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1.1.2

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@mwydmuch mwydmuch released this 11 Jun 19:18
· 637 commits to master since this release

Changes in ViZDoom 1.1.2

Multiplayer

  • Added isMultiplayerGame method.
  • Added viz_respawn_delay CVAR, which allows controlling the delay between respawns in multiplayer games.
  • Added viz_spectator CVAR, which allows connecting to multiplayer games as a spectator.
  • Maximum number of connected players raised to 16, PLAYER9_FRAGCOUNT - PLAYER16_FRAGCOUNT GameVariables added.

Missing methods

  • Added isRunning, isDepthBufferEnabled, isLabelsBufferEnabled and isAutomapBufferEnabled missing methods to Python and Lua bindings.