diff --git a/demo/addons/godot-openxr/editor/OpenXRRunSelect.gd b/demo/addons/godot-openxr/editor/OpenXRRunSelect.gd new file mode 100644 index 0000000..141ac6f --- /dev/null +++ b/demo/addons/godot-openxr/editor/OpenXRRunSelect.gd @@ -0,0 +1,76 @@ +tool +extends OptionButton + +var available_runtimes : Array = Array() +onready var platform = OS.get_name() + +var home_folder = '' + +func _parse_path(p_path): + # we might want to add more stuff here at some point + p_path = p_path.replace("~", home_folder) + return p_path + +func _update_tooltip(): + if selected > 0: + var i = get_item_id(selected) + hint_tooltip = _parse_path(available_runtimes[i]["path"]) + else: + hint_tooltip = "Select the OpenXR runtime test your project with" + +# Called when the node enters the scene tree for the first time. +func _ready(): + var current_runtime = 0 + + # Parse the users home folder + home_folder = OS.get_environment("HOME") + if home_folder == '': + home_folder = OS.get_environment("HOMEDRIVE") + OS.get_environment("HOMEPATH") + + # read our json file, may have entries for multiple platforms, we'll filter them later + var f = File.new() + if (f.open("res://addons/godot-openxr/runtimes.json", File.READ)) == OK: + var json = JSON.parse(f.get_as_text()) + available_runtimes = json.result as Array + f.close() + + # check what our current value is + var current_path = OS.get_environment("XR_RUNTIME_JSON") + + if available_runtimes.size() > 0: + # reset our dropdown if applicable + clear() + add_item("Default", -1) + + # check which runtimes are actually available + var dir = Directory.new() + var index = 0 + for i in available_runtimes.size(): + var runtime = available_runtimes[i] + var path = _parse_path(runtime["path"]) + if dir.file_exists(path): + add_item(runtime["name"], i) + index = index + 1 + if path == current_path: + current_runtime = index + + selected = current_runtime + _update_tooltip() + + visible = true + else: + # I guess nothing supported on this platform + visible = false + +func _on_OpenXRRunSelect_item_selected(index): + # this need latest 3.2.4 + if index == 0: + print("Returning to default") + OS.set_environment("XR_RUNTIME_JSON", "") + else: + var i = get_item_id(index) + var runtime = _parse_path(available_runtimes[i]["path"]) + print("Switching to " + runtime) + OS.set_environment("XR_RUNTIME_JSON", runtime) + + _update_tooltip() diff --git a/demo/addons/godot-openxr/editor/OpenXRRunSelect.tscn b/demo/addons/godot-openxr/editor/OpenXRRunSelect.tscn new file mode 100644 index 0000000..ae0b372 --- /dev/null +++ b/demo/addons/godot-openxr/editor/OpenXRRunSelect.tscn @@ -0,0 +1,14 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://addons/godot-openxr/editor/OpenXRRunSelect.gd" type="Script" id=1] + +[node name="OpenXRRunSelect" type="OptionButton"] +text = "Default" +items = [ "Default", null, false, 0, null, "SteamVR", null, false, 2, null, "Oculus", null, false, 3, null, "Microsoft MR", null, false, 4, null ] +selected = 0 +script = ExtResource( 1 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[connection signal="item_selected" from="." to="." method="_on_OpenXRRunSelect_item_selected"] diff --git a/demo/addons/godot-openxr/plugin.cfg b/demo/addons/godot-openxr/plugin.cfg new file mode 100644 index 0000000..b19f476 --- /dev/null +++ b/demo/addons/godot-openxr/plugin.cfg @@ -0,0 +1,7 @@ +[plugin] + +name="Godot OpenXR" +description="Godot OpenXR plugin" +author="Christoph Haag and Bastiaan Olij" +version="1.0.1" +script="plugin.gd" diff --git a/demo/addons/godot-openxr/plugin.gd b/demo/addons/godot-openxr/plugin.gd new file mode 100644 index 0000000..89faf75 --- /dev/null +++ b/demo/addons/godot-openxr/plugin.gd @@ -0,0 +1,14 @@ +tool +extends EditorPlugin + +var openxr_run_select = null + +func _enter_tree(): + openxr_run_select = preload("res://addons/godot-openxr/editor/OpenXRRunSelect.tscn").instance() + add_control_to_container(CONTAINER_TOOLBAR, openxr_run_select) + +func _exit_tree(): + if openxr_run_select: + remove_control_from_container(EditorPlugin.CONTAINER_TOOLBAR, openxr_run_select) + openxr_run_select.queue_free() + openxr_run_select = null diff --git a/demo/addons/godot-openxr/runtimes.json b/demo/addons/godot-openxr/runtimes.json new file mode 100644 index 0000000..e3cf139 --- /dev/null +++ b/demo/addons/godot-openxr/runtimes.json @@ -0,0 +1,22 @@ +[ + { + "name": "Monado", + "path": "/usr/share/openxr/1/openxr_monado.json" + }, + { + "name": "SteamVR", + "path": "~/.steam/steam/steamapps/common/SteamVR/steamxr_linux64.json" + }, + { + "name": "SteamVR", + "path": "C:\\Program Files (x86)\\Steam\\steamapps\\common\\SteamVR\\steamxr_win64.json" + }, + { + "name": "Oculus", + "path": "C:\\Program Files\\Oculus\\Support\\oculus-runtime\\oculus_openxr_64.json" + }, + { + "name": "Microsoft MR", + "path": "C:\\WINDOWS\\system32\\MixedRealityRuntime.json" + } +] diff --git a/demo/project.godot b/demo/project.godot index 3bebf35..d3e3baa 100644 --- a/demo/project.godot +++ b/demo/project.godot @@ -22,6 +22,10 @@ config/icon="res://icon.png" window/vsync/use_vsync=false +[editor_plugins] + +enabled=PoolStringArray( "res://addons/godot-openxr/plugin.cfg" ) + [gdnative] singletons=[ "res://addons/godot-openxr/godot_openxr.gdnlib" ]