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Crash on Apple Silicon Macs because of unsigned code #1225
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Dealing the Apple is a costly affair. I doubt someone will do it. @IsmaelMartinez please comment. |
Hi @Tasssadar , did you install it like for unverified apps? https://support.apple.com/en-gb/guide/mac-help/mh40616/mac If that is breaking the mac installs even when doing that, then we should revert. But I run it in my mac no bother (but from source) |
Yes, I did. The exception is there and works, it's just that the Apple Silicon Mac has that requirement for signature and it crashes on start. If I run it under rosetta (the x86 emulation layer), it works. Will prepare a PR to revert. |
I will se if I can add code signing without needing to pay the $99, but I doubt I will have much time and we got quite a few other open issues. Thanks for reporting! |
As you need an Apple Developer ID for distribution, sadly, there isn't a way to get around that - only if you're running a registered non-profit organization or educational/governmental institution. Apple could just add open-source projects to that exclusion list to solve the issue, but well... After clearing the quarantine bit, the latest (1.4.33) build works fine on my M2 MacBook though. |
closing this as complete. Thanks @Tasssadar and @kblaschke |
Hello, the Mac build is now universal, but because it is unsigned, it crashes on Apple Silicon macs on startup:
It appears that Apple Silicon Macs simply can't run unsigned code (not sure about that, but I was not able to find a workaround). A build from this repo signed with my developer certificate works, but that is trusted only on my machine.
I'm not about to accept Apple's $99 extortion to checks notes be able to run code on my HW, so I guess we're looking for somebody willing to do that.
In the meantime, the universal build now crashes on start on Apple Silicon macs, instead of just being slow - I suppose we should revert #1212?
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