Skip to content

Latest commit

 

History

History
59 lines (33 loc) · 2.55 KB

HACKING.rst

File metadata and controls

59 lines (33 loc) · 2.55 KB

Hacking on PyAV

The Goal

The goal of PyAV is to not only wrap FFmpeg in Python and provide complete access to the library for power users, but to make FFmpeg approachable without the need to understand all of the underlying mechanics.

Names and Structure

As much as reasonable, PyAV mirrors FFmpeg's structure and naming. Ideally, searching for documentation for CodecContext.bit_rate leads to AVCodecContext.bit_rate as well.

We allow ourselves to depart from FFmpeg to make everything feel more consistent, e.g.:

  • we change a few names to make them more readable, by adding underscores, etc.;
  • all of the audio classes are prefixed with Audio, while some of the FFmpeg structs are prefixed with Sample (e.g. AudioFormat vs AVSampleFormat).

We will also sometimes duplicate APIs in order to provide both a low-level and high-level experience, e.g.:

  • Object flags are usually exposed as a :class:`av.enum.EnumFlag` (with FFmpeg names) under a flags attribute, and each flag is also a boolean attribute (with more Pythonic names).

Version Compatibility

We currently support FFmpeg 4.0 through 4.2, on Python 3.5 through 3.8, on Linux, macOS, and Windows. We continually test these configurations.

Differences are handled at compile time, in C, by checking against LIBAV*_VERSION_INT macros. We have not been able to perform this sort of checking in Cython as we have not been able to have it fully remove the code-paths, and so there are missing functions in newer FFmpeg's, and deprecated ones that emit compiler warnings in older FFmpeg's.

Unfortunately, this means that PyAV is built for the existing FFmpeg, and must be rebuilt when FFmpeg is updated.

We used to do this detection in small *.pyav.h headers in the include directory (and there are still some there as of writing), but the preferred method is to create *-shims.c files that are cimport-ed by the one module that uses them.

You can use the same build system as continuous integration for local development:

# Prep the environment.
source scripts/activate.sh

# Build FFmpeg.
./scripts/build-deps

# Build PyAV.
make

# Run the tests.
make test

Code Formatting and Linting

isort and flake8 are integrated into the continuous integration, and are required to pass for code to be merged into develop. You can run these via scripts/test:

./scripts/test isort
./scripts/test flake8