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2 | 2 |
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3 | 3 | ## Important
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4 | 4 |
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5 |
| -As we are using Bizhawk, this guide is only applicable to Windows and Linux systems. |
| 5 | +As we are using BizHawk, this guide is only applicable to Windows and Linux systems. |
6 | 6 |
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7 | 7 | ## Required Software
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8 | 8 |
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9 |
| -- Bizhawk: [Bizhawk Releases from TASVideos](https://tasvideos.org/BizHawk/ReleaseHistory) |
| 9 | +- BizHawk: [BizHawk Releases from TASVideos](https://tasvideos.org/BizHawk/ReleaseHistory) |
10 | 10 | - Version 2.3.1 and later are supported. Version 2.7 is recommended for stability.
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11 |
| - - Detailed installation instructions for Bizhawk can be found at the above link. |
| 11 | + - Detailed installation instructions for BizHawk can be found at the above link. |
12 | 12 | - Windows users must run the prereq installer first, which can also be found at the above link.
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13 | 13 | - The built-in Archipelago client, which can be installed [here](https://github.com/ArchipelagoMW/Archipelago/releases)
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14 | 14 | (select `Adventure Client` during installation).
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15 | 15 | - An Adventure NTSC ROM file. The Archipelago community cannot provide these.
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16 | 16 |
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17 |
| -## Configuring Bizhawk |
| 17 | +## Configuring BizHawk |
18 | 18 |
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19 |
| -Once Bizhawk has been installed, open Bizhawk and change the following settings: |
| 19 | +Once BizHawk has been installed, open EmuHawk and change the following settings: |
20 | 20 |
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21 |
| -- Go to Config > Customize. Switch to the Advanced tab, then switch the Lua Core from "NLua+KopiLua" to |
22 |
| - "Lua+LuaInterface". Then restart Bizhawk. This is required for the Lua script to function correctly. |
| 21 | +- (≤ 2.8) Go to Config > Customize. Switch to the Advanced tab, then switch the Lua Core from "NLua+KopiLua" to |
| 22 | + "Lua+LuaInterface". Then restart EmuHawk. This is required for the Lua script to function correctly. |
23 | 23 | **NOTE: Even if "Lua+LuaInterface" is already selected, toggle between the two options and reselect it. Fresh installs**
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24 |
| - **of newer versions of Bizhawk have a tendency to show "Lua+LuaInterface" as the default selected option but still load** |
| 24 | + **of newer versions of EmuHawk have a tendency to show "Lua+LuaInterface" as the default selected option but still load** |
25 | 25 | **"NLua+KopiLua" until this step is done.**
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26 | 26 | - Under Config > Customize, check the "Run in background" box. This will prevent disconnecting from the client while
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27 |
| -BizHawk is running in the background. |
| 27 | +EmuHawk is running in the background. |
28 | 28 |
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29 |
| -- It is recommended that you provide a path to BizHawk in your host.yaml for Adventure so the client can start it automatically |
30 |
| -- At the same time, you can set an option to automatically load the connector_adventure.lua script when launching BizHawk |
| 29 | +- It is recommended that you provide a path to EmuHawk in your host.yaml for Adventure so the client can start it automatically |
| 30 | +- At the same time, you can set an option to automatically load the connector_adventure.lua script when launching EmuHawk |
31 | 31 | from AdventureClient.
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32 | 32 | Default Windows install example:
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33 | 33 | ```rom_args: "--lua=C:/ProgramData/Archipelago/data/lua/connector_adventure.lua"```
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@@ -63,11 +63,10 @@ path as recommended).
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63 | 63 |
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64 | 64 | ### Connect to the Multiserver
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65 | 65 |
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66 |
| -Once both the client and the emulator are started, you must connect them. Within the emulator click on the "Tools" |
67 |
| -menu and select "Lua Console". Click the folder button or press Ctrl+O to open a Lua script. |
68 |
| - |
69 |
| -Navigate to your Archipelago install folder and open `data/lua/connector_adventure.lua`, if it is not |
70 |
| -configured to do this automatically. |
| 66 | +Once both the client and the emulator are started, you must connect them, assuming you didn't set it up to be automatic. |
| 67 | +Navigate to your Archipelago install folder, then to `data/lua`, and drag+drop the `connector_adventure.lua` script onto |
| 68 | +the main EmuHawk window. (You could instead open the Lua Console manually, click `Script` 〉 `Open Script`, and navigate |
| 69 | +to `connector_adventure.lua` with the file picker.) |
71 | 70 |
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72 | 71 | To connect the client to the multiserver simply put `<address>:<port>` on the textfield on top and press enter (if the
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73 | 72 | server uses password, type in the bottom textfield `/connect <address>:<port> [password]`)
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