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enemymanagement.h
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enemymanagement.h
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/*
* Copyright (C) Kreogist Dev Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef ENEMYMANAGEMENT_H
#define ENEMYMANAGEMENT_H
#include <QDialog>
class QStackedLayout;
class QGroupBox;
class GroundBase;
class MenuBar;
class EnemyAddWidget;
class EnemyManageWidget;
class GroundRealtimePreviewer;
/*!
* \brief The EnemyManagement class is the dialog for robot add, modify and
* multi-robot remove.
*/
class EnemyManagement : public QDialog
{
Q_OBJECT
public:
/*!
* \brief Construct a robot management dialog.
* \param parent The parent widget.
*/
explicit EnemyManagement(QWidget *parent = 0);
/*!
* \brief Get the managing Ground class.
* \return The managing Ground class.
*/
GroundBase *ground();
signals:
public slots:
/*!
* \brief Show add robot dialog.
*/
void addEnemy();
/*!
* \brief Show the robots management dialog.
*/
void manageEnemy();
/*!
* \brief Set the Ground class for signal robot management.
* \param ground The Ground class.
*/
void setGround(GroundBase *ground);
/*!
* \brief Set the menu bar for action adding.
* \param menuBar The menu bar.
*/
void setMenuBar(MenuBar *menuBar);
private slots:
void retranslate();
void onActionAddEnemy(const QPointF &position);
private:
enum EnemyManagementActions
{
AddEnemy,
ManageEnemy,
EnemyManagementActionsCount
};
QAction *m_actions[EnemyManagementActionsCount];
QGroupBox *m_previewGroup;
GroundBase *m_ground;
GroundRealtimePreviewer *m_groundPreview;
QStackedLayout *m_stackLayout;
EnemyAddWidget *m_enemyAdd;
EnemyManageWidget *m_enemyManage;
};
#endif // ENEMYMANAGEMENT_H