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build.js
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build.js
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#! /usr/bin/env node
'use strict'
// BUILD.JS: This file is responsible for building static HTML pages
const fs = require('fs')
const path = require('path')
const Metalsmith = require('metalsmith')
const collections = require('metalsmith-collections')
const feed = require('metalsmith-feed')
const discoverHelpers = require('metalsmith-discover-helpers')
const discoverPartials = require('metalsmith-discover-partials')
const layouts = require('metalsmith-layouts')
const markdown = require('metalsmith-markdown')
const prism = require('metalsmith-prism')
const permalinks = require('metalsmith-permalinks')
const pagination = require('metalsmith-yearly-pagination')
const defaultsDeep = require('lodash.defaultsdeep')
const autoprefixer = require('autoprefixer')
const marked = require('marked')
const postcss = require('postcss')
const fibers = require('fibers')
const sass = require('sass')
const ncp = require('ncp')
const junk = require('junk')
const semver = require('semver')
const githubLinks = require('./scripts/plugins/githubLinks')
const navigation = require('./scripts/plugins/navigation')
const anchorMarkdownHeadings = require('./scripts/plugins/anchor-markdown-headings')
const loadVersions = require('./scripts/load-versions')
const latestVersion = require('./scripts/helpers/latestversion')
// Set the default language, also functions as a fallback for properties which
// are not defined in the given language.
const DEFAULT_LANG = 'en'
// Set up the Markdown renderer that we'll use for our Metalsmith build process,
// with the necessary adjustments that we need to make in order to have Prism
// work.
const renderer = new marked.Renderer()
renderer.heading = anchorMarkdownHeadings
const markedOptions = {
langPrefix: 'language-',
renderer
}
// This function imports a given language file and uses the default language set
// in DEFAULT_LANG as a fallback to prevent any strings that aren't filled out
// from appearing as blank.
function i18nJSON (lang) {
const defaultJSON = require(`./locale/${DEFAULT_LANG}/site.json`)
const templateJSON = require(`./locale/${lang}/site.json`)
return defaultsDeep({}, templateJSON, defaultJSON)
}
// This function imports language file for each given locale in array 'localesList'
// and based on it generating locales data, which includes full language name, english language name, locale and link
function generateLocalesData (localesList) {
return localesList.map(localeEl => {
const { language, languageEnglishVersion, locale, url } = require(`./locale/${localeEl}/site.json`)
return { language, locale, url, languageEnglishVersion }
})
}
// This is the function where the actual magic happens. This contains the main
// Metalsmith build cycle used for building a locale subsite, such as the
// english one.
function buildLocale (source, locale, opts) {
console.log(`[metalsmith] build/${locale} started`)
const labelForBuild = `[metalsmith] build/${locale} finished`
console.time(labelForBuild)
const metalsmith = Metalsmith(__dirname)
metalsmith
// Sets global metadata imported from the locale's respective site.json.
.metadata({
site: i18nJSON(locale),
project: source.project,
locales: opts.localesData
})
// Sets the build source as the locale folder.
.source(path.join(__dirname, 'locale', locale))
// site.json files aren't needed in the output dir
.ignore('site.json')
.use(withPreserveLocale(opts && opts.preserveLocale))
// Extracts the main menu and sub-menu links form locale's site.json and
// adds them to the metadata. This data is used in the navigation template
.use(navigation(source.project.latestVersions))
// Defines the blog post/guide collections used to internally group them for
// easier future handling and feed generation.
.use(collections({
blog: {
pattern: 'blog/**/*.md',
sortBy: 'date',
reverse: true,
refer: false
},
blogReleases: {
pattern: 'blog/release/*.md',
sortBy: 'date',
reverse: true,
refer: false
},
blogVulnerability: {
pattern: 'blog/vulnerability/*.md',
sortBy: 'date',
reverse: true,
refer: false
},
knowledgeBase: {
pattern: 'knowledge/**/*.md',
refer: false
},
guides: {
pattern: 'docs/guides/!(index).md'
}
}))
.use(pagination({
path: 'blog/year',
iteratee: (post, idx) => ({
post,
displaySummary: idx < 10
})
}))
.use(markdown(markedOptions))
.use(githubLinks({ locale, site: i18nJSON(locale) }))
.use(prism())
// Set pretty permalinks, we don't want .html suffixes everywhere.
.use(permalinks({
relative: false
}))
// Generates the feed XML files from their respective collections which were
// defined earlier on.
.use(feed({
collection: 'blog',
destination: 'feed/blog.xml',
title: 'Node.js Blog'
}))
.use(feed({
collection: 'blogReleases',
destination: 'feed/releases.xml',
title: 'Node.js Blog: Releases'
}))
.use(feed({
collection: 'blogVulnerability',
destination: 'feed/vulnerability.xml',
title: 'Node.js Blog: Vulnerability Reports'
}))
// Finally, this compiles the rest of the layouts present in ./layouts.
// They're language-agnostic, but have to be regenerated for every locale
// anyways.
.use(discoverPartials({
directory: 'layouts/partials',
pattern: /\.hbs$/
}))
.use(discoverHelpers({
directory: 'scripts/helpers',
pattern: /\.js$/
}))
.use(layouts())
// Pipes the generated files into their respective subdirectory in the build
// directory.
.destination(path.join(__dirname, 'build', locale))
// This actually executes the build and stops the internal timer after
// completion.
metalsmith.build((err) => {
if (err) { throw err }
console.timeEnd(labelForBuild)
})
}
// This plugin reads the files present in the english locale that are missing
// in the current locale being built (requires preserveLocale flag)
function withPreserveLocale (preserveLocale) {
return (files, m, next) => {
if (preserveLocale) {
const path = m.path('locale/en')
m.read(path, (err, newfiles) => {
if (err) {
console.error(err)
return next(err)
}
Object.keys(newfiles).forEach((key) => {
if (!files[key]) {
files[key] = newfiles[key]
}
})
next()
})
} else {
next()
}
}
}
// This function builds the static/css folder for all the Sass files.
function buildCSS () {
console.log('[sass] static/css started')
const labelForBuild = '[sass] static/css finished'
console.time(labelForBuild)
const src = path.join(__dirname, 'layouts/css/styles.scss')
const dest = path.join(__dirname, 'build/static/css/styles.css')
const sassOpts = {
file: src,
fiber: fibers,
outFile: dest,
outputStyle: process.env.NODE_ENV !== 'development' ? 'compressed' : 'expanded'
}
fs.mkdir(path.join(__dirname, 'build/static/css'), { recursive: true }, (err) => {
if (err) {
throw err
}
sass.render(sassOpts, (error, result) => {
if (error) {
throw error
}
postcss([autoprefixer]).process(result.css, { from: src }).then(res => {
res.warnings().forEach(warn => {
console.warn(warn.toString())
})
fs.writeFile(dest, res.css, (err) => {
if (err) {
throw err
}
console.timeEnd(labelForBuild)
})
})
})
})
}
// This function copies the rest of the static assets to their subfolder in the
// build directory.
function copyStatic () {
console.log('[ncp] build/static started')
const labelForBuild = '[ncp] build/static finished'
console.time(labelForBuild)
fs.mkdir(path.join(__dirname, 'build/static'), { recursive: true }, (err) => {
if (err) {
throw err
}
ncp(path.join(__dirname, 'static'), path.join(__dirname, 'build/static'), (error) => {
if (error) {
return console.error(error)
}
console.timeEnd(labelForBuild)
})
})
}
function getSource (callback) {
// Loads all node/io.js versions.
loadVersions((err, versions) => {
const source = {
project: {
versions,
latestVersions: {
current: latestVersion.current(versions),
lts: latestVersion.lts(versions)
},
blacklivesmatter: {
visible: true,
text: '#BlackLivesMatter',
link: '/en/black-lives-matter/'
},
banner: {
visible: true,
text: 'New security releases now available for 15.x, 14.x, 12.x and 10.x release lines',
link: '/en/blog/vulnerability/january-2021-security-releases/'
}
}
}
if (semver.gt(source.project.latestVersions.lts.node, source.project.latestVersions.current.node)) {
// If LTS is higher than Current hide it from the main page
source.project.latestVersions.hideCurrent = true
}
callback(err, source)
})
}
// This is where the build is orchestrated from, as indicated by the function
// name. It brings together all build steps and dependencies and executes them.
function fullBuild (opts) {
const { selectedLocales, preserveLocale } = opts
getSource((err, source) => {
if (err) { throw err }
// Executes the build cycle for every locale.
fs.readdir(path.join(__dirname, 'locale'), (e, locales) => {
if (e) {
throw e
}
const filteredLocales = locales.filter(file => junk.not(file) && (selectedLocales ? selectedLocales.includes(file) : true))
const localesData = generateLocalesData(filteredLocales)
filteredLocales.forEach((locale) => {
buildLocale(source, locale, { preserveLocale, localesData })
})
})
})
}
// Starts the build if the file was executed from the command line
if (require.main === module) {
const preserveLocale = process.argv.includes('--preserveLocale')
const selectedLocales = process.env.DEFAULT_LOCALE ? process.env.DEFAULT_LOCALE.toLowerCase().split(',') : process.env.DEFAULT_LOCALE
// Copy static files
copyStatic()
// Build CSS
buildCSS()
fullBuild({ selectedLocales, preserveLocale })
}
exports.getSource = getSource
exports.fullBuild = fullBuild
exports.buildCSS = buildCSS
exports.buildLocale = buildLocale
exports.copyStatic = copyStatic
exports.generateLocalesData = generateLocalesData