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This error probably shouldn't happen but I think the absolute path should be entered instead of relying on the relative path since it deals with passing off the path you give to other external tools.
I highly doubt that tools were built with relative engine path in mind. One obvious flaw shall be with CWD != binary folder.
Can remove the assert, if everything else file dialog related works for you. Unsure what's the assert point was originally: Gtk file chooser requirement or guard user code from using non absolute path.
Using:
Description:
Saving while using a relative path for the gamedata shows this error dialog, the map saves without any noticeable issue.
Reproduction steps:
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