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self collision #192

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kelo020304 opened this issue Dec 21, 2024 · 2 comments
Open

self collision #192

kelo020304 opened this issue Dec 21, 2024 · 2 comments

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@kelo020304
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img_v3_02hp_ba1284cf-35c1-405d-afce-9ad7d8154e9g
I used Piper arm in genesis, why It can not avoid self collision? How to solve it?

@zhouxian
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you can turn it on in rigid_options :)

@ziyanx02
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When creating the scene, set rigid_options=gs.options.RigidOptions(enable_self_collision=True, *other_args)

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