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I ran the webgl multiplayer project and found that the turret did not move. Further inspection revealed an error in javascript code "ige._three" undefined.
The text was updated successfully, but these errors were encountered:
You are correct, the three.js integration is experimental and probably needs some love. If you have time and the inclination it might be a really nice pull request to get it working again! :)
igeThreeComponent lacks documentation.
I ran the webgl multiplayer project and found that the turret did not move. Further inspection revealed an error in javascript code "ige._three" undefined.
The text was updated successfully, but these errors were encountered: