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NeverSink's filter - 0-SOFT.filter
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#===============================================================================================================
# NeverSink's Indepth Loot Filter - for Path of Exile
#===============================================================================================================
# VERSION: 7.5.1
# TYPE: 0-SOFT
# STYLE: NORMAL
# AUTHOR: NeverSink
# BUILDNOTES: Filter generated with NeverSink's FilterpolishZ
#
#------------------------------------
# LINKS TO LATEST VERSION AND FILTER EDITOR
#------------------------------------
#
# EDIT/CUSTOMIZE FILTER ON: http://www.FilterBlade.xyz
# GET THE LATEST VERSION ON: http://www.FilterBlade.xyz or https://github.com/NeverSinkDev/NeverSink-Filter
# POE FORUM THREAD: https://goo.gl/oQn4EN
#
#------------------------------------
# SUPPORT THE DEVELOPMENT:
#------------------------------------
#
# SUPPORT ME ON PATREON: https://www.patreon.com/Neversink
# SUPPORT THE FILTERBLADE TEAM: http://www.filterblade.xyz/About
#
#------------------------------------
# INSTALLATION / UPDATE :
#------------------------------------
#
# 0) It's recommended to check for updates once a month or at least before new leagues, to receive economy finetuning and new features!
# 1) Paste this file into the following folder: %userprofile%/Documents/My Games/Path of Exile
# 2) INGAME: Escape -> Options -> UI -> Scroll down -> Select the filter from the Dropdown box
#
#------------------------------------
# CONTACT - if you want to get notifications about updates or just get in touch:
#------------------------------------
# PLEASE READ THE FAQ ON https://goo.gl/oQn4EN BEFORE ASKING QUESTIONS
#
# TWITTER: @NeverSinkGaming
# REDDIT: NeverSinkDev
# GITHUB: NeverSinkDev
# EMAIL : NeverSinkGaming-at-gmail.com
#===============================================================================================================
# [WELCOME] TABLE OF CONTENTS + QUICKJUMP TABLE
#===============================================================================================================
#
# [[0100]] OVERRIDE AREA 1 - Override ALL rules here
# [[0200]] 6 LINKS
# [[0300]] INFLUENCE EXCEPTIONS
# [[0400]] CONQUEROR OF THE ATLAS INFLUENCE TYPES
# [0401] Temporary Tiering - T1
# [0402] Temporary Tiering - T2
# [0403] Temporary Tiering - T3
# [[0500]] SHAPER ITEMS
# [0501] Shaper Item Layers - T1 - ECONOMY
# [0502] Shaper Item Layers - T2 - ECONOMY
# [0503] Shaper Item Layers - T1 - CLASS
# [0504] Shaper Item Layers - T2 - CLASS
# [0505] Shaper Item Layers - T3
# [[0600]] ELDER ITEMS
# [0601] Elder Item Layers - T1 - ECONOMY
# [0602] Elder Item Layers - T2 - ECONOMY
# [0603] Elder Item Layers - CLASS T1
# [0604] Elder Item Layers - CLASS T2
# [0605] Elder Item Layers - T3
# [[0700]] Explicit Mod filtering - Rare
# [0701] All Skill Gem Combinations
# [0702] Rare Item Permutations
# [0703] Weapons-Physical (Key: IPD)
# [0704] The Suffix Abomination
# [0705] Casters
# [0706] General Resist Gear
# [0707] Boots/Gloves
# [0708] Boots
# [0709] Gloves
# [0710] Helmets
# [0711] Shields
# [0712] Body
# [0713] Quiver
# [0714] Belts
# [0715] Rings
# [0716] Amulets
# [0717] Jewels
# [0718] Buzzsaw Weapons
# [[0800]] 6Socketed and 5Linked Drops
# [[0900]] Explicit Mod Highlight - League Drops
# [0901] Synthesis (removed)
# [0902] Betrayal
# [0903] Crafting mods
# [0904] Delve
# [0905] Bestiary
# [0906] Incursion - Matatl - traps and movementspeed
# [0907] Incursion - Body Armours - Guatelitzi
# [0908] Incursion - Caster Weapons
# [0909] Incursion - Normal Weapons
# [0910] Incursion - Rings, Amulets
# [0911] Incursion - Gloves, Helmets
# [0912] Incursion General
# [0913] Warbands
# [0914] Enchanted Items
# [[1000]] Explicit Mod Highlight - Magic
# [[1100]] Exotic Item Types
# [[1200]] Jewels
# [[1300]] Normal/Magic Crafting Bases
# [1301] Extreme Value ILVL 86 Rules
# [1302] 86+ Endgame crafting rules
# [1303] 84+ Endgame crafting rules
# [1304] Level-Independent Highlight
# [[1400]] Chancing Section
# [[1500]] Low Value Recipes
# [1501] Chromatic recipe items ("RGB Recipe")
# [1502] FLASKS (Endgame rules)
# [1503] Chisel recipe items
# [1504] Animate Weapon script - deactivated by default
# [[1600]] Low Strictness Sections
# [1601] Endgame-start 4-links
# [1602] 60+ Crafting rules for 60++ trinkets
# [1603] Low Strictness Magic/Normal Trinkets
# [[1700]] HIDE LAYER 1 - MAGIC AND NORMAL ITEMS
# [[1800]] Currency - PART 1 - Stacked Common Currency
# [[1900]] Currency - PART 1 - Common currency
# [[2000]] OVERRIDE AREA 2 - Override the default rare rulesets here
# [[2100]] RARE ITEMS - ILVL84/86 Crafting Bases
# [2101] 86+ Endgame crafting rules
# [2102] 84+ Endgame crafting rules
# [2103] Other Endgame crafting rules
# [[2200]] RARE ITEMS - TRINKETS (ENDGAME)
# [2201] Breach Rings Exceptions
# [2202] Rare trinkets
# [[2300]] RARE ITEMS - WEAPONS AND ARMORS (ENDGAME)
# [2301] T1 rare items
# [2302] T2 rare items
# [2303] Other Conditions
# [2304] 1H Rune Dagger
# [2305] 1H Daggers
# [2306] 1H Claws
# [2307] 1H Wands
# [2308] 1H Foils
# [2309] 1H Swords
# [2310] 1H Maces
# [2311] 1H Axes
# [2312] 1H Sceptres
# [2313] Warstaves
# [2314] 2H Staves
# [2315] 2H Swords, Axes, Maces
# [2316] 2H Bows
# [2317] AR: Gloves, Boots, Helmets
# [2318] AR: Body Armors
# [2319] OH: Shields
# [2320] OH: Quivers
# [[2400]] HIDE LAYER 2 - RARE ITEMS (65+ ONLY FOR NON-REGULAR VERSIONS)
# [[2500]] OVERRIDE AREA 3 - Override Map, Gem and Flask drops here
# [[2600]] Gems
# [2601] Awakened Gems
# [2602] Exceptional Gems
# [2603] Special Gems
# [2604] High Tier Gems
# [2605] Quality Gems
# [2606] Leveled Gems
# [2607] Other gems
# [[2700]] UTILITY FLASKS (Levelling Rules)
# [[2800]] HIDE LAYER 3: Random Endgame Flasks
# [[2900]] Maps, fragments and labyrinth items
# [2901] Unique Maps
# [2902] Labyrinth items, Offerings
# [2903] Blighted maps
# [2904] Shaped and Elder Maps
# [2905] Top tier maps (T15-16)
# [2906] High tier maps(T11-14)
# [2907] Mid tier maps (T6-10)
# [2908] Low tier maps (T1-T5)
# [2909] Sorted Map Fragments
# [2910] Scarabs
# [2911] Remaining Map Fragments
# [[3000]] Currency - PART 2 - Rare currency
# [3001] Regular Rare Currency
# [3002] Incursion Currency
# [3003] Delve Currency - Resonators
# [3004] Delve Currency - Fossil
# [3005] Metamorph Currency Catalysts
# [3006] Top Currency
# [3007] Oil Tier List
# [3008] Essence Tier List
# [3009] Perandus
# [3010] Legion
# [3011] Incubator
# [3012] Breach
# [3013] Others
# [3014] Prophecies
# [[3100]] Currency - PART 3 - Divination cards (yes the strange sorting is intended)
# [3101] Exceptions to prevent ident. mistakes
# [3102] T1 - Top tier cards
# [3103] T2 - Great cards
# [3104] T3 - Decent cards
# [3105] Special - Special Currency Cards
# [3106] T5 - Format trash tier cards... before
# [3107] T4 - ...showing the remaining cards
# [[3200]] Currency - PART 4 - remaining items
# [[3300]] Metamorph Items
# [[3400]] Uniques!
# [3401] Exceptions
# [3402] Harbinger - Pieces
# [3403] Tier 1 uniques
# [3404] Tier 2 uniques
# [3405] Multi-Unique bases.
# [3406] Early Game Predictions
# [3407] Special Unique Searches
# [3408] Prophecy-Material Uniques
# [3409] Random Uniques
# [[3500]] Quest Items and Event Items
# [[3600]] OVERRIDE AREA 4 - Insert your custom Leveling adjustments here
# [[3700]] Leveling - Flasks
# [3701] Hide outdated flasks
# [3702] Hybrid flasks (normal)
# [3703] Life Flasks - Normal (Kudos to Antnee)
# [3704] Mana Flasks - Magic (Kudos to Antnee)
# [3705] Show remaining flasks
# [[3800]] Leveling - Merged Rules
# [[3900]] Leveling - RGB Recipes
# [[4000]] Leveling - RARES
# [4001] Leveling rares - specific items
# [4002] Leveling rares - Armors
# [4003] Leveling rares - Caster
# [4004] Leveling rares - Melee Weapons
# [4005] Leveling rares - Ranged
# [4006] Leveling rares - Quivers
# [4007] Leveling rares - remaining rules
# [[4100]] Leveling - Useful items
# [4101] Linked gear - 4links
# [4102] Linked gear - 3links
# [4103] Act1
# [4104] Act 2+3
# [4105] Act 4+5+6
# [4106] Optional Recipes
# [4107] 20% quality items for those strange people who want them
# [[4200]] Leveling - natural weapon progression
# [4201] Quivers - Progression
# [4202] Progression - Part 1 1-11
# [4203] Progression - Part 2 11-26
# [4204] Progression - Part 3 26-65
# [[4300]] Leveling - misc normal items
# [4301] Normal items - 3-Socketed Items
# [4302] Normal items - First 4-8 levels - useful items
# [4303] Vendor Normal items - Until level 3 (Remaining)
# [[4400]] Leveling - misc magic items
# [4401] Vendor Magic items - until 3
# [4402] Vendor Magic items - until 16
# [4403] Vendor Magic items - Jewellery
# [4404] Vendor Magic items - Until 24
# [[4500]] HIDE LAYER 5 - Remaining Items
# [[4600]] CATCHALL - if you see pink items - update or revert your changes! This should not be happening!
# [[4700]] Special thanks to!
#===============================================================================================================
# [[0100]] OVERRIDE AREA 1 - Override ALL rules here
#===============================================================================================================
#===============================================================================================================
# [[0200]] 6 LINKS
#===============================================================================================================
Show
Corrupted False
LinkedSockets 6
Rarity <= Rare
Class "Body Armour"
SetFontSize 45
SetTextColor 255 0 0 255 # TEXTCOLOR: T0 Item
SetBorderColor 255 0 0 255 # BORDERCOLOR: T0 Item
SetBackgroundColor 255 255 255 255 # BACKGROUND: T0 Drop
PlayAlertSound 6 300 # DROPSOUND: T0 Drop
PlayEffect Red
MinimapIcon 0 Red Star
Show
LinkedSockets 6
Rarity <= Rare
SetFontSize 45
SetTextColor 255 0 0 255 # TEXTCOLOR: T0 Item
SetBorderColor 255 0 0 255 # BORDERCOLOR: T0 Item
SetBackgroundColor 255 255 255 255 # BACKGROUND: T0 Drop
PlayAlertSound 1 300 # DROPSOUND: T1 Dropsound
PlayEffect Red
MinimapIcon 0 Red Hexagon
#===============================================================================================================
# [[0300]] INFLUENCE EXCEPTIONS
#===============================================================================================================
Show
HasInfluence Shaper Elder Crusader Redeemer Hunter Warlord
Rarity <= Rare
BaseType "Blue Pearl Amulet" "Bone Helmet" "Cerulean Ring" "Crystal Belt" "Fingerless Silk Gloves" "Gripped Gloves" "Marble Amulet" "Opal Ring" "Spiked Gloves" "Steel Ring" "Stygian Vise" "Two-Toned Boots" "Vermillion Ring"
SetFontSize 45
SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
SetBorderColor 50 130 165 255 # BORDERCOLOR: Shaper T1
SetBackgroundColor 255 255 255 255 # BACKGROUND: T0 Drop
PlayAlertSound 1 300 # DROPSOUND: T1 Dropsound
PlayEffect Red
MinimapIcon 0 Red Diamond
#===============================================================================================================
# [[0400]] CONQUEROR OF THE ATLAS INFLUENCE TYPES
#===============================================================================================================
#------------------------------------
# [0401] Temporary Tiering - T1
#------------------------------------
Show # %SENDER->INFTEMP->T1 $tier->t1 $type->rare->newinfluences
HasInfluence Crusader Redeemer Hunter Warlord
ItemLevel >= 85
Rarity <= Rare
BaseType "Diamond Ring" "Onyx Amulet" "Two-Stone Ring" "Colossal Tower Shield" "Eternal Burgonet" "Hubris Circlet" "Lion Pelt" "Sorcerer Boots" "Sorcerer Gloves" "Titanium Spirit Shield" "Vaal Regalia" "Agate Amulet" "Amber Amulet" "Citrine Amulet" "Coral Ring" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Leather Belt" "Moonstone Ring" "Prismatic" "Ruby Ring" "Rustic Sash" "Sapphire Ring" "Topaz Ring" "Turquoise Amulet" "Unset Ring" "Ambusher" "Archon Kite Shield" "Assassin's Garb" "Astral Plate" "Coronal Maul" "Deicide Mask" "Demon Dagger" "Exquisite Blade" "Fleshripper" "Fossilised Spirit Shield" "Gemini Claw" "Harbinger Bow" "Harmonic Spirit Shield" "Harpy Rapier" "Heavy Belt" "Imbued Wand" "Jewelled Foil" "Kris" "Pinnacle Tower Shield" "Profane Wand" "Royal Burgonet" "Sadist Garb" "Saintly Chainmail" "Sambar Sceptre" "Siege Axe" "Skean" "Slink Boots" "Slink Gloves" "Spine Bow" "Spiraled Foil" "Titan Gauntlets" "Titan Greaves" "Vaal Axe" "Void Sceptre"
SetFontSize 45
SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
SetBorderColor 50 130 165 255 # BORDERCOLOR: Shaper T1
SetBackgroundColor 255 255 255 255 # BACKGROUND: T0 Drop
PlayAlertSound 1 300 # DROPSOUND: T0 Drop
PlayEffect Red
MinimapIcon 0 Red Diamond
Show # $tier->t1c $type->rare->newinfluences
HasInfluence Crusader Redeemer Hunter Warlord
ItemLevel >= 86
Rarity <= Rare
Class "Rings" "Amulets" "Jewel" "Belts" "Flask"
SetFontSize 45
SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
SetBorderColor 50 130 165 255 # BORDERCOLOR: Shaper T1
SetBackgroundColor 255 255 255 255 # BACKGROUND: T0 Drop
PlayAlertSound 1 300 # DROPSOUND: T0 Drop
PlayEffect Red
MinimapIcon 0 Red Diamond
#------------------------------------
# [0402] Temporary Tiering - T2
#------------------------------------
Show # $tier->t2c3 $type->rare->newinfluences
HasInfluence Crusader Redeemer Hunter Warlord
ItemLevel >= 80
DropLevel >= 65
Rarity <= Rare
SetFontSize 45
SetTextColor 255 255 255 255 # TEXTCOLOR: Cosmetic White
SetBorderColor 255 255 255 255 # BORDERCOLOR: T1 highlight
SetBackgroundColor 20 110 220 # BACKGROUND: ShaperElder T2
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Yellow
MinimapIcon 0 Yellow Diamond
Show # %RECEIVER->INFTEMP->T1 $tier->t2 $type->rare->newinfluences
HasInfluence Crusader Redeemer Hunter Warlord
ItemLevel >= 80
Rarity <= Rare
BaseType "Agate Amulet" "Amber Amulet" "Ambusher" "Archon Kite Shield" "Assassin's Garb" "Astral Plate" "Citrine Amulet" "Colossal Tower Shield" "Coral Ring" "Coronal Maul" "Deicide Mask" "Demon Dagger" "Diamond Ring" "Eternal Burgonet" "Exquisite Blade" "Fleshripper" "Fossilised Spirit Shield" "Gemini Claw" "Gold Ring" "Harbinger Bow" "Harmonic Spirit Shield" "Harpy Rapier" "Heavy Belt" "Hubris Circlet" "Imbued Wand" "Jade Amulet" "Jewelled Foil" "Kris" "Lapis Amulet" "Leather Belt" "Lion Pelt" "Moonstone Ring" "Onyx Amulet" "Pinnacle Tower Shield" "Prismatic" "Profane Wand" "Royal Burgonet" "Ruby Ring" "Rustic Sash" "Sadist Garb" "Saintly Chainmail" "Sambar Sceptre" "Sapphire Ring" "Siege Axe" "Skean" "Slink Boots" "Slink Gloves" "Sorcerer Boots" "Sorcerer Gloves" "Spine Bow" "Spiraled Foil" "Titan Gauntlets" "Titan Greaves" "Titanium Spirit Shield" "Topaz Ring" "Turquoise Amulet" "Two-Stone Ring" "Unset Ring" "Vaal Axe" "Vaal Regalia" "Void Sceptre"
SetFontSize 45
SetTextColor 255 255 255 255 # TEXTCOLOR: Cosmetic White
SetBorderColor 255 255 255 255 # BORDERCOLOR: T1 highlight
SetBackgroundColor 20 110 220 # BACKGROUND: ShaperElder T2
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Yellow
MinimapIcon 0 Yellow Diamond
Show # $tier->t2c $type->rare->newinfluences
HasInfluence Crusader Redeemer Hunter Warlord
ItemLevel >= 84
Rarity <= Rare
Class "Belts" "Boots" "Gloves" "Helmets" "Rings" "Amulets" "Jewel" "Flask"
SetFontSize 45
SetTextColor 255 255 255 255 # TEXTCOLOR: Cosmetic White
SetBorderColor 255 255 255 255 # BORDERCOLOR: T1 highlight
SetBackgroundColor 20 110 220 # BACKGROUND: ShaperElder T2
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Yellow
MinimapIcon 0 Yellow Diamond
Show # $tier->t2cc $type->rare->newinfluences
HasInfluence Crusader Redeemer Hunter Warlord
ItemLevel >= 80
Rarity <= Rare
Class "Rings" "Amulets" "Jewel" "Belts" "Flask"
SetFontSize 45
SetTextColor 255 255 255 255 # TEXTCOLOR: Cosmetic White
SetBorderColor 255 255 255 255 # BORDERCOLOR: T1 highlight
SetBackgroundColor 20 110 220 # BACKGROUND: ShaperElder T2
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Yellow
MinimapIcon 0 Yellow Diamond
#------------------------------------
# [0403] Temporary Tiering - T3
#------------------------------------
Show # $tier->rest-trinkets $type->rare->newinfluences
HasInfluence Crusader Redeemer Hunter Warlord
Rarity <= Rare
Class "Amulet" "Belts" "Ring"
SetFontSize 45
SetBorderColor 25 235 25 255 # BORDERCOLOR: Shaper Elder Ring
SetBackgroundColor 50 130 165 # BACKGROUND: Shaper T3
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect White
MinimapIcon 1 White Diamond
Show # $tier->rest $type->rare->newinfluences
HasInfluence Crusader Redeemer Hunter Warlord
Rarity <= Rare
SetFontSize 45
SetBorderColor 255 255 255 255 # BORDERCOLOR: T1 highlight
SetBackgroundColor 50 130 165 # BACKGROUND: Shaper T3
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect White
MinimapIcon 1 White Diamond
#===============================================================================================================
# [[0500]] SHAPER ITEMS
#===============================================================================================================
#------------------------------------
# [0501] Shaper Item Layers - T1 - ECONOMY
#------------------------------------
Show # $tier->t1-1 $type->rare->shaper
HasInfluence Shaper
ItemLevel >= 82
Rarity <= Rare
BaseType "Crystal Belt" "Fingerless Silk Gloves" "Coronal Maul" "Leather Belt" "Opal Ring" "Vaal Mask"
SetFontSize 45
SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
SetBorderColor 50 130 165 255 # BORDERCOLOR: Shaper T1
SetBackgroundColor 255 255 255 255 # BACKGROUND: T0 Drop
PlayAlertSound 1 300 # DROPSOUND: T0 Drop
PlayEffect Red
MinimapIcon 0 Red Diamond
Show # $tier->t1-2 $type->rare->shaper
HasInfluence Shaper
ItemLevel >= 84
Rarity <= Rare
BaseType "Agate Amulet" "Amber Amulet" "Citrine Amulet" "Diamond Ring" "Hubris Circlet" "Onyx Amulet" "Turquoise Amulet" "Two-Toned Boots" "Vanguard Belt" "Champion Kite Shield"
SetFontSize 45
SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
SetBorderColor 50 130 165 255 # BORDERCOLOR: Shaper T1
SetBackgroundColor 255 255 255 255 # BACKGROUND: T0 Drop
PlayAlertSound 1 300 # DROPSOUND: T0 Drop
PlayEffect Red
MinimapIcon 0 Red Diamond
Show # $tier->t1-3 $type->rare->shaper
HasInfluence Shaper
ItemLevel >= 86
Rarity <= Rare
BaseType "Lion Pelt" "Convoking Wand" "Coral Amulet" "Eclipse Staff" "Gold Amulet" "Sorcerer Gloves" "Jewelled Foil" "Exquisite Blade" "Opal Sceptre" "Opal Wand" "Pagan Wand" "Paua Amulet" "Profane Wand" "Prophecy Wand" "Sorcerer Boots" "Thicket Bow" "Two-Stone Ring" "Vaal Regalia" "Void Sceptre" "Copper Kris" "Imp Dagger" "Imperial Bow" "Platinum Kris" "Tornado Wand" "Lapis Amulet"
SetFontSize 45
SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
SetBorderColor 50 130 165 255 # BORDERCOLOR: Shaper T1
SetBackgroundColor 255 255 255 255 # BACKGROUND: T0 Drop
PlayAlertSound 1 300 # DROPSOUND: T0 Drop
PlayEffect Red
MinimapIcon 0 Red Diamond
#------------------------------------
# [0502] Shaper Item Layers - T2 - ECONOMY
#------------------------------------
Show # $tier->t2-1 $type->rare->shaper
HasInfluence Shaper
ItemLevel >= 80
Rarity <= Rare
BaseType "Agate Amulet" "Amber Amulet" "Imp Dagger" "Citrine Amulet" "Coral Ring" "Coronal Maul" "Diamond Ring" "Eclipse Staff" "Imperial Bow" "Lapis Amulet" "Leather Belt" "Onyx Amulet" "Pagan Wand" "Skean" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Turquoise Amulet" "Two-Stone Ring" "Two-Toned Boots" "Vaal Mask" "Opal Wand" "Copper Kris" "Iron Sceptre" "Hubris Circlet" "Exquisite Blade" "Coral Amulet" "Paua Amulet" "Sorcerer Gloves" "Unset Ring" "Opal Sceptre" "Gold Amulet"
SetFontSize 45
SetTextColor 255 255 255 255 # TEXTCOLOR: Cosmetic White
SetBorderColor 255 255 255 255 # BORDERCOLOR: T1 highlight
SetBackgroundColor 20 110 220 # BACKGROUND: ShaperElder T2
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Yellow
MinimapIcon 0 Yellow Diamond
Show # $tier->t2-2 $type->rare->shaper
HasInfluence Shaper
ItemLevel >= 85
Rarity <= Rare
BaseType "Ambusher" "Convoking Wand" "Sorcerer Boots" "Crystal Wand" "Demon's Horn" "Dragon Mace" "Jewelled Foil" "Harbinger Bow" "Heathen Wand" "Heavy Belt" "Imbued Wand" "Imperial Claw" "Imperial Skean" "Iron Ring" "Lion Pelt" "Maelström Staff" "Ezomyte Tower Shield" "Platinum Kris" "Profane Wand" "Prophecy Wand" "Royal Burgonet" "Slink Boots" "Slink Gloves" "Terror Maul" "Spike-Point Arrow Quiver" "Thicket Bow" "Tornado Wand" "Vaal Regalia" "Vanguard Belt" "Void Sceptre" "Sambar Sceptre" "Dragonscale Boots" "Titan Gauntlets" "Behemoth Mace" "Gemini Claw" "Fossilised Spirit Shield" "General's Brigandine" "Tiger Hook" "Titan Greaves" "Moonstone Ring" "Gold Ring" "Maraketh Bow" "Paua Ring" "Serpent Wand"
SetFontSize 45
SetTextColor 255 255 255 255 # TEXTCOLOR: Cosmetic White
SetBorderColor 255 255 255 255 # BORDERCOLOR: T1 highlight
SetBackgroundColor 20 110 220 # BACKGROUND: ShaperElder T2
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Yellow
MinimapIcon 0 Yellow Diamond
#------------------------------------
# [0503] Shaper Item Layers - T1 - CLASS
#------------------------------------
Show # $tier->t1c $type->rare->shaper
HasInfluence Shaper
ItemLevel >= 85
Rarity <= Rare
Class "Amulets"
SetFontSize 45
SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
SetBorderColor 50 130 165 255 # BORDERCOLOR: Shaper T1
SetBackgroundColor 255 255 255 255 # BACKGROUND: T0 Drop
PlayAlertSound 1 300 # DROPSOUND: T0 Drop
PlayEffect Red
MinimapIcon 0 Red Diamond
#------------------------------------
# [0504] Shaper Item Layers - T2 - CLASS
#------------------------------------
Show # $tier->t2c $type->rare->shaper
HasInfluence Shaper
ItemLevel >= 86
Rarity <= Rare
Class "Belts" "Boots" "Gloves" "Helmets" "Quivers" "Rings" "Rune Dagger" "Sceptres"
SetFontSize 45
SetTextColor 255 255 255 255 # TEXTCOLOR: Cosmetic White
SetBorderColor 255 255 255 255 # BORDERCOLOR: T1 highlight
SetBackgroundColor 20 110 220 # BACKGROUND: ShaperElder T2
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Yellow
MinimapIcon 0 Yellow Diamond
#------------------------------------
# [0505] Shaper Item Layers - T3
#------------------------------------
Show # %D3 $tier->rest-trinkets $type->rare->shaper
HasInfluence Shaper
Rarity <= Rare
Class "Amulet" "Belts" "Ring"
SetFontSize 45
SetBorderColor 25 235 25 255 # BORDERCOLOR: Shaper Elder Ring
SetBackgroundColor 50 130 165 # BACKGROUND: Shaper T3
Show # %H4 $tier->rest $type->rare->shaper
HasInfluence Shaper
Rarity <= Rare
SetFontSize 45
SetBorderColor 255 255 255 255 # BORDERCOLOR: T1 highlight
SetBackgroundColor 50 130 165 # BACKGROUND: Shaper T3
#===============================================================================================================
# [[0600]] ELDER ITEMS
#===============================================================================================================
#------------------------------------
# [0601] Elder Item Layers - T1 - ECONOMY
#------------------------------------
Show # $tier->t1-1 $type->rare->elder
HasInfluence Elder
ItemLevel >= 82
Rarity <= Rare
BaseType "Bone Helmet" "Crystal Belt" "Fingerless Silk Gloves" "Spiked Gloves"
SetFontSize 45
SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
SetBorderColor 50 130 165 255 # BORDERCOLOR: Shaper T1
SetBackgroundColor 255 255 255 255 # BACKGROUND: T0 Drop
PlayAlertSound 1 300 # DROPSOUND: T0 Drop
PlayEffect Red
MinimapIcon 0 Red Diamond
Show # $tier->t1-2 $type->rare->elder
HasInfluence Elder
ItemLevel >= 84
Rarity <= Rare
BaseType "Agate Amulet" "Astral Plate" "Citrine Amulet" "Convoking Wand"
SetFontSize 45
SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
SetBorderColor 50 130 165 255 # BORDERCOLOR: Shaper T1
SetBackgroundColor 255 255 255 255 # BACKGROUND: T0 Drop
PlayAlertSound 1 300 # DROPSOUND: T0 Drop
PlayEffect Red
MinimapIcon 0 Red Diamond
Show # $tier->t1-3 $type->rare->elder
HasInfluence Elder
ItemLevel >= 86
Rarity <= Rare
BaseType "Onyx Amulet" "Amber Amulet" "Heavy Belt"
SetFontSize 45
SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
SetBorderColor 50 130 165 255 # BORDERCOLOR: Shaper T1
SetBackgroundColor 255 255 255 255 # BACKGROUND: T0 Drop
PlayAlertSound 1 300 # DROPSOUND: T0 Drop
PlayEffect Red
MinimapIcon 0 Red Diamond
#------------------------------------
# [0602] Elder Item Layers - T2 - ECONOMY
#------------------------------------
Show # $tier->t2-1 $type->rare->elder
HasInfluence Elder
ItemLevel >= 80
Rarity <= Rare
BaseType "Agate Amulet" "Amber Amulet" "Astral Plate" "Bone Helmet" "Citrine Amulet" "Crystal Belt" "Fingerless Silk Gloves" "Heavy Belt" "Judgement Staff" "Leather Belt" "Onyx Amulet" "Spiked Gloves" "Turquoise Amulet" "Two-Toned Boots" "Pagan Wand" "Exquisite Blade" "Coral Amulet" "Paua Amulet" "Two-Stone Ring" "Archon Kite Shield" "Slink Gloves" "Topaz Ring"
SetFontSize 45
SetTextColor 255 255 255 255 # TEXTCOLOR: Cosmetic White
SetBorderColor 255 255 255 255 # BORDERCOLOR: T1 highlight
SetBackgroundColor 20 110 220 # BACKGROUND: ShaperElder T2
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Yellow
MinimapIcon 0 Yellow Diamond
Show # $tier->t2-2 $type->rare->elder
HasInfluence Elder
ItemLevel >= 85
Rarity <= Rare
BaseType "Platinum Kris" "Convoking Wand" "Sorcerer Gloves" "Coral Ring" "Sorcerer Boots" "Driftwood Club" "Eternal Burgonet" "Diamond Ring" "Sapphire Ring" "Gold Amulet" "Mind Cage" "Hubris Circlet" "Vaal Greaves" "Imperial Claw" "Maelström Staff" "Quartz Wand" "Unset Ring" "Ruby Ring" "Eclipse Staff" "Titan Gauntlets" "Imperial Buckler" "Thicket Bow" "Lapis Amulet" "Jade Amulet" "Zodiac Leather" "Dragoon Sword" "Jewelled Foil" "Iron Ring" "Murder Mitts" "Titan Greaves" "Maraketh Bow" "Amethyst Ring" "Imperial Bow" "Vaal Regalia" "Omen Wand" "Moonstone Ring" "Carnal Armour"
SetFontSize 45
SetTextColor 255 255 255 255 # TEXTCOLOR: Cosmetic White
SetBorderColor 255 255 255 255 # BORDERCOLOR: T1 highlight
SetBackgroundColor 20 110 220 # BACKGROUND: ShaperElder T2
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Yellow
MinimapIcon 0 Yellow Diamond
#------------------------------------
# [0603] Elder Item Layers - CLASS T1
#------------------------------------
# Currently no generic rules.
#------------------------------------
# [0604] Elder Item Layers - CLASS T2
#------------------------------------
Show # $tier->t2c $type->rare->elder
HasInfluence Elder
ItemLevel >= 86
Rarity <= Rare
Class "Amulet" "Belts" "Boots" "Gloves" "Helmets" "Quiver" "Ring"
SetFontSize 45
SetTextColor 255 255 255 255 # TEXTCOLOR: Cosmetic White
SetBorderColor 255 255 255 255 # BORDERCOLOR: T1 highlight
SetBackgroundColor 20 110 220 # BACKGROUND: ShaperElder T2
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Yellow
MinimapIcon 0 Yellow Diamond
#------------------------------------
# [0605] Elder Item Layers - T3
#------------------------------------
Show # %D3 $tier->rest-trinkets $type->rare->elder
HasInfluence Elder
Rarity <= Rare
Class "Amulet" "Belts" "Ring"
SetFontSize 45
SetBorderColor 25 235 25 255 # BORDERCOLOR: Shaper Elder Ring
SetBackgroundColor 50 130 165 # BACKGROUND: Shaper T3
Show # %H4 $tier->rest $type->rare->elder
HasInfluence Elder
Rarity <= Rare
SetFontSize 45
SetBorderColor 255 255 255 255 # BORDERCOLOR: T1 highlight
SetBackgroundColor 50 130 165 # BACKGROUND: Shaper T3
#===============================================================================================================
# [[0700]] Explicit Mod filtering - Rare
#===============================================================================================================
#------------------------------------
# [0701] All Skill Gem Combinations
#------------------------------------
Show # $type->expl->rare
Corrupted False
Identified True
Class "Bow" "Staves"
HasExplicitMod "Lava Conjurer's" "Splintermind's" "Tecton's" "Tempest Master's" "Winter Beckoner's"
HasExplicitMod "Magister's"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->expl->rare
Corrupted False
Identified True
Class "Rune Dagger" "Sceptres" "Wands"
HasExplicitMod "Flame Shaper's" "Frost Singer's" "Lithomancer's" "Mad Lord's" "Thunderhand's"
HasExplicitMod "Magister's"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
#------------------------------------
# [0702] Rare Item Permutations
#------------------------------------
Show # $type->expl->rare
Identified True
DropLevel > 50
Rarity Rare
Class "Bows" "Wands"
HasExplicitMod "Bloodthirsty" "Cruel" "Merciless" "Tacati" "Tyrannical"
HasExplicitMod "Annealed" "Flaring" "Razor-sharp" "Tempered"
HasExplicitMod "of Ease" "of Mastery" "of Renown"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->expl->rare
Corrupted False
Identified True
DropLevel > 50
Rarity Rare
Class "Bows" "Wands"
HasExplicitMod "Merciless" "Tyrannical"
HasExplicitMod "of Incision" "of Renown"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
#------------------------------------
# [0703] Weapons-Physical (Key: IPD)
#------------------------------------
Show # $type->expl->rare
Identified True
DropLevel > 50
Rarity Rare
HasExplicitMod "Bloodthirsty" "Cruel" "Merciless" "Tacati" "Tyrannical"
HasExplicitMod "Annealed" "Flaring" "Razor-sharp" "Tempered"
HasExplicitMod "Champion's" "Conqueror's" "Dictator's" "Emperor's" "of Acclaim" "of Celebration" "of Destruction" "of Fame" "of Incision" "of Infamy" "of Penetrating" "of Renown" "of the Assassin"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->expl->rare
Identified True
DropLevel > 50
Rarity Rare
HasExplicitMod "Cruel" "Merciless" "Tacati" "Tyrannical"
HasExplicitMod "Conqueror's" "Dictator's" "Emperor's" "Flaring" "Razor-sharp" "Tempered"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->expl->rare
Corrupted False
Identified True
DropLevel > 50
Rarity Rare
HasExplicitMod "Merciless" "Tacati" "Tyrannical"
HasExplicitMod "of Celebration" "of Infamy"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
#------------------------------------
# [0704] The Suffix Abomination
#------------------------------------
Show # $type->expl->rare
Corrupted False
Identified True
DropLevel > 50
Rarity Rare
Class "Bows" "Claws" "Daggers" "One Hand Swords" "Thrusting One Hand Swords" "Wands"
HasExplicitMod "of Incision" "of Penetrating"
HasExplicitMod "of Destruction" "of Ferocity" "of Fury"
HasExplicitMod "of Celebration" "of Infamy"
HasExplicitMod "Annealed" "Arcing" "Blasting" "Bloodthirsty" "Carbonising" "Champion's" "Conqueror's" "Cremating" "Cruel" "Crystalising" "Dictator's" "Discharging" "Electrocuting" "Emperor's" "Entombing" "Flaring" "Frozen" "Glaciated" "Incinerating" "Merciless" "Polar" "Razor-sharp" "Scorching" "Shocking" "Tacati" "Tempered" "Tyrannical" "Vapourising"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
#------------------------------------
# [0705] Casters
#------------------------------------
Show # $type->expl->rare
Corrupted False
Identified True
Rarity Rare
Class "Rune Dagger" "Sceptres"
HasExplicitMod "of Destruction" "of Ferocity" "of Finesse" "of Ruin" "of Sortilege" "of Unmaking"
HasExplicitMod "Flame Shaper's" "Frost Singer's" "Lithomancer's" "Mad Lord's" "Magister's" "Thunderhand's"
HasExplicitMod "Cryomancer's" "Esh's" "Glyphic" "Ionising" "Matatl's" "Pyroclastic" "Runic" "Tacati" "Topotante's" "Tul's" "Xoph's"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->expl->rare
Corrupted False
Identified True
Rarity Rare
Class "Rune Dagger" "Sceptres"
HasExplicitMod "of Celebration" "of Fame" "of Infamy"
HasExplicitMod "of Arcing" "of Ashes" "of Calamity" "of Discharge" "of Finesse" "of Floe" "of Glaciation" "of Immolation" "of Prestidigitation" "of Ruin" "of Sortilege" "of Unmaking"
HasExplicitMod "Cryomancer's" "Esh's" "Glyphic" "Ionising" "Magister's" "Matatl's" "Pyroclastic" "Runic" "Tacati" "Topotante's" "Tul's" "Xoph's"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->expl->rare
Corrupted False
Identified True
Rarity Rare
Class "Rune Dagger" "Sceptres" "Wands" "Shield"
HasExplicitMod "Carbonising" "Flame Shaper's" "Glyphic" "Matatl's" "Pyroclastic" "Runic" "Tacati" "Topotante's" "Xoph's"
HasExplicitMod "Archmage's" "Corrosive" "Fanatical" "Lich's" "of Ashes" "of Combusting" "of Conflagrating" "of Immolation" "Zealous"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->expl->rare
Corrupted False
Identified True
Rarity Rare
Class "Rune Dagger" "Sceptres" "Wands" "Shield"
HasExplicitMod "Esh's" "Excruciating" "Glyphic" "Ionising" "Matatl's" "Runic" "Tacati" "Thunderhand's" "Topotante's" "Vapourising"
HasExplicitMod "Archmage's" "Lich's" "of Arcing" "of Discharge"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->expl->rare
Corrupted False
Identified True
Rarity Rare
Class "Rune Dagger" "Sceptres" "Wands" "Shield"
HasExplicitMod "Cryomancer's" "Crystalising" "Frost Singer's" "Glyphic" "Matatl's" "Mortifying" "Runic" "Tacati" "Topotante's" "Tul's"
HasExplicitMod "Archmage's" "Gelid" "Heartstopping" "Lich's" "of Floe" "of Glaciation"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
#------------------------------------
# [0706] General Resist Gear
#------------------------------------
Show # $type->expl->rare
Corrupted False
Identified True
Rarity Rare
HasExplicitMod "of Haast" "of the Ice"
HasExplicitMod "of the Magma" "of Tzteosh"
HasExplicitMod "of Ephij" "of the Lightning"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
#------------------------------------
# [0707] Boots/Gloves
#------------------------------------
Show # $type->expl->rare
Identified True
Rarity Rare
Class "Boots" "Gloves"
HasExplicitMod "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus"
HasExplicitMod "of the Furnace" "of the Magma" "of the Volcano" "of Tzteosh" "Puhuarte" "Topotante"
HasExplicitMod "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest"
HasExplicitMod "Athlete's" "Cheetah's" "Dauntless" "Gazelle's" "Guatelitzi" "Hellion's" "Indomitable" "Rotund" "Unassailable" "Virile"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->expl->rare
Identified True
Rarity Rare
Class "Boots" "Gloves"
HasExplicitMod "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus"
HasExplicitMod "of the Furnace" "of the Magma" "of the Volcano" "of Tzteosh" "Puhuarte" "Topotante"
HasExplicitMod "of the Blur" "of the Genius" "of the Gods" "of the Godslayer" "of the Phantom" "of the Polymath" "of the Titan" "of the Virtuoso" "of the Wind"
HasExplicitMod "Athlete's" "Cheetah's" "Dauntless" "Gazelle's" "Guatelitzi" "Hellion's" "Indomitable" "Rotund" "Unassailable" "Virile"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->expl->rare
Identified True
Rarity Rare
Class "Boots" "Gloves"
HasExplicitMod "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus"
HasExplicitMod "of the Blur" "of the Genius" "of the Gods" "of the Godslayer" "of the Phantom" "of the Polymath" "of the Titan" "of the Virtuoso" "of the Wind" "Puhuarte" "Topotante"
HasExplicitMod "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest"
HasExplicitMod "Athlete's" "Cheetah's" "Dauntless" "Gazelle's" "Guatelitzi" "Hellion's" "Indomitable" "Rotund" "Unassailable" "Virile"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->expl->rare
Identified True
Rarity Rare
Class "Boots" "Gloves"
HasExplicitMod "of the Blur" "of the Genius" "of the Gods" "of the Godslayer" "of the Phantom" "of the Polymath" "of the Titan" "of the Virtuoso" "of the Wind"
HasExplicitMod "of the Furnace" "of the Magma" "of the Volcano" "of Tzteosh" "Puhuarte" "Topotante"
HasExplicitMod "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest"
HasExplicitMod "Athlete's" "Cheetah's" "Dauntless" "Gazelle's" "Guatelitzi" "Hellion's" "Indomitable" "Rotund" "Unassailable" "Virile"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
#------------------------------------
# [0708] Boots
#------------------------------------
Show # $type->expl->rare
Identified True
Rarity Rare
Class "Boots"
HasExplicitMod "Athlete's" "Guatelitzi" "Virile"
HasExplicitMod "Cheetah's" "Hellion's" "Matatl"
HasExplicitMod "Fawn's" "of Ephij" "of Haast" "of the Blur" "of the Genius" "of the Gods" "of the Godslayer" "of the Ice" "of the Lightning" "of the Maelstrom" "of the Magma" "of the Phantom" "of the Polar Bear" "of the Polymath" "of the Titan" "of the Virtuoso" "of the Volcano" "of the Wind" "of Tzteosh" "Prior's" "Urchin"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->expl->rare
Identified True
DropLevel > 50
Rarity Rare
Class "Boots"
HasExplicitMod "Cheetah's" "Hellion's" "Matatl"