You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Something was bugging me and it just clocked what it is, when you open a UI item, it's fully opaque.
Dynmap actually has opacity with the player UI, so you can see what's behind it.
Can we please get a "theme" variable for how opaque we want the pop out UI background?
The text was updated successfully, but these errors were encountered:
With the latest commit this is now possible by changing the --background-base variable to a semi-transparent value (such as dynmap's rgba(0, 0, 0, 0.6).
You may also want to set --text-hover to a different value (such as #222222) to improve contrast on hovered buttons if you choose to do this.
Something was bugging me and it just clocked what it is, when you open a UI item, it's fully opaque.
Dynmap actually has opacity with the player UI, so you can see what's behind it.
Can we please get a "theme" variable for how opaque we want the pop out UI background?
The text was updated successfully, but these errors were encountered: