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Type Values

Raluca D. Gaina edited this page Feb 12, 2018 · 1 revision

This page shows the different data types that can be found in VGDL Scripts and the supported values that can be used.

List of Data Types:

Integer:

Any integer value supported by Java.

Float:

Any float value supported by Java.

Boolean:

  • True
  • False

Sprite Names:

Any string is supported if it points to one of the defined sprites defined in the SpriteSet (Default value is null).

Resource Names:

Any string is supported if it points to one of the resource sprites defined in the SpriteSet (Default value is null).

Image Names:

Any string is supported if it points to an actual file in the sprites folder (Default value is null).

Orientation:

  • LEFT
  • Right
  • UP
  • DOWN
  • NONE

Color:

  • GREEN
  • BLUE
  • RED
  • GRAY
  • WHITE
  • BROWN
  • BLACK
  • ORANGE
  • YELLOW
  • PINK
  • GOLD
  • LIGHTRED
  • LIGHTORANGE
  • LIGHTBLUE
  • LIGHTGREEN
  • LIGHTYELLOW
  • LIGHTGRAY
  • DARKGRAY
  • DARKBLUE

Table of Contents:

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