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main.tscn
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main.tscn
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[gd_scene load_steps=18 format=2]
[ext_resource path="res://assets/textures/difuso_flip_oscuro_5.jpg" type="Texture" id=1]
[ext_resource path="res://icon.png" type="Texture" id=2]
[ext_resource path="res://assets/camera_control.gd" type="Script" id=3]
[ext_resource path="res://assets/craneo.OBJ" type="ArrayMesh" id=4]
[ext_resource path="res://mirror/mirror.tscn" type="PackedScene" id=5]
[ext_resource path="res://assets/textures/normal_flip_3.jpg" type="Texture" id=6]
[sub_resource type="CylinderMesh" id=1]
bottom_radius = 0.001
[sub_resource type="SpatialMaterial" id=2]
albedo_color = Color( 1, 0, 0, 1 )
metallic = 0.3
roughness = 0.36
[sub_resource type="SpatialMaterial" id=3]
resource_local_to_scene = true
flags_albedo_tex_force_srgb = true
metallic_specular = 0.27
roughness = 0.42
[sub_resource type="Animation" id=4]
length = 6.0
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:rotation_degrees")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 3, 6 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector3( 0, -50, 0 ), Vector3( 0, 50, 0 ), Vector3( 0, -50, 0 ) ]
}
[sub_resource type="PlaneMesh" id=5]
size = Vector2( 30, 30 )
[sub_resource type="SpatialMaterial" id=6]
albedo_texture = ExtResource( 2 )
uv1_scale = Vector3( 20, 20, 1 )
[sub_resource type="SpatialMaterial" id=7]
albedo_texture = ExtResource( 1 )
metallic_specular = 1.0
roughness = 0.62
normal_enabled = true
normal_scale = 1.2
normal_texture = ExtResource( 6 )
[sub_resource type="SphereMesh" id=8]
radius = 0.4
height = 0.8
[sub_resource type="SpatialMaterial" id=9]
albedo_color = Color( 0.00392157, 0.878431, 0.713726, 1 )
roughness = 0.23
[sub_resource type="CubeMesh" id=10]
size = Vector3( 0.6, 0.6, 0.6 )
[sub_resource type="SpatialMaterial" id=11]
albedo_color = Color( 0.12549, 1, 0, 1 )
albedo_texture = ExtResource( 2 )
uv1_scale = Vector3( 6, 4, 2 )
[node name="Spatial" type="Spatial"]
[node name="Camera" type="Camera" parent="."]
transform = Transform( 0.866025, 0, -0.5, 0, 1, 0, 0.5, 0, 0.866025, -2.7, 2.5, 2 )
script = ExtResource( 3 )
max_speed = Vector3( 6, 6, 6 )
use_gui = false
[node name="CameraIndicator" type="MeshInstance" parent="Camera"]
transform = Transform( 0.1, 5.58794e-09, 4.65661e-10, 1.86265e-09, -3.72529e-09, 0.1, 9.31323e-10, -0.1, -2.6077e-08, -1.19209e-07, 1.19209e-06, 0.125084 )
mesh = SubResource( 1 )
material/0 = SubResource( 2 )
[node name="Rotator" type="Spatial" parent="."]
transform = Transform( 0.915077, 0, 0.403279, 0, 1, 0, -0.403279, 0, 0.915077, 0, 0, 0 )
[node name="Mirror" parent="Rotator" instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.3858, -4 )
material/0 = SubResource( 3 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="Rotator"]
autoplay = "rotate"
anims/rotate = SubResource( 4 )
[node name="Scene" type="Spatial" parent="."]
__meta__ = {
"_edit_group_": true,
"_edit_lock_": true
}
[node name="Floor" type="MeshInstance" parent="Scene"]
mesh = SubResource( 5 )
material/0 = SubResource( 6 )
[node name="Skull" type="MeshInstance" parent="Scene"]
transform = Transform( -1, 0, -1.50996e-07, 0, 1, 0, 1.50996e-07, 0, -1, 0, 2, 0 )
mesh = ExtResource( 4 )
material/0 = SubResource( 7 )
[node name="Sphere" type="MeshInstance" parent="Scene"]
transform = Transform( -1, 0, -1.50996e-07, 0, 1, 0, 1.50996e-07, 0, -1, 1.5, 2.5, 0 )
mesh = SubResource( 8 )
material/0 = SubResource( 9 )
[node name="Cube" type="MeshInstance" parent="Scene"]
transform = Transform( -1, 0, -1.50996e-07, 0, 1, 0, 1.50996e-07, 0, -1, -1.5, 1.5, 0 )
mesh = SubResource( 10 )
material/0 = SubResource( 11 )
[node name="OmniLight" type="OmniLight" parent="Scene"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.04976, 3.428, 0 )
omni_range = 16.1412