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python ray_marcher_demo.py
pygame 1.9.6
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Compiling Vertex Shader...
Compiling Fragment Shader...
b'0(53) : error C1059: non constant expression in initialization\n'
Traceback (most recent call last):
File "ray_marcher_demo.py", line 260, in <module>
program = shader.compile(camera)
File "C:\Games\Downloads\PySpace-master\pyspace\shader.py", line 73, in compile
program = self.compile_program(v_shader, f_shader)
File "C:\Games\Downloads\PySpace-master\pyspace\shader.py", line 106, in compile_program
fragment_shader = self.compile_shader(fragment_source, GL_FRAGMENT_SHADER)
File "C:\Games\Downloads\PySpace-master\pyspace\shader.py", line 92, in compile_shader
raise ValueError('Shader compilation failed')
ValueError: Shader compilation failed
The text was updated successfully, but these errors were encountered:
The text was updated successfully, but these errors were encountered: