Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Feature Request] BC7 formatted DDS file support (DXGI header+BPTC) #194

Open
SirYodaJedi opened this issue Jun 3, 2024 · 0 comments
Open

Comments

@SirYodaJedi
Copy link

Source ports such as ioQuake3 and FTEQW support BC7-compressed textures (ARB_texture_compression_bptc), which is significantly higher quality than classic DXTn/S3TC compression, while having the same vram footprint as DXT5/BC3. Radiant and Q3Map2 currently only support DXTn formats (with code that hasn't been touched much since 2003); it'd be nice to be able to use BC7 textures directly without needing to maintain an uncompressed TGA/PNG next to it for editor/compiler use.
This would require new code to parse the extended "DX10" header, or to call an image library that supports DX10 DDS files.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant