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zscript.zsc
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zscript.zsc
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Version "4.12"
const HDLD_4MMBOSS = "";
const HDLD_9MMBOSS = "";
const HDLD_BOSSER = "bas";
const HDLD_OMGBOSS = "bog";
const HDLD_5MMBOSS = "";
const HDLD_WORSTBOSS = "";
#include "zscript/Hexadoken/SpawnHandler.zsc"
#include "zscript/Hexadoken/Items/SpeedReloader.zsc"
#include "zscript/Hexadoken/Items/DedicatedMedicalScanner.zsc"
#include "zscript/Hexadoken/Weapons/M1 Garand/M1 Garand.zsc"
#include "zscript/Hexadoken/Weapons/Boss Rifle Variants/4mm Boss.zsc"
#include "zscript/Hexadoken/Weapons/Boss Rifle Variants/9mm Boss.zsc"
#include "zscript/Hexadoken/Weapons/Boss Rifle Variants/12ga Boss.zsc"
#include "zscript/Hexadoken/Weapons/Boss Rifle Variants/50 OMG Boss.zsc"
#include "zscript/Hexadoken/Weapons/Boss Rifle Variants/Hexadoken's Boss.zsc"
#include "zscript/Hexadoken/Weapons/Boss Rifle Variants/Scopeless Boss.zsc"
#include "zscript/Hexadoken/Weapons/Boss Rifle Variants/Variant Loadout Giver.zsc"
#include "zscript/Hexadoken/Weapons/Boss Rifle Variants/Worst Boss.zsc"
enum bossstatus{
BOSSF_FRONTRETICLE=1,
BOSSF_CUSTOMCHAMBER=2,
BOSSF_UNLOADONLY=4,
BOSSF_DONTUSECLIPS=8,
BOSSF_RECAST=16,
BOSSF_YEETABLE=32,
BOSSS_CHAMBER=1, //0=nothing, 1=brass, 2=loaded, 3/4=jammed brass/round
BOSSS_MAG=2,
BOSSS_ZOOM=3,
BOSSS_DROPADJUST=4,
BOSSS_HEAT=5,
BOSSS_GRIME=6,
BOSSS_RECASTS=7,
BOSSS_HAND=8,
}