From f5519a2dd3a2da3d62c3e3e99e8b9e2685a44a7c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Fabian=20L=C3=B6schner?= Date: Fri, 30 Jun 2023 14:50:16 +0200 Subject: [PATCH] Update repository paths --- README.md | 14 +++++++------- splashsurf/Cargo.toml | 4 ++-- splashsurf/README.md | 16 ++++++++-------- splashsurf/src/main.rs | 2 +- splashsurf_lib/Cargo.toml | 4 ++-- 5 files changed, 20 insertions(+), 20 deletions(-) diff --git a/README.md b/README.md index 7101a8a..258ddf8 100644 --- a/README.md +++ b/README.md @@ -1,10 +1,10 @@ -# ![splashsurf logo](https://raw.githubusercontent.com/w1th0utnam3/splashsurf/main/logos/logo_small.svg "splashsurf") +# ![splashsurf logo](https://raw.githubusercontent.com/InteractiveComputerGraphics/splashsurf/main/logos/logo_small.svg "splashsurf") [![On crates.io](https://img.shields.io/crates/v/splashsurf)](https://crates.io/crates/splashsurf) [![On docs.rs](https://docs.rs/splashsurf_lib/badge.svg)](https://docs.rs/splashsurf_lib) -[![Commits since last release](https://img.shields.io/github/commits-since/w1th0utnam3/splashsurf/latest)](https://github.com/w1th0utnam3/splashsurf) -[![License: MIT](https://img.shields.io/crates/l/splashsurf)](https://github.com/w1th0utnam3/splashsurf/blob/main/LICENSE) -[![Dependency status](https://deps.rs/repo/github/w1th0utnam3/splashsurf/status.svg)](https://deps.rs/repo/github/w1th0utnam3/splashsurf) -![Build and test GitHub Actions workflow](https://github.com/w1th0utnam3/splashsurf/workflows/Build%20and%20test/badge.svg) +[![Commits since last release](https://img.shields.io/github/commits-since/InteractiveComputerGraphics/splashsurf/latest)](https://github.com/InteractiveComputerGraphics/splashsurf) +[![License: MIT](https://img.shields.io/crates/l/splashsurf)](https://github.com/InteractiveComputerGraphics/splashsurf/blob/main/LICENSE) +[![Dependency status](https://deps.rs/repo/github/InteractiveComputerGraphics/splashsurf/status.svg)](https://deps.rs/repo/github/InteractiveComputerGraphics/splashsurf) +![Build and test GitHub Actions workflow](https://github.com/InteractiveComputerGraphics/splashsurf/workflows/Build%20and%20test/badge.svg) Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust. @@ -55,7 +55,7 @@ The result might look something like this (please excuse the lack of 3D renderin # The `splashsurf` CLI -The following sections mainly focus on the CLI of `splashsurf`. For more information on the library, see the [corresponding readme](https://github.com/w1th0utnam3/splashsurf/blob/main/splashsurf_lib) in the `splashsurf_lib` subfolder or the [`splashsurf_lib` crate](https://crates.io/crates/splashsurf_lib) on crates.io. +The following sections mainly focus on the CLI of `splashsurf`. For more information on the library, see the [corresponding readme](https://github.com/InteractiveComputerGraphics/splashsurf/blob/main/splashsurf_lib) in the `splashsurf_lib` subfolder or the [`splashsurf_lib` crate](https://crates.io/crates/splashsurf_lib) on crates.io. ## Introduction @@ -70,7 +70,7 @@ By default, a domain decomposition of the particle set is performed using octree The implementation first computes the density of each particle using the typical SPH approach with a cubic kernel. This density is then evaluated or mapped onto a sparse grid using spatial hashing in the support radius of each particle. This implies that memory is only allocated in areas where the fluid density is non-zero. This is in contrast to a naive approach where the marching cubes background grid is allocated for the whole domain. -The marching cubes reconstruction is performed only in the narrowband of grid cells where the density values cross the surface threshold. Cells completely in the interior of the fluid are skipped. For more details, please refer to the [readme of the library]((https://github.com/w1th0utnam3/splashsurf/blob/main/splashsurf_lib/README.md)). +The marching cubes reconstruction is performed only in the narrowband of grid cells where the density values cross the surface threshold. Cells completely in the interior of the fluid are skipped. For more details, please refer to the [readme of the library]((https://github.com/InteractiveComputerGraphics/splashsurf/blob/main/splashsurf_lib/README.md)). Finally, all surface patches are stitched together by walking the octree back up, resulting in a closed surface. ## Notes diff --git a/splashsurf/Cargo.toml b/splashsurf/Cargo.toml index 18a2bd8..ad240a2 100644 --- a/splashsurf/Cargo.toml +++ b/splashsurf/Cargo.toml @@ -9,8 +9,8 @@ categories = ["command-line-utilities", "graphics", "science", "simulation", "vi readme = "README.md" edition = "2021" -homepage = "https://github.com/w1th0utnam3/splashsurf" -repository = "https://github.com/w1th0utnam3/splashsurf" +homepage = "http://splashsurf.physics-simulation.org" +repository = "https://github.com/InteractiveComputerGraphics/splashsurf" [dependencies] splashsurf_lib = { path = "../splashsurf_lib", version = "0.9.2", features = ["vtk_extras", "profiling", "io"] } diff --git a/splashsurf/README.md b/splashsurf/README.md index 6125e1c..068fd66 100644 --- a/splashsurf/README.md +++ b/splashsurf/README.md @@ -1,15 +1,15 @@ -# ![splashsurf logo](https://raw.githubusercontent.com/w1th0utnam3/splashsurf/main/logos/logo_small.svg "splashsurf") +# ![splashsurf logo](https://raw.githubusercontent.com/InteractiveComputerGraphics/splashsurf/main/logos/logo_small.svg "splashsurf") [![On crates.io](https://img.shields.io/crates/v/splashsurf)](https://crates.io/crates/splashsurf) [![On docs.rs](https://docs.rs/splashsurf_lib/badge.svg)](https://docs.rs/splashsurf_lib) -[![Commits since last release](https://img.shields.io/github/commits-since/w1th0utnam3/splashsurf/latest)](https://github.com/w1th0utnam3/splashsurf) -[![License: MIT](https://img.shields.io/crates/l/splashsurf)](https://github.com/w1th0utnam3/splashsurf/blob/main/LICENSE) -[![Dependency status](https://deps.rs/repo/github/w1th0utnam3/splashsurf/status.svg)](https://deps.rs/repo/github/w1th0utnam3/splashsurf) -![Build and test GitHub Actions workflow](https://github.com/w1th0utnam3/splashsurf/workflows/Build%20and%20test/badge.svg) +[![Commits since last release](https://img.shields.io/github/commits-since/InteractiveComputerGraphics/splashsurf/latest)](https://github.com/InteractiveComputerGraphics/splashsurf) +[![License: MIT](https://img.shields.io/crates/l/splashsurf)](https://github.com/InteractiveComputerGraphics/splashsurf/blob/main/LICENSE) +[![Dependency status](https://deps.rs/repo/github/InteractiveComputerGraphics/splashsurf/status.svg)](https://deps.rs/repo/github/InteractiveComputerGraphics/splashsurf) +![Build and test GitHub Actions workflow](https://github.com/InteractiveComputerGraphics/splashsurf/workflows/Build%20and%20test/badge.svg) CLI for surface reconstruction of particle data from SPH simulations, written in Rust. For a the library used by the CLI see the [`splashsurf_lib`](https://crates.io/crates/splashsurf_lib) crate.

-Image of the original particle data Image of a coarse reconstructed surface mesh Image of a fine reconstructed surface mesh +Image of the original particle data Image of a coarse reconstructed surface mesh Image of a fine reconstructed surface mesh

`splashsurf` is a tool to reconstruct surfaces meshes from SPH particle data. @@ -49,7 +49,7 @@ The result might look something like this (please excuse the lack of 3D renderin # The `splashsurf` CLI -The following sections mainly focus on the CLI of `splashsurf`. For more information on the library, see the [corresponding readme](https://github.com/w1th0utnam3/splashsurf/blob/main/splashsurf_lib) in the `splashsurf_lib` subfolder or the [`splashsurf_lib` crate](https://crates.io/crates/splashsurf_lib) on crates.io. +The following sections mainly focus on the CLI of `splashsurf`. For more information on the library, see the [corresponding readme](https://github.com/InteractiveComputerGraphics/splashsurf/blob/main/splashsurf_lib) in the `splashsurf_lib` subfolder or the [`splashsurf_lib` crate](https://crates.io/crates/splashsurf_lib) on crates.io. ## Introduction @@ -64,7 +64,7 @@ By default, a domain decomposition of the particle set is performed using octree The implementation first computes the density of each particle using the typical SPH approach with a cubic kernel. This density is then evaluated or mapped onto a sparse grid using spatial hashing in the support radius of each particle. This implies that memory is only allocated in areas where the fluid density is non-zero. This is in contrast to a naive approach where the marching cubes background grid is allocated for the whole domain. -The marching cubes reconstruction is performed only in the narrowband of grid cells where the density values cross the surface threshold. Cells completely in the interior of the fluid are skipped. For more details, please refer to the [readme of the library]((https://github.com/w1th0utnam3/splashsurf/blob/main/splashsurf_lib/README.md)). +The marching cubes reconstruction is performed only in the narrowband of grid cells where the density values cross the surface threshold. Cells completely in the interior of the fluid are skipped. For more details, please refer to the [readme of the library]((https://github.com/InteractiveComputerGraphics/splashsurf/blob/main/splashsurf_lib/README.md)). Finally, all surface patches are stitched together by walking the octree back up, resulting in a closed surface. ## Notes diff --git a/splashsurf/src/main.rs b/splashsurf/src/main.rs index 3ddffa6..759ff14 100644 --- a/splashsurf/src/main.rs +++ b/splashsurf/src/main.rs @@ -27,7 +27,7 @@ static HELP_TEMPLATE: &str = "{before-help}{name} (v{version}) - {author-with-ne #[command( name = "splashsurf", author = "Fabian Löschner ", - about = "Surface reconstruction for particle data from SPH simulations (https://github.com/w1th0utnam3/splashsurf)", + about = "Surface reconstruction for particle data from SPH simulations (https://github.com/InteractiveComputerGraphics/splashsurf)", version, propagate_version = true, help_template = HELP_TEMPLATE, diff --git a/splashsurf_lib/Cargo.toml b/splashsurf_lib/Cargo.toml index 907f2a5..2bb4ea6 100644 --- a/splashsurf_lib/Cargo.toml +++ b/splashsurf_lib/Cargo.toml @@ -9,8 +9,8 @@ categories = ["graphics", "science", "simulation", "visualization", "rendering"] readme = "README.md" edition = "2021" -homepage = "https://github.com/w1th0utnam3/splashsurf" -repository = "https://github.com/w1th0utnam3/splashsurf" +homepage = "http://splashsurf.physics-simulation.org" +repository = "https://github.com/InteractiveComputerGraphics/splashsurf" documentation = "https://docs.rs/splashsurf_lib" [package.metadata.docs.rs]