Welcome to Roguelike Discussions! #231
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Greymerk
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👋 Welcome!
I've been working on reviving the Roguelike Dungeons Mod from it's interminable hiatus. In the interest of tracking progress and detailing some of the challenges involved I've considered starting a dev blog, but why not use this?
My intention isn't to create some bustling community to grow my social media or something. I just find this project very exciting and interesting, and for those who share my interest in this project I'd like to open a door and let people understand what I'm working on, and how things are going.
I invite feedback, ideas, and conversation. Be aware though that this is not just an update, but a complete rewrite and revisioning based partly on how Minecraft itself has changed, and also from everything I've learned in the past 12+ years of both playing this game, and also programming in general.
My own vision for what I want to do is constrained by the amount of complexity I'm able to take on at each stage of development, and I may not be able to handle external ideas for a while. I'd also like to say that I'm flat out ignoring everything except this rewrite for fabric 1.20+. Support for other platforms or older versions of Minecraft will have to wait. That said I am attempting to write the system in a way that's version agnostic, so that there's some hope of back porting.
Thanks for your interest!
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