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Releases: Greymerk/minecraft-roguelike

Crash fixes

14 Mar 22:10
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  • Fixed crash related to IBlockState equality test
  • Fixed crash related to settings directory

Settings Refinements

05 Mar 06:48
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  • Major overhaul to json settings logic
  • Builtin settings can now be spawned using roguelike dungeon command

Settings Changes

20 Feb 05:22
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Settings Changes Pre-release
Pre-release
  • Settings now include an "exclusive" tag which, when set to true, make it exclusive to other exclusive settings
  • Settings which are not exclusive now "decorate" whatever setting is selected rather than replacing
  • Settings are now separated into namespaces which can be defined for any Setting using the "namespace" tag
  • Builtin settings may now be inherited by custom settings by referring to them through the builtin namespace.
  • Settings names+namespace can be listed using the command "roguelike settings list"
  • Built-in dungeons may now be spawned in through the built-in namespace like "builtin:jungle"
  • Omitting the namespace causes fallback to "default" namespace

Loot settings fix

26 Jan 18:32
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  • Fixed bug where inherited loot settings were doubled

1.10.2-1.5.6 maintenance update

26 Jan 18:31
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  • Fixed bug where inherited loot settings were doubled

Fix for multiple inheritance

24 Jan 03:16
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Pre-release
  • Fixed a bug where multiple inheritance would conflict with eachother

Test Build for Dungeon Settings Inheritance fix

24 Jan 00:42
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  • Fixed a bug where inherited loot settings would be included twice.

Crash fix

02 Jan 21:35
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  • Treasure Manager will no longer crash while adding items where no chests exist

1.11.2 update

27 Dec 14:18
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v1.6.2

1.11.2 update

Crash fix

04 Dec 00:10
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  • Fixed crash related to Forge BiomeDictionary