Releases
1.1.5
Changes in ViZDoom 1.1.5
Automap
Added viz_am_scale
CVAR (CVAR version of am_scale
CCMD).
Added viz_am_center
CVAR (and am_center
CCMD).
Buttons and actions
Episode recording and replaying
Added isRecordingEpisode
and isReplayingEpisode
methods.
GameVariables
KILLCOUNT
counts all kills, including multilayer kills.
HITCOUNT
, HITS_TAKEN
, DAMAGECOUNT
, DAMAGE_TAKEN
game variables added.
Labels
Added appending "Dead" prefix to label's name when actor is a corpse.
Added bounding box information to Label object in x
, y
, width
and height
fields.
Added objectAngle
, objectPitch
, objectRoll
, objectVelocityX/Y/Z
fields to Label object.
Windows specific
Fixed problem with building on Windows 8.1 and 10.
Added scripts for downloading freedoom2.wad and assembling Python packages.
Rendering
Fixed minor rendering issues in the depth and labels buffers.
Fixed order of color values in RGB/BGR
modes of ScreenFormat
.
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