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Given:
- Room 01 狀態「正在遊戲中」
- Player A, B, C & D 在 Room 01 進行遊戲中
When:
- 遊戲結束時
Then:
- Room 01 狀態變成「等待中」
- Player A, B, C & D 依然在 Room 01,準備狀態為「未準備」
- 推送 "遊戲結束" 的 WebSocket 訊息到前端
這支 API 會由「遊戲小組」的後端來呼叫。
Example Mapping
遊戲結束的格式
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