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Fix for CMake missing launcher tamplates on Windows
1 parent 9ade9eb commit db4e313

9 files changed

+1
-2
lines changed

include/ViZDoomDefines.h

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Original file line numberDiff line numberDiff line change
@@ -31,7 +31,6 @@ namespace vizdoom{
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#define VIZDOOM_LIB_VERSION_STR "1.0.1"
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typedef unsigned char uint8_t;
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#define BYTE uint8_t;
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struct GameState {
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unsigned int number;

src/lib_python/ViZDoomGamePython.cpp

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Original file line numberDiff line numberDiff line change
@@ -132,7 +132,7 @@ namespace vizdoom {
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bool DoomGamePython::loadConfig(boost::python::str const &pyPath){
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const char* cPath = boost::python::extract<const char *>(pyPath);
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std::string path(cPath);
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DoomGame::loadConfig(path);
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return DoomGame::loadConfig(path);
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}
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void DoomGamePython::setViZDoomPath(boost::python::str const &pyPath){

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