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I kinda talked about it in another issue listed here. #114
Not sure if it's a thing from the draw distance and detail sliders, or if it's because in consoles there is a small delay before looking back, but it's so weird, this thing wasn't present in 1040! What could it be... This issue is less noticeable with high framerates and it works to for flickering chunks of water when night shadows are turned on. Hope Fusion Fix can solve this in a near future!
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