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Update CHANGES.md for the 3.1.1 release (#249)
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# Change history for the Godot OpenXR loaders asset
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## 3.1.1
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- Emit correct signal from `OpenXRFbSpatialEntity.erase_from_storage()`
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- Only add the `LAUNCHER` category if "Show in App Library" is enabled
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## 3.1.0
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- Fix wall, floor and ceiling collision shapes with Jolt physics
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- Add option to enable permissions necessary for sharing of Meta's spatial anchors

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