diff --git a/.travis.yml b/.travis.yml new file mode 100644 index 0000000..4ecf5b9 --- /dev/null +++ b/.travis.yml @@ -0,0 +1,83 @@ +language: cpp + +os: + - linux + - osx + +addons: + apt: + packages: + - libxrandr-dev + - libudev-dev + - libfreetype6-dev + - libopenal-dev + - libvorbis-dev + - libflac-dev + - libblas-dev + homebrew: + packages: + - flac + - libvorbis + - libogg + - freetype + - cmake + - openal-soft + - libsndfile + - jpeg + - glew + +compiler: + - clang + - gcc + +before_script: + - mkdir ${TRAVIS_BUILD_DIR}/deps && cd ${TRAVIS_BUILD_DIR}/deps + # Eigen v3.3.7 + - wget http://bitbucket.org/eigen/eigen/get/3.3.7.tar.gz + - tar xvzf 3.3.7.tar.gz + - cd eigen-eigen-323c052e1731/ + - mkdir build && cd build + - cmake -DCMAKE_INSTALL_PREFIX=${TRAVIS_BUILD_DIR}/usr .. + # - cmake -LA .. + - make install + - cd ${TRAVIS_BUILD_DIR}/deps + # SFML v2.5.1 + - wget https://www.sfml-dev.org/files/SFML-2.5.1-sources.zip + - unzip SFML-2.5.1-sources.zip + - cd SFML-2.5.1 + - mkdir build && cd build + - if [ "${TRAVIS_OS_NAME}" == "osx" ] ; then + cmake -DCMAKE_INSTALL_PREFIX=${TRAVIS_BUILD_DIR}/usr -DSFML_INSTALL_XCODE_TEMPLATES=FALSE -DSFML_BUILD_FRAMEWORKS=FALSE -DBUILD_SHARED_LIBS=TRUE -DSFML_MISC_INSTALL_PREFIX=${TRAVIS_BUILD_DIR}/usr/share/SFML -DSFML_DEPENDENCIES_INSTALL_PREFIX=${TRAVIS_BUILD_DIR}/usr .. ; + fi + - if [ "${TRAVIS_OS_NAME}" == "linux" ] ; then + cmake -DCMAKE_INSTALL_PREFIX=${TRAVIS_BUILD_DIR}/usr .. ; + fi + # - cmake -LA .. + - make install + +script: + - mkdir -p ${TRAVIS_BUILD_DIR}/build && cd ${TRAVIS_BUILD_DIR}/build + - cmake -DCMAKE_INSTALL_PREFIX=${TRAVIS_BUILD_DIR}/usr -DCMAKE_CXX_FLAGS="-I${TRAVIS_BUILD_DIR}/usr/include -I${TRAVIS_BUILD_DIR}/usr/include/eigen3" .. && cmake -LA .. + - make + +before_deploy: + - cd ${TRAVIS_BUILD_DIR} && cp ${TRAVIS_BUILD_DIR}/build/MarbleMarcher . + - if [ -n "${TRAVIS_TAG}" ] ; then + tar cvzf MarbleMarcher-$(uname)-${TRAVIS_TAG}.tar.gz MarbleMarcher LICENSE README.md assets/ usr/lib/ ; + else + tar cvzf MarbleMarcher-$(uname)-${TRAVIS_COMMIT}.tar.gz MarbleMarcher LICENSE README.md assets/ usr/lib/ ; + fi + +deploy: + provider: releases + # Replace this key with a similarly credentialed one for your acct + api_key: + secure: NQ+AL976qJ0FGrH3QAYoMzCMog8X/RvBwXm3MYM+vGOjKyo5wGkc3TSt7AZ/na2jOCYui376l2nuGg/D/5fRqFT0T3sJYQSM1hyzut8kXuG0O3vzThHZoAvWnEtAosocw0tUBDPvpNeXIYcyleslgMVkQfuCOb7jO4YoJ0ddRGoGqLkPJ/eFe1BXDsGdYBxHbEHoPAN20uinXCSYIxzYq+vtPynlw67wWJwzKnykojmtReyt+JnIvLOat+l8OG6qWoLh5BPspB782O5vgNujfhaknWie/w8fkt4HMKIg93P9iOqqbAwqi0tTewLH/o5TlNKobkHhEFG1jHjvWdth1AQDe9OEJWWLf0NQ/qWWOOiOR3g0h/fYYDgkFNJaGa7MammVSgwv5AmOGa8O3ej2EkP9hHIDn62N64h6zGNa3pehdxmmlkyUNQ6nIkk4Mjh1YTUDGAW/sNizmuo0SqFSGodWq1Z8pa5PmTNcVi6IJmaFxORub/diOMsQbWRE6WU48JirimmIZL9rttyWMOTwcOr/+FQKvikfQqTzjTIvkbr9jDXRBQsLF/Vu7ipcXCeNrEuM0Ej2QLfiLxth1ovs/HiLNgUr4iykPhN0odHBN25JqhO/TcIMRxSsn/1AEuZ2mWvhPOUOguumN48nasBsE77iFyVzOlb/59cUdff2r/g= + file_glob: true + file: MarbleMarcher-*.tar.gz + overwrite: true + skip_cleanup: true + on: +# # Turn on `all_branches` for testing purposes only +# all_branches: true + tags: true diff --git a/README.md b/README.md index 1447b47..20e81dd 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,7 @@ # Marble Marcher +[![Build Status](https://travis-ci.org/jgoldfar/MarbleMarcher.svg?branch=master)](https://travis-ci.org/jgoldfar/MarbleMarcher) + Marble Marcher is a video game demo that uses a fractal physics engine and fully procedural rendering to produce beautiful and unique gameplay unlike anything you've seen before. The goal of the game is to reach the flag as quickly as possible. But be careful not to @@ -37,3 +39,12 @@ Alternatively, one can use the platform-dependent build system, for example `Mak ## Launching * Make sure that the current working directory contains the `assets` folder * Run the executable generated by CMake, located in `build` (or a subdirectory) +* If running MarbleMarcher from a tarball and you see a message like + +> ./MarbleMarcher: error while loading shared libraries: libsfml-graphics.so.2.5: cannot open shared object file: No such file or directory + +You'll just need to run MarbleMarcher with the correct `LD_LIBRARY_PATH`: + +```shell +LD_LIBRARY_PATH=`pwd`/usr/lib ./MarbleMarcher +```