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SEUS PTGI HRR Test 2.1 GFME v1.17

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@GeForceLegend GeForceLegend released this 06 Dec 01:43
· 3 commits to main since this release

Added

  • Added support up to 1.21.4;

Changed

Fixed

  • Fixed path traced shadow will ignore the block in the same voxel of start position;
  • Fixed path traced shadow using wrong param;
  • Fixed caustics on certain height;
  • Fixed depth of DH terrain when projection matrix changes (related to IrisShaders/Iris#2534);