_{11}n_{00}-n_{10}n_{01}}{\sqrt{n_{1\bullet}n_{0\bullet}n_{\bullet1}n_{\bullet0}}}\end{equation}]{latex}
if}}
(If at this point you're putting the book down to focus on a terrible flashback to 10th grade math class—hold on! I do not intend to torture you with endless pages of cryptic notation—it's just this one formula for now. And even with this one, all we do is turn it into JavaScript.)
The notation [n_01]{if html}[[$n{01}$]{latex}]{if tex} indicates
the number of measurements where the first variable (squirrelness) is
false (0) and the second variable (pizza) is true (1). In the pizza
table, [n_01]{if html}[[$n{01}$]{latex}]{if tex} is 9.
The value [n_1•]{if html}[[$n{1\bullet}$]{latex}]{if tex} refers
to the sum of all measurements where the first variable is true, which
is 5 in the example table. Likewise, [n•0]{if
html}[[$n_{\bullet0}$]{latex}]{if tex} refers to the sum of the
measurements where the second variable is false.
{{index correlation, "phi coefficient"}}
So for the pizza table, the part above the division line (the dividend) would be 1×76−4×9 = 40, and the part below it (the divisor) would be the square root of 5×85×10×80, or [√340000]{if html}[[$\sqrt{340000}$]{latex}]{if tex}. This comes out to ϕ ≈ 0.069, which is tiny. Eating ((pizza)) does not appear to have influence on the transformations.
{{index [array, "as table"], [nesting, "of arrays"]}}
We can represent a two-by-two ((table)) in JavaScript with a
four-element array ([76, 9, 4, 1]
). We could also use other
representations, such as an array containing two two-element arrays
([[76, 9], [4, 1]]
) or an object with property names like "11"
and
"01"
, but the flat array is simple and makes the expressions that
access the table pleasantly short. We'll interpret the indices to the
array as two-((bit)) ((binary number))s, where the leftmost (most
significant) digit refers to the squirrel variable and the rightmost
(least significant) digit refers to the event variable. For example,
the binary number 10
refers to the case where Jacques did turn into
a squirrel, but the event (say, "pizza") didn't occur. This happened
four times. And since binary 10
is 2 in decimal notation, we will
store this number at index 2 of the array.
{{index "phi coefficient", "phi function"}}
{{id phi_function}}
This is the function that computes the ϕ coefficient from such an array:
function phi(table) {
return (table[3] * table[0] - table[2] * table[1]) /
Math.sqrt((table[2] + table[3]) *
(table[0] + table[1]) *
(table[1] + table[3]) *
(table[0] + table[2]));
}
console.log(phi([76, 9, 4, 1]));
// → 0.068599434
{{index "square root", "Math.sqrt function"}}
This is a direct translation of the ϕ formula into JavaScript.
Math.sqrt
is the square root function, as provided by the Math
object in a standard JavaScript environment. We have to add two fields
from the table to get fields like [n1•]{if
html}[[$n_{1\bullet}$]{latex}]{if tex} because the sums of rows or
columns are not stored directly in our data structure.
{{index "JOURNAL data set"}}
Jacques kept his journal for three months. The resulting ((data set))
is available in the coding
sandbox for this chapter[
(https://eloquentjavascript.net/code#4)]{if
book}, where it is stored in the JOURNAL
binding and in a
downloadable
file.
{{index "tableFor function"}}
To extract a two-by-two ((table)) for a specific event from the journal, we must loop over all the entries and tally how many times the event occurs in relation to squirrel transformations.
function tableFor(event, journal) {
let table = [0, 0, 0, 0];
for (let i = 0; i < journal.length; i++) {
let entry = journal[i], index = 0;
if (entry.events.includes(event)) index += 1;
if (entry.squirrel) index += 2;
table[index] += 1;
}
return table;
}
console.log(tableFor("pizza", JOURNAL));
// → [76, 9, 4, 1]
{{index [array, searching], "includes method"}}
Arrays have an includes
method that checks whether a given value
exists in the array. The function uses that to determine whether the
event name it is interested in is part of the event list for a given
day.
{{index [array, indexing]}}
The body of the loop in tableFor
figures out which box in the table
each journal entry falls into by checking whether the entry contains
the specific event it's interested in and whether the event happens
alongside a squirrel incident. The loop then adds one to the correct
box in the table.
We now have the tools we need to compute individual ((correlation))s. The only step remaining is to find a correlation for every type of event that was recorded and see whether anything stands out.
{{id for_of_loop}}
{{index "for loop", loop, [array, iteration]}}
In the tableFor
function, there's a loop like this:
for (let i = 0; i < JOURNAL.length; i++) {
let entry = JOURNAL[i];
// Do something with entry
}
This kind of loop is common in classical JavaScript—going over arrays one element at a time is something that comes up a lot, and to do that you'd run a counter over the length of the array and pick out each element in turn.
There is a simpler way to write such loops in modern JavaScript.
for (let entry of JOURNAL) {
console.log(`${entry.events.length} events.`);
}
{{index "for/of loop"}}
When a for
loop looks like this, with the word of
after a variable
definition, it will loop over the elements of the value given after
of
. This works not only for arrays but also for strings and some
other data structures. We'll discuss how it works in Chapter
?.
{{id analysis}}
{{index journal, "weresquirrel example", "journalEvents function"}}
We need to compute a correlation for every type of event that occurs in the data set. To do that, we first need to find every type of event.
{{index "includes method", "push method"}}
function journalEvents(journal) {
let events = [];
for (let entry of journal) {
for (let event of entry.events) {
if (!events.includes(event)) {
events.push(event);
}
}
}
return events;
}
console.log(journalEvents(JOURNAL));
// → ["carrot", "exercise", "weekend", "bread", …]
By going over all the events and adding those that aren't already in
there to the events
array, the function collects every type of
event.
Using that, we can see all the ((correlation))s.
for (let event of journalEvents(JOURNAL)) {
console.log(event + ":", phi(tableFor(event, JOURNAL)));
}
// → carrot: 0.0140970969
// → exercise: 0.0685994341
// → weekend: 0.1371988681
// → bread: -0.0757554019
// → pudding: -0.0648203724
// and so on...
Most correlations seem to lie close to zero. Eating carrots, bread, or pudding apparently does not trigger squirrel-lycanthropy. It does seem to occur somewhat more often on weekends. Let's filter the results to show only correlations greater than 0.1 or less than -0.1.
for (let event of journalEvents(JOURNAL)) {
let correlation = phi(tableFor(event, JOURNAL));
if (correlation > 0.1 || correlation < -0.1) {
console.log(event + ":", correlation);
}
}
// → weekend: 0.1371988681
// → brushed teeth: -0.3805211953
// → candy: 0.1296407447
// → work: -0.1371988681
// → spaghetti: 0.2425356250
// → reading: 0.1106828054
// → peanuts: 0.5902679812
Aha! There are two factors with a ((correlation)) that's clearly stronger than the others. Eating ((peanuts)) has a strong positive effect on the chance of turning into a squirrel, whereas brushing his teeth has a significant negative effect.
Interesting. Let's try something.
for (let entry of JOURNAL) {
if (entry.events.includes("peanuts") &&
!entry.events.includes("brushed teeth")) {
entry.events.push("peanut teeth");
}
}
console.log(phi(tableFor("peanut teeth", JOURNAL)));
// → 1
That's a strong result. The phenomenon occurs precisely when Jacques eats ((peanuts)) and fails to brush his teeth. If only he weren't such a slob about dental hygiene, he'd have never even noticed his affliction.
Knowing this, Jacques stops eating peanuts altogether and finds that his transformations don't come back.
{{index "weresquirrel example"}}
For a few years, things go great for Jacques. But at some point he loses his job. Because he lives in a nasty country where having no job means having no medical services, he is forced to take employment with a ((circus)) where he performs as The Incredible Squirrelman, stuffing his mouth with peanut butter before every show.
One day, fed up with this pitiful existence, Jacques fails to change back into his human form, hops through a crack in the circus tent, and vanishes into the forest. He is never seen again.
{{index [array, methods], [method, array]}}
Before finishing the chapter, I want to introduce you to a few more object-related concepts. I'll start by introducing some generally useful array methods.
{{index "push method", "pop method", "shift method", "unshift method"}}
We saw push
and pop
, which add and remove elements at the
end of an array, earlier in this
chapter. The corresponding methods for adding and removing things at
the start of an array are called unshift
and shift
.
let todoList = [];
function remember(task) {
todoList.push(task);
}
function getTask() {
return todoList.shift();
}
function rememberUrgently(task) {
todoList.unshift(task);
}
{{index "task management example"}}
That program manages a queue of tasks. You add tasks to the end of the
queue by calling remember("groceries")
, and when you're ready to do
something, you call getTask()
to get (and remove) the front item
from the queue. The rememberUrgently
function also adds a task but
adds it to the front instead of the back of the queue.
{{index [array, searching], "indexOf method", "lastIndexOf method"}}
To search for a specific value, arrays provide an indexOf
method. The method
searches through the array from the start to the end and returns the
index at which the requested value was found—or -1 if it wasn't found.
To search from the end instead of the start, there's a similar method
called lastIndexOf
.
console.log([1, 2, 3, 2, 1].indexOf(2));
// → 1
console.log([1, 2, 3, 2, 1].lastIndexOf(2));
// → 3
Both indexOf
and lastIndexOf
take an optional second argument that
indicates where to start searching.
{{index "slice method", [array, indexing]}}
Another fundamental array method is slice
, which takes start and end
indices and returns an array that has only the elements between them.
The start index is inclusive, the end index exclusive.
console.log([0, 1, 2, 3, 4].slice(2, 4));
// → [2, 3]
console.log([0, 1, 2, 3, 4].slice(2));
// → [2, 3, 4]
{{index [string, indexing]}}
When the end index is not given, slice
will take all of the elements
after the start index. You can also omit the start index to copy the
entire array.
{{index concatenation, "concat method"}}
The concat
method can be used to glue arrays together to create a
new array, similar to what the +
operator does for strings.
The following example shows both concat
and slice
in action. It takes
an array and an index, and it returns a new array that is a copy of
the original array with the element at the given index removed.
function remove(array, index) {
return array.slice(0, index)
.concat(array.slice(index + 1));
}
console.log(remove(["a", "b", "c", "d", "e"], 2));
// → ["a", "b", "d", "e"]
If you pass concat
an argument that is not an array, that value will
be added to the new array as if it were a one-element array.
{{index [string, properties]}}
We can read properties like length
and toUpperCase
from string
values. But if you try to add a new property, it doesn't stick.
let kim = "Kim";
kim.age = 88;
console.log(kim.age);
// → undefined
Values of type string, number, and Boolean are not objects, and though the language doesn't complain if you try to set new properties on them, it doesn't actually store those properties. As mentioned earlier, such values are immutable and cannot be changed.
{{index [string, methods], "slice method", "indexOf method", [string, searching]}}
But these types do have built-in properties. Every string value has a
number of methods. Some very useful ones are slice
and indexOf
,
which resemble the array methods of the same name.
console.log("coconuts".slice(4, 7));
// → nut
console.log("coconut".indexOf("u"));
// → 5
One difference is that a string's indexOf
can search for a string
containing more than one character, whereas the corresponding array
method looks only for a single element.
console.log("one two three".indexOf("ee"));
// → 11
{{index [whitespace, trimming], "trim method"}}
The trim
method removes whitespace (spaces, newlines, tabs, and
similar characters) from the start and end of a string.
console.log(" okay \n ".trim());
// → okay
The zeroPad
function from the previous chapter also
exists as a method. It is called padStart
and takes the desired
length and padding character as arguments.
console.log(String(6).padStart(3, "0"));
// → 006
{{id split}}
You can split a string on every occurrence of another string with
split
and join it again with join
.
let sentence = "Secretarybirds specialize in stomping";
let words = sentence.split(" ");
console.log(words);
// → ["Secretarybirds", "specialize", "in", "stomping"]
console.log(words.join(". "));
// → Secretarybirds. specialize. in. stomping
{{index "repeat method"}}
A string can be repeated with the repeat
method, which creates a new
string containing multiple copies of the original string, glued
together.
console.log("LA".repeat(3));
// → LALALA
{{index ["length property", "for string"], [string, indexing]}}
We have already seen the string type's length
property. Accessing
the individual characters in a string looks like accessing array
elements (with a caveat that we'll discuss in Chapter
?).
let string = "abc";
console.log(string.length);
// → 3
console.log(string[1]);
// → b
{{id rest_parameters}}
{{index "Math.max function"}}
It can be useful for a function to accept any number of ((argument))s.
For example, Math.max
computes the maximum of all the arguments it
is given.
{{index "period character", "max example", spread}}
To write such a function, you put three dots before the function's last ((parameter)), like this:
function max(...numbers) {
let result = -Infinity;
for (let number of numbers) {
if (number > result) result = number;
}
return result;
}
console.log(max(4, 1, 9, -2));
// → 9
When such a function is called, the ((rest parameter)) is bound to
an array containing all further arguments. If there are other
parameters before it, their values aren't part of that array. When, as
in max
, it is the only parameter, it will hold all arguments.
{{index [function, application]}}
You can use a similar three-dot notation to call a function with an array of arguments.
let numbers = [5, 1, 7];
console.log(max(...numbers));
// → 7
This "((spread))s" out the array into the function call, passing its
elements as separate arguments. It is possible to include an array
like that along with other arguments, as in max(9, ...numbers, 2)
.
{{index [array, "of rest arguments"], "square brackets"}}
Square bracket array notation similarly allows the triple-dot operator to spread another array into the new array.
let words = ["never", "fully"];
console.log(["will", ...words, "understand"]);
// → ["will", "never", "fully", "understand"]
{{index "Math object", "Math.min function", "Math.max function", "Math.sqrt function", minimum, maximum, "square root"}}
As we've seen, Math
is a grab bag of number-related utility
functions, such as Math.max
(maximum), Math.min
(minimum), and
Math.sqrt
(square root).
{{index namespace, [object, property]}}
{{id namespace_pollution}}
The Math
object is used as a container to group a bunch of related
functionality. There is only one Math
object, and it is almost never
useful as a value. Rather, it provides a namespace so that all these
functions and values do not have to be global bindings.
{{index [binding, naming]}}
Having too many global bindings "pollutes" the namespace. The more
names have been taken, the more likely you are to accidentally
overwrite the value of some existing binding. For example, it's not
unlikely to want to name something max
in one of your programs.
Since JavaScript's built-in max
function is tucked safely inside the
Math
object, we don't have to worry about overwriting it.
{{index "let keyword", "const keyword"}}
Many languages will stop you, or at least warn you, when you are
defining a binding with a name that is already taken. JavaScript does
this for bindings you declared with let
or const
but—perversely—not for standard bindings nor for bindings declared
with var
or function
.
{{index "Math.cos function", "Math.sin function", "Math.tan function", "Math.acos function", "Math.asin function", "Math.atan function", "Math.PI constant", cosine, sine, tangent, "PI constant", pi}}
Back to the Math
object. If you need to do ((trigonometry)), Math
can help. It contains cos
(cosine), sin
(sine), and tan
(tangent), as well as their inverse functions, acos
, asin
, and
atan
, respectively. The number π (pi)—or at least the closest
approximation that fits in a JavaScript number—is available as
Math.PI
. There is an old programming tradition of writing the names
of ((constant)) values in all caps.
function randomPointOnCircle(radius) {
let angle = Math.random() * 2 * Math.PI;
return {x: radius * Math.cos(angle),
y: radius * Math.sin(angle)};
}
console.log(randomPointOnCircle(2));
// → {x: 0.3667, y: 1.966}
If sines and cosines are not something you are familiar with, don't worry. When they are used in this book, in Chapter ?, I'll explain them.
{{index "Math.random function", "random number"}}
The previous example used Math.random
. This is a function that
returns a new pseudorandom number between zero (inclusive) and one
(exclusive) every time you call it.
console.log(Math.random());
// → 0.36993729369714856
console.log(Math.random());
// → 0.727367032552138
console.log(Math.random());
// → 0.40180766698904335
{{index "pseudorandom number", "random number"}}
Though computers are deterministic machines—they always react the same way if given the same input—it is possible to have them produce numbers that appear random. To do that, the machine keeps some hidden value, and whenever you ask for a new random number, it performs complicated computations on this hidden value to create a new value. It stores a new value and returns some number derived from it. That way, it can produce ever new, hard-to-predict numbers in a way that seems random.
{{index rounding, "Math.floor function"}}
If we want a whole random number instead of a fractional one, we can
use Math.floor
(which rounds down to the nearest whole number) on
the result of Math.random
.
console.log(Math.floor(Math.random() * 10));
// → 2
Multiplying the random number by 10 gives us a number greater than or
equal to 0 and below 10. Since Math.floor
rounds down, this
expression will produce, with equal chance, any number from 0 through
9.
{{index "Math.ceil function", "Math.round function", "Math.abs function", "absolute value"}}
There are also the functions Math.ceil
(for "ceiling", which rounds
up to a whole number), Math.round
(to the nearest whole number), and
Math.abs
, which takes the absolute value of a number, meaning it
negates negative values but leaves positive ones as they are.
{{index "phi function"}}
Let's go back to the phi
function for a moment.
function phi(table) {
return (table[3] * table[0] - table[2] * table[1]) /
Math.sqrt((table[2] + table[3]) *
(table[0] + table[1]) *
(table[1] + table[3]) *
(table[0] + table[2]));
}
{{index "destructuring binding", parameter}}
One of the reasons this function is awkward to read is that we have a
binding pointing at our array, but we'd much prefer to have bindings
for the elements of the array, that is, let n00 = table[0]
and so on.
Fortunately, there is a succinct way to do this in JavaScript.
function phi([n00, n01, n10, n11]) {
return (n11 * n00 - n10 * n01) /
Math.sqrt((n10 + n11) * (n00 + n01) *
(n01 + n11) * (n00 + n10));
}
{{index "let keyword", "var keyword", "const keyword", [binding, destructuring]}}
This also works for bindings created with let
, var
, or
const
. If you know the value you are binding is an array, you can
use ((square brackets)) to "look inside" of the value, binding its
contents.
{{index [object, property], [braces, object]}}
A similar trick works for objects, using braces instead of square brackets.
let {name} = {name: "Faraji", age: 23};
console.log(name);
// → Faraji
{{index null, undefined}}
Note that if you try to destructure null
or undefined
, you get an
error, much as you would if you directly try to access a property
of those values.
{{index [array, representation], [object, representation], "data format", [memory, organization]}}
Because properties only grasp their value, rather than contain it, objects and arrays are stored in the computer's memory as sequences of bits holding the ((address))es—the place in memory—of their contents. So an array with another array inside of it consists of (at least) one memory region for the inner array, and another for the outer array, containing (among other things) a binary number that represents the position of the inner array.
If you want to save data in a file for later or send it to another computer over the network, you have to somehow convert these tangles of memory addresses to a description that can be stored or sent. You could send over your entire computer memory along with the address of the value you're interested in, I suppose, but that doesn't seem like the best approach.
{{indexsee "JavaScript Object Notation", JSON}}
{{index serialization, "World Wide Web"}}
What we can do is serialize the data. That means it is converted into a flat description. A popular serialization format is called ((JSON)) (pronounced "Jason"), which stands for JavaScript Object Notation. It is widely used as a data storage and communication format on the Web, even in languages other than JavaScript.
{{index [array, notation], [object, creation], [quoting, "in JSON"], comment}}
JSON looks similar to JavaScript's way of writing arrays and objects, with a few restrictions. All property names have to be surrounded by double quotes, and only simple data expressions are allowed—no function calls, bindings, or anything that involves actual computation. Comments are not allowed in JSON.
A journal entry might look like this when represented as JSON data:
{
"squirrel": false,
"events": ["work", "touched tree", "pizza", "running"]
}
{{index "JSON.stringify function", "JSON.parse function", serialization, deserialization, parsing}}
JavaScript gives us the functions JSON.stringify
and JSON.parse
to
convert data to and from this format. The first takes a JavaScript
value and returns a JSON-encoded string. The second takes such a
string and converts it to the value it encodes.
let string = JSON.stringify({squirrel: false,
events: ["weekend"]});
console.log(string);
// → {"squirrel":false,"events":["weekend"]}
console.log(JSON.parse(string).events);
// → ["weekend"]
Objects and arrays (which are a specific kind of object) provide ways to group several values into a single value. Conceptually, this allows us to put a bunch of related things in a bag and run around with the bag, instead of wrapping our arms around all of the individual things and trying to hold on to them separately.
Most values in JavaScript have properties, the exceptions being null
and undefined
. Properties are accessed using value.prop
or
value["prop"]
. Objects tend to use names for their properties
and store more or less a fixed set of them. Arrays, on the other hand,
usually contain varying amounts of conceptually identical values and
use numbers (starting from 0) as the names of their properties.
There are some named properties in arrays, such as length
and a
number of methods. Methods are functions that live in properties and
(usually) act on the value they are a property of.
You can iterate over arrays using a special kind of for
loop—for (let element of array)
.
{{index "summing (exercise)"}}
The introduction of this book alluded to the following as a nice way to compute the sum of a range of numbers:
console.log(sum(range(1, 10)));
{{index "range function", "sum function"}}
Write a range
function that takes two arguments, start
and end
,
and returns an array containing all the numbers from start
up to
(and including) end
.
Next, write a sum
function that takes an array of numbers and
returns the sum of these numbers. Run the example program and see
whether it does indeed return 55.
{{index "optional argument"}}
As a bonus assignment, modify your range
function to take an
optional third argument that indicates the "step" value used when
building the array. If no step is given, the elements go up by
increments of one, corresponding to the old behavior. The function
call range(1, 10, 2)
should return [1, 3, 5, 7, 9]
. Make sure it
also works with negative step values so that range(5, 2, -1)
produces [5, 4, 3, 2]
.
{{if interactive
// Your code here.
console.log(range(1, 10));
// → [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
console.log(range(5, 2, -1));
// → [5, 4, 3, 2]
console.log(sum(range(1, 10)));
// → 55
if}}
{{hint
{{index "summing (exercise)", [array, creation], "square brackets"}}
Building up an array is most easily done by first initializing a
binding to []
(a fresh, empty array) and repeatedly calling its
push
method to add a value. Don't forget to return the array at the
end of the function.
{{index [array, indexing], comparison}}
Since the end boundary is inclusive, you'll need to use the <=
operator rather than <
to check for the end of your loop.
{{index "arguments object"}}
The step parameter can be an optional parameter that defaults (using
the =
operator) to 1.
{{index "range function", "for loop"}}
Having range
understand negative step values is probably best done
by writing two separate loops—one for counting up and one for counting
down—because the comparison that checks whether the loop is finished
needs to be >=
rather than <=
when counting downward.
It might also be worthwhile to use a different default step, namely,
-1, when the end of the range is smaller than the start. That way,
range(5, 2)
returns something meaningful, rather than getting stuck
in an ((infinite loop)). It is possible to refer to previous
parameters in the default value of a parameter.
hint}}
{{index "reversing (exercise)", "reverse method", [array, methods]}}
Arrays have a reverse
method that changes the array by inverting
the order in which its elements appear. For this exercise, write two
functions, reverseArray
and reverseArrayInPlace
. The first,
reverseArray
, takes an array as argument and produces a new array
that has the same elements in the inverse order. The second,
reverseArrayInPlace
, does what the reverse
method does: it
modifies the array given as argument by reversing its elements.
Neither may use the standard reverse
method.
{{index efficiency, "pure function", "side effect"}}
Thinking back to the notes about side effects and pure functions in the previous chapter, which variant do you expect to be useful in more situations? Which one runs faster?
{{if interactive
// Your code here.
console.log(reverseArray(["A", "B", "C"]));
// → ["C", "B", "A"];
let arrayValue = [1, 2, 3, 4, 5];
reverseArrayInPlace(arrayValue);
console.log(arrayValue);
// → [5, 4, 3, 2, 1]
if}}
{{hint
{{index "reversing (exercise)"}}
There are two obvious ways to implement reverseArray
. The first is
to simply go over the input array from front to back and use the
unshift
method on the new array to insert each element at its start.
The second is to loop over the input array backwards and use the push
method. Iterating over an array backwards requires a (somewhat awkward)
for
specification, like (let i = array.length - 1; i >= 0; i--)
.
{{index "slice method"}}
Reversing the array in place is harder. You have to be careful not to
overwrite elements that you will later need. Using reverseArray
or
otherwise copying the whole array (array.slice(0)
is a good way to
copy an array) works but is cheating.
The trick is to swap the first and last elements, then the second
and second-to-last, and so on. You can do this by looping over half
the length of the array (use Math.floor
to round down—you don't need
to touch the middle element in an array with an odd number of
elements) and swapping the element at position i
with the one at
position array.length - 1 - i
. You can use a local binding to
briefly hold on to one of the elements, overwrite that one with its
mirror image, and then put the value from the local binding in the
place where the mirror image used to be.
hint}}
{{id list}}
{{index ["data structure", list], "list (exercise)", "linked list", array, collection}}
Objects, as generic blobs of values, can be used to build all sorts of data structures. A common data structure is the list (not to be confused with array). A list is a nested set of objects, with the first object holding a reference to the second, the second to the third, and so on.
let list = {
value: 1,
rest: {
value: 2,
rest: {
value: 3,
rest: null
}
}
};
The resulting objects form a chain, like this:
{{figure {url: "img/linked-list.svg", alt: "A linked list",width: "8cm"}}}
{{index "structure sharing", [memory, structure sharing]}}
A nice thing about lists is that they can share parts of their
structure. For example, if I create two new values {value: 0, rest: list}
and {value: -1, rest: list}
(with list
referring to the
binding defined earlier), they are both independent lists, but they
share the structure that makes up their last three elements. The
original list is also still a valid three-element list.
Write a function arrayToList
that builds up a list structure like
the one shown when given [1, 2, 3]
as argument. Also write a
listToArray
function that produces an array from a list. Then add a
helper function prepend
, which takes an element and a list and
creates a new list that adds the element to the front of the input
list, and nth
, which takes a list and a number and returns the
element at the given position in the list (with zero referring to the
first element) or undefined
when there is no such element.
{{index recursion}}
If you haven't already, also write a recursive version of nth
.
{{if interactive
// Your code here.
console.log(arrayToList([10, 20]));
// → {value: 10, rest: {value: 20, rest: null}}
console.log(listToArray(arrayToList([10, 20, 30])));
// → [10, 20, 30]
console.log(prepend(10, prepend(20, null)));
// → {value: 10, rest: {value: 20, rest: null}}
console.log(nth(arrayToList([10, 20, 30]), 1));
// → 20
if}}
{{hint
{{index "list (exercise)", "linked list"}}
Building up a list is easier when done back to front. So arrayToList
could iterate over the array backwards (see the previous exercise) and, for
each element, add an object to the list. You can use a local binding
to hold the part of the list that was built so far and use an
assignment like list = {value: X, rest: list}
to add an element.
{{index "for loop"}}
To run over a list (in listToArray
and nth
), a for
loop
specification like this can be used:
for (let node = list; node; node = node.rest) {}
Can you see how that works? Every iteration of the loop, node
points
to the current sublist, and the body can read its value
property to
get the current element. At the end of an iteration, node
moves to
the next sublist. When that is null, we have reached the end of the
list, and the loop is finished.
{{index recursion}}
The recursive version of nth
will, similarly, look at an ever
smaller part of the "tail" of the list and at the same time count down
the index until it reaches zero, at which point it can return the
value
property of the node it is looking at. To get the zeroth
element of a list, you simply take the value
property of its head
node. To get element N + 1, you take the _N_th element of the list
that's in this list's rest
property.
hint}}
{{id exercise_deep_compare}}
{{index "deep comparison (exercise)", [comparison, deep], "deep comparison", "== operator"}}
The ==
operator compares objects by identity. But sometimes you'd
prefer to compare the values of their actual properties.
Write a function deepEqual
that takes two values and returns true
only if they are the same value or are objects with the same
properties, where the values of the properties are equal when compared
with a recursive call to deepEqual
.
{{index null, "=== operator", "typeof operator"}}
To find out whether values should be compared directly (use the ===
operator for that) or have their properties compared, you can use the
typeof
operator. If it produces "object"
for both values, you
should do a deep comparison. But you have to take one silly exception
into account: because of a historical accident, typeof null
also
produces "object"
.
{{index "Object.keys function"}}
The Object.keys
function will be useful when you need to go over the
properties of objects to compare them.
{{if interactive
// Your code here.
let obj = {here: {is: "an"}, object: 2};
console.log(deepEqual(obj, obj));
// → true
console.log(deepEqual(obj, {here: 1, object: 2}));
// → false
console.log(deepEqual(obj, {here: {is: "an"}, object: 2}));
// → true
if}}
{{hint
{{index "deep comparison (exercise)", [comparison, deep], "typeof operator", "=== operator"}}
Your test for whether you are dealing with a real object will look
something like typeof x == "object" && x != null
. Be careful to
compare properties only when both arguments are objects. In all
other cases you can just immediately return the result of applying
===
.
{{index "Object.keys function"}}
Use Object.keys
to go over the properties. You need to test whether
both objects have the same set of property names and whether those
properties have identical values. One way to do that is to ensure that
both objects have the same number of properties (the lengths of the
property lists are the same). And then, when looping over one of the
object's properties to compare them, always first make sure
the other actually has a property by that name. If they have the same
number of properties and all properties in one also exist in the
other, they have the same set of property names.
{{index "return value"}}
Returning the correct value from the function is best done by immediately returning false when a mismatch is found and returning true at the end of the function.
hint}}