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Copy pathBasic Strats vs Terran
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Basic Strats vs Terran
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n my opinion, I would have to say this is one of the most hardest matchups for protoss. Terran blocks are very annoying
when it comes to scouting or attacking. Most players nowadays prefer going all vultures/tanks when they find out their
opponents are protoss. A typical terran build begins with an entrance block consisting of 2 supplies and 1 barracks.
When scouting with your 10th probe, try killing off his scv that's building a barracks so you can slow him down or scout
and try leaving your probe inside his base so you can scout with it again later on.
No blockup but fast gas
Usually when I see a terran that doesn't block up. I concentrate on zealots and rush him when I have 5. Most likely he's
going for fast medics then adding 1 or 2 firebats to his small marine army. Remember to tech when you have the extra
minerals and get dragoons ASAP! Any terran player that wants to win using marines/medics/firebats has to do so by winning
the game early on or hurting your economy, it's almost impossible for terran to win with an all infantry army against
protoss mid/late game.
Blockup and fast gas
Most likely your opponent is doing the common vulture/tank attack. When dealing with this type of player, you have 2
choices. You either rush him or you take do it the long way. When rushing a terran player, send 1 zealot then 2 zealots
nonstop while tech-ing it up to dark templars, skip dragoons. Then I would upgrade zealot speed followed by attack +1.
If they are too far, you will have to expand as soon as possible and get a dropship to protect you ledges from tank
drops. Zealots and dark templars are usually the way to go. I find that dragoons are too bulky when running up ramps
after you cast disruption web.
Blockup but late gas
Generally when you see this, it means he's going for an all infantry army. This is easy to deal with especially when
defending. While defending, you would only need 2 cannons and 1 reaver seriously :[