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add import server button #29

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JensvandeWiel opened this issue Oct 30, 2023 · 5 comments
Open

add import server button #29

JensvandeWiel opened this issue Oct 30, 2023 · 5 comments
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Pre Release Must be done before release of v0.1.0
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@JensvandeWiel
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nex to new server button add import existing to open a file dialog to open server install dir and then parses ini files to map (server startup args must be done after imported)

@JensvandeWiel JensvandeWiel self-assigned this Oct 30, 2023
@JensvandeWiel
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Blocked by #30

@JensvandeWiel JensvandeWiel removed their assignment Oct 30, 2023
@JensvandeWiel JensvandeWiel added the Pre Release Must be done before release of v0.1.0 label Oct 30, 2023
@JensvandeWiel JensvandeWiel added this to the v0.1.0 milestone Oct 30, 2023
@Ivan0348
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Can you assign me so I can make a begin (first time working with Go)

@JensvandeWiel
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Done, good luck!

@JensvandeWiel JensvandeWiel modified the milestones: v0.1.0, v1.0.0 Nov 17, 2023
@Kaffiend
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I'm currently migrating my personal server from WindowsGSM.
My thought process is to create a new server with AASM, then replace files afterwards from my backup, then align any parameters. I'll take note of what was required if it will help this issue.
PS. Dotnet dev not familiar with GO but happy to help if i can.

@Kaffiend
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I'm currently migrating my personal server from WindowsGSM. My thought process is to create a new server with AASM, then replace files afterwards from my backup, then align any parameters. I'll take note of what was required if it will help this issue. PS. Dotnet dev not familiar with GO but happy to help if i can.

Quick notes: I've been able to migrate to AASM from WindowsGSM.

  1. Create new server in AASM.
  2. Copy "Saved" directory to server files manually
  3. Import Ini files (Game and GameUserSettings)
  4. Manually add mods comma separated list from config.

Key things to consider when importing

  • No standard format for non INI configuration from other server managers/cmd, making a simple one click import difficult and opinionated (cmd line automanagemods used with list of mod ids compared to ini settings of mods)
  • Best first attempt would include the following
    • Directory selection for "Saved" folder
    • Scan folder to INI and import
    • check INI for mod ids, if not notify user to confirm mods before starting

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Pre Release Must be done before release of v0.1.0
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