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"Theme" Option for Opacity for backgrond in UI elements. #41

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TomLewis opened this issue Jun 24, 2021 · 1 comment
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"Theme" Option for Opacity for backgrond in UI elements. #41

TomLewis opened this issue Jun 24, 2021 · 1 comment

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@TomLewis
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Something was bugging me and it just clocked what it is, when you open a UI item, it's fully opaque.
Dynmap actually has opacity with the player UI, so you can see what's behind it.

Screenshot 2021-06-24 at 13 11 18

Can we please get a "theme" variable for how opaque we want the pop out UI background?

@JLyne
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JLyne commented Jul 18, 2021

With the latest commit this is now possible by changing the --background-base variable to a semi-transparent value (such as dynmap's rgba(0, 0, 0, 0.6).

You may also want to set --text-hover to a different value (such as #222222) to improve contrast on hovered buttons if you choose to do this.

@JLyne JLyne closed this as completed Jul 18, 2021
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