·
3 commits
to main
since this release
Added
- Added support up to 1.21.4;
Changed
- en_us.lang update from @LimeDragonBoi ;
Fixed
- Fixed path traced shadow will ignore the block in the same voxel of start position;
- Fixed path traced shadow using wrong param;
- Fixed caustics on certain height;
- Fixed depth of DH terrain when projection matrix changes (related to IrisShaders/Iris#2534);